Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 838577717087395185 279 idiq the Chiller (level 6, -19/41 HPs) Began as a Merfolk Ice Elementalist on Dec 7, 2025. Was an Initiate of Ashenzari. Demolished by an ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:06:12 (2609 turns). idiq the Chiller (Merfolk Ice Elementalist) Turns: 2609, Time: 00:06:12 Health: -19/41 AC: 2 Str: 15 XL: 6 Next: 26% Magic: 2/12 EV: 11 Int: 16 God: Ashenzari [......] Gold: 193 SH: 0 Dex: 14 Spells: 3/13 levels left rFire . . . (100%) f - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +6 ring of strength HPRegen 0.26/turn (no ring) MPRegen 0.13/turn g - quill talisman %: no passive effects @: quill-form, freezing walls A: quills, (nimble swimmer 2), mertail a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons c - a +1 sling e - the +4 spear of the Growing Traitor {venom, rPois Str+4 Int-5} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). It cannot be enchanted further. f - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves d - a staff of necromancy Jewellery b - a +6 ring of strength (worn) Talismans g - a quill talisman (worn) Wands d - a wand of digging (4) e - a wand of paralysis (2) Scrolls w - a scroll of enchant weapon e - a scroll of noise {unknown} h - a scroll of acquirement {unknown} m - a scroll of fog {unknown} o - a scroll of poison {unknown} Potions g - 2 potions of magic M - a potion of mutation c - 3 potions of curing j - a potion of moonshine {unknown} k - a potion of attraction {unknown} n - a potion of heal wounds {unknown} p - a potion of haste {unknown} d - a potion of lignification {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 4.3 Spellcasting + Level 0.0 Summonings + Level 6.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 1% 1 b - Frozen Ramparts Ice 48% 1d8 3% 3 c - Ozocubu's Armour Ice 24% N/A 3% 3 d - Summon Ice Beast Ice/Summ 13% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 16% 1 Lesser Beckoning Tloc 6% N/A 24% 2 Volatile Blastmotes Fire/Tloc 6% 2d10 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Wu Jian Xom The Shining One Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the ogre. The ogre looks as sick as possible! The ogre is severely wounded. The helpless ogre fails to defend itself. You puncture the ogre! You kill the ogre! You have reached level 6! This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. You encounter an ogre. It is wielding a +0 giant club. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The ogre shouts! The wall freezes the ogre. The wall freezes the ogre! You barely miss the ogre. The ogre is heavily wounded. The wall freezes the ogre. The ogre completely misses you. You barely miss the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is severely wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) You freeze the ogre. The ogre is almost dead. The wall freezes the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # ...# .## ...# . .. #..# #.#) #.. ..###.# #.# #....# #.# #)#..# #.# #@...# #.# #..O###.# #.# #.#. ##.# #.# #...##..# #.# ........###.# ####........# #####.>### ##.# #.# You could see an ogre. Vanquished Creatures 2 ogres (D:4) A bombardier beetle (D:5) A hound (D:5) 2 adders (D:2) A dart slug (D:1) 7 endoplasms 5 hobgoblins 6 ball pythons (D:1) 3 bats 2 frilled lizards (D:1) 6 goblins A kobold (D:1) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 297 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 847 | D:1 | Reached XP level 3. HP: 18/24 MP: 3/6 851 | D:1 | Learned a level 3 spell: Frozen Ramparts 855 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1039 | D:2 | Reached skill level 5 in Ice Magic 1246 | D:2 | Found a faded altar of an unknown god. 1309 | D:2 | Identified the +4 spear of the Growing Traitor {venom, | rPois Str+4 Int-5} 2211 | D:3 | You fall into a shaft and drop 2 floors! 2211 | D:5 | Entered Level 5 of the Dungeon 2211 | D:5 | Found a statue of an orb of fire. 2211 | D:5 | Found a statue of an orb of fire. 2221 | D:5 | Found a staircase to the Ecumenical Temple. 2225 | Temple | Entered the Ecumenical Temple 2243 | Temple | Became a worshipper of Ashenzari the Shackled 2321 | D:5 | Reached XP level 4. HP: 29/30 MP: 2/8 2582 | D:4 | Encountered an ogre 2587 | D:4 | Encountered an ogre 2589 | D:4 | Killed an ogre 2590 | D:4 | Reached skill level 6 in Ice Magic 2590 | D:4 | Reached XP level 5. HP: 21/35 MP: 3/11 2594 | D:4 | Killed an ogre 2595 | D:4 | Reached XP level 6. HP: 26/41 MP: 4/12 2599 | D:4 | Learned a level 3 spell: Summon Ice Beast 2609 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_rooms, dreamdust_ecumenical_altar_angels_and_demons D:3: layout_basic, uniq_grinder D:4: layout_basic, nicolae_gozag_zags_fifth_avenue, nicolae_overflow_crystal_walls, serial_shops, shop_scrolls, supply_closet_lemuel, minmay_starry_boxes D:5: layout_basic, jmf_multi_god_temple2, temple_hall_moat Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 5 6 | 6.5 Spellcasting | 3 4 | 4.3 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 10 || 10 Melee: Dagger | | 10 || 10 Fire: Sling | 50 | 11 || 61 Cast: Freeze | 33 | 2 || 35 Frozen Ramparts | 1 | 3 || 4 Ozocubu's Armour | | 1 || 1 Evoke: Wand of paralysis | | 1 || 1 Read: Identify | 2 | || 2 Enchant weapon | 1 | || 1 Stab: Paralysed | | 3 || 3 Armour: Robe | 16 | 3 || 19 Dodge: Dodged | 11 | 3 || 14 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2625 | 2561 | 64 | 5 | 2208 | 6 | 437.5 | Dungeon | 2593 | 2557 | 36 | 5 | 2208 | 5 | 518.6 | Temple | 32 | 4 | 28 | 0 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1030 daAuts D:3: 644 daAuts D:2: 556 daAuts D:5: 319 daAuts D:4: 42 daAuts Temple: 32 daAuts