Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 2921274479541502526 0 icemango the Conjurer (level 1, 0/13 HPs) Began as a Barachi Conjurer on Apr 13, 2026. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:22 (49 turns). icemango the Conjurer (Barachi Conjurer) Turns: 49, Time: 00:00:22 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 18 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) b - +1 broad axe (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons b - a +1 broad axe of freezing (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:2 ! Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, icemango the Barachi Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a glowing broad axe. Found a staircase leading out of the dungeon. You see here a +1 broad axe of freezing. b - a +1 broad axe of freezing Your +1 broad axe of freezing glows with a cold blue light! b - a +1 broad axe of freezing (weapon) You now have 18 gold pieces. Found 4 stones. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found a scroll labelled DAERUL TESU. Found Suepnov's Distillery. c - a scroll labelled DAERUL TESU There are no items here. You encounter Sigmund the Dreaded. He is wielding a +1 scythe of protection and carrying a wand of warping. Sigmund shouts! Sigmund says, "Now you see me, now you don't..." Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! Sigmund points at you and mumbles some strange words. You are confused. Okay, then. You are too confused! You are too confused! You bump into the rock wall. Sigmund screams, "I am the angel of ZOT!!!" You bump into the rock wall. Sigmund casts a spell at you. The puff of flame hits you. You die... Sigmund begins carving another notch in his scythe. ##########. #.@........ ###+####.#####.### #........# #......### ######..@...# ............# ..........### ..$.......# ..........# You could see Sigmund. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icemango the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 36 | D:1 | You fall into a shaft and drop 1 floor! 37 | D:2 | Found Suepnov's Distillery. 40 | D:2 | Encountered Sigmund 49 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, minmay_3d_cube D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, nicolae_shop_swords_in_saltire, nicolae_lakefront_shop, shop, minmay_pentomino_p4, uniq_sigmund Action || total ---------------------------++------- Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 57 | 0 | 0 | 38 | 2 | 28.5 | Dungeon | 57 | 57 | 0 | 0 | 38 | 2 | 28.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts D:2: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+