Dungeon Crawl Stone Soup version 0.35-a0-284-g0df9381b46 (webtiles) character file. Game seed: 6382131567797243549 31 icemango the Chiller (level 3, -1/36 HPs) Began as a Barachi Ice Elementalist on Apr 14, 2026. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (1142 turns). icemango the Chiller (Barachi Ice Elementalist) Turns: 1142, Time: 00:03:04 Health: -1/36 AC: 21 Str: 9 XL: 3 Next: 22% Magic: 6/6 EV: 2 Int: 17 God: Gold: 991 SH: 5 Dex: 12 Spells: 2/6 levels left rFire + . . (50%) f - +0 long sword (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... e - amulet of reflection Stlth ++ g - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: reflection @: tree-form, unable to hop A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, amphibious, (frog-like legs 1), +LOS a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 991 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 sling f - a +0 long sword of freezing (weapon) Missiles c - 3 poisoned darts Armour a - a +0 robe (melded) Jewellery e - an amulet of reflection (worn) g - a ring of protection from fire (worn) h - a ring of positive energy Potions g - 2 potions of magic L - a potion of lignification f - a potion of enlightenment {unknown} j - 3 potions of brilliance {unknown} k - a potion of cancellation {unknown} l - a potion of attraction {unknown} Skills: + Level 2.5 Dodging * Level 2.5 Stealth + Level 2.4 Spellcasting * Level 5.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 b - Frozen Ramparts Ice 40% 1d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 20% N/A 6% 3 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Inner Flame Hex/Fire 2% N/A 50% 3 Detonation Catalyst Fire/Alch 2% 2d5 99% 5 Irradiate Conj/Alch 1% 3d12 99% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are amphibious. (You can hop short distances, but move slowly.) You have an extended range of vision and can be seen from far away. Message History You encounter a gnoll. It is wielding a +0 arbalest and carrying a +3 spear. Okay, then. The gnoll shoots a bolt. The bolt closely misses you. This is a scroll of acquirement! Something appears at your feet! The gnoll shoots a bolt. The bolt barely misses you. You now have 991 gold pieces (gained 941). The gnoll shoots a bolt. The bolt hits you! Ouch! That really hurt! Okay, then. Hop to where? Press: ? - help, Dir - move target You can't see that place. [the floor.] Okay, then. The gnoll shoots a bolt. The bolt barely misses you. Hop to where? Press: ? - help, Dir - move target Boing! The gnoll shoots a bolt. The bolt hits you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled SOBAUDOEBI, it crumbles to dust. It is a scroll of amnesia. Okay, then. The gnoll shoots a bolt. You block the bolt with an invisible shield... and reflect it back! The bolt hits the gnoll. You are too injured to fight recklessly! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. d -> L - a potion of lignification You hit the gnoll. You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll unwields a +0 arbalest. The gnoll wields a +3 spear. The gnoll hits you with a +3 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ####........##........###... #........##........# #### #........##........'.. .. #........##........#####. #........##........#####. #............#'####...... #########............#....'...... #..............jj....#.####...... #.........###..j♣....#.# ###.... #.........# #........#.# ###.#.. #.........# #........#.# #...'.. #.........# #........#.####.#.#.. #.........# #...............#.#.. #.........# #^.........>......#.. #.........# #........######.###.. #.........# #........# #<#.# #.. ########### ########.# #.#.##### You could see 3 gnolls. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 6 endoplasms 5 quokkas 2 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) A goblin (D:2) 7 kobolds A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icemango the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 234 | D:1 | Reached skill level 5 in Ice Magic 239 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 948 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1109 | D:2 | Learned a level 3 spell: Frozen Ramparts 1133 | D:2 | Identified a scroll of acquirement 1133 | D:2 | Acquired 941 gold pieces 1142 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, minmay_pentomino_z4 D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.5 Ice Magic | 5 | 5.2 Dodging | | 2.5 Spellcasting | | 2.4 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 12 Unarmed || 2 Long sword || 6 Fire: Sling || 64 Cast: Freeze || 9 Ability: Hop || 1 Drink: Lignification || 1 Read: Acquirement || 1 Amnesia || 1 Armour: Robe || 31 None || 3 Dodge: Dodged || 38 Block: Other || 1 Reflection || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1354 | 1225 | 129 | 51 | 860 | 2 | 677.0 | Dungeon | 1354 | 1225 | 129 | 51 | 860 | 2 | 677.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 909 daAuts D:2: 444 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+