Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 11544445698407403520 28 idiq the Digger (level 3, 19/19 HPs) Began as a Gargoyle Earth Elementalist on Dec 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:41 (998 turns). idiq the Digger (Gargoyle Earth Elementalist) Turns: 998, Time: 00:01:41 Health: 19/19 AC: 0 Str: 11 XL: 3 Next: 14% Magic: 6/11 EV: 17 Int: 17 God: Gold: 61 SH: 0 Dex: 10 Spells: 6/7 levels left rFire x . . (150%) c - melded +0 club rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 0.23/turn e - ring of wizardry MPRegen 0.12/turn d - inkwell talisman %: wizardry (x1) @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, sickness immunity, tiny, (negative energy resistance 1), (electricity resistance), (torment resistance 1), (stone body) a: no special abilities You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons c - a +0 club (melded) f - a +0 sling Armour a - a +0 robe (melded) Jewellery b - a ring of protection from cold (worn) e - a ring of wizardry (worn) Talismans d - an inkwell talisman (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 1.1(1.6) Conjurations + Level 4.4(4.9) Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 19% N/A 2% 3 Stone Arrow Conj/Erth 26% 3d8 6% 3 Confusing Touch Hex 3% N/A 17% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 19% 4 Petrify Alch/Erth 5% N/A 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are immune to sickness and miasma. You are immune to poison. (You resist negative energy. (rN+)) (You are resistant to electric shocks. (rElec)) (You are resistant to unholy torment.) (Your stone body is resiliant and immune to petrification. (AC +3)) Message History There is an entrance to Iqudavur's Magic Scroll Boutique here. You can access your shopping list by pressing '$'. There is an escape hatch in the ceiling here. Found an escape hatch in the floor. You encounter an adder. You encounter a goblin. It is wielding a +0 dagger. The adder hisses angrily. The goblin shouts! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (70% to hit) The blast of sand hits the adder! The adder is almost dead. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 70% to hit) The blast of sand hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (77% to hit) The blast of sand misses the goblin. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (77% to hit) The blast of sand hits the goblin! You kill the goblin! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....##.....# .# ####.##..##.# .. #.....##.# #. #.....##.# #. #....###.# #. ##.#.....# ## #. #.#.##### ##...#.########....#### ......);..............+ ##......####.......#### #..##..# #.##.#..# #. #..# #.##.##.# ...# #.##.##.# #.#.# #.##..... #...# #.##..#.## # #.#.# #.......# #. ####.>### ##. There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 hobgoblins 3 quokkas (D:1) 3 endoplasms (D:1) 2 frilled lizards (D:2) 4 goblins 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 176 | D:1 | Reached skill level 4 in Earth Magic 176 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 961 | D:2 | Found Iqudavur's Magic Scroll Boutique. 996 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/11 998 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, minmay_liquid_box D:2: layout_loops_corners, serial_shops, shop_statue Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.4 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.7 Conjurations | | 1.1 Action || total ---------------------------++------- Cast: Sandblast || 27 Armour: Robe || 1 Dodge: Dodged || 2 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1011 | 1000 | 11 | 0 | 862 | 2 | 505.5 | Dungeon | 1011 | 1000 | 11 | 0 | 862 | 2 | 505.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 727 daAuts D:2: 284 daAuts