Dungeon Crawl Stone Soup version 0.34-a0-1598-gd7418c7e04 (webtiles) character file. Game seed: 133389935665260958 53 idiq the Digger (level 3, 19/19 HPs) Began as a Gargoyle Earth Elementalist on Dec 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:04:01 (1654 turns). idiq the Digger (Gargoyle Earth Elementalist) Turns: 1654, Time: 00:04:02 Health: 19/19 AC: 6 Str: 11 XL: 3 Next: 89% Magic: 6/7 EV: 11 Int: 17 God: Gold: 98 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . (100%) e - +0 short sword (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) d - +0 pair of gloves {Infuse} SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: infuse magic (1 MP) @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves of infusion (worn) Jewellery b - an amulet of wildshape Scrolls g - a scroll of fog d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} c - 4 scrolls of noise {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} j - a potion of ambrosia {unknown} k - 2 potions of might {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 1.5 Conjurations + Level 4.6 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 2% 1 b - Passwall Erth 18% N/A 8% 3 c - Stone Arrow Conj/Erth 26% 3d8 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 19% 1 Brom's Barrelling Bould Conj/Erth 13% 2d5 43% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 47% 3 Petrify Alch/Erth 5% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 *( Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History There is an entrance to Derragho's Assorted Antiques here. You can access your shopping list by pressing '$'. Found a hat. You encounter an endoplasm. The endoplasm quivers. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! k - 2 fizzy purple potions You see here a +0 short sword of venom. You unwield your +0 dagger. Your +0 short sword of venom begins to drip with poison! e - a +0 short sword of venom (weapon) You encounter a goblin. It is wielding a +0 club. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The blast of sand hits the goblin! You kill the goblin! Search for what [Enter for "."]? . You encounter an adder. The adder hisses angrily. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (70% to hit) The blast of sand hits the adder! You kill the adder! You see here a +0 hat. Okay, then. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......##.## #.##.##.# #.##.##.# ######.......# ##.##.#####.#### ##....#. ##...### ##....# #.##......# ##....# #.<÷...... #..@.## ##....>... #.##....## #......... #.###....###.##......# #.........#..........# #.####..#..# #.##)#### #)####.##.####.# .# #.#.........##.# .#### #.#.##.##.#.##.##..... #......##........>.... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) A dart slug (D:2) 4 hobgoblins 3 jackals (D:1) 4 quokkas A bat (D:1) 3 endoplasms A frilled lizard (D:1) 2 goblins 7 kobolds 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 12/15 MP: 1/5 230 | D:1 | Reached skill level 4 in Earth Magic 1273 | D:2 | Reached XP level 3. HP: 15/19 MP: 0/7 1281 | D:2 | Learned a level 3 spell: Passwall 1285 | D:2 | Learned a level 3 spell: Stone Arrow 1391 | D:2 | Found Ikod's Antique Weapon Emporium. 1592 | D:2 | Found Derragho's Assorted Antiques. 1654 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic D:2: layout_loops_cross, serial_shops, shop, nicolae_shop_behind_doors, nicolae_shop_pleasant_corner_grove, shop, shop Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.6 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.9 Conjurations | | 1.5 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Club || 5 Dagger || 7 Cast: Sandblast || 50 Read: Fog || 1 Armour: Robe || 22 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1679 | 1641 | 38 | 0 | 1424 | 2 | 839.5 | Dungeon | 1679 | 1641 | 38 | 0 | 1424 | 2 | 839.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1280 daAuts D:2: 399 daAuts