Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 15616765954294784094 310 icemango the Conjurer (level 6, -1/45 HPs) Began as a Draconian Conjurer on Apr 13, 2026. Succumbed to an orc priest's poison ... on level 3 of the Dungeon. The game lasted 00:04:32 (2256 turns). icemango the Conjurer (Draconian Conjurer) Turns: 2256, Time: 00:04:33 Health: -1/45 AC: 11 Str: 9 XL: 6 Next: 17% Magic: 2/10 EV: 16 Int: 21 God: Gold: 180 SH: 0 Dex: 9 Spells: 8/11 levels left rFire + . . (50%) e - +0 short sword rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) f - +0 cloak rElec + (33%) a - +0 pair of gloves rCorr + (50%) c - +2 pair of boots {Fly} SInv . (no amulet) Will ..... d - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-1 -> -13), resistant, flying A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles b - a throwing net g - 3 poisoned darts Armour a - a +0 pair of gloves (worn) c - a +2 pair of boots of flying (worn) f - a +0 cloak (worn) Jewellery d - a +5 ring of evasion (worn) Scrolls c - a scroll of enchant weapon {unknown} x - a scroll of amnesia p - a scroll of poison d - a scroll of immolation {unknown} t - 3 scrolls of teleportation e - 2 scrolls of identify {unknown} h - a scroll of summoning {unknown} Potions g - a potion of magic Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.3 Spellcasting * Level 5.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 13% 1 Construct Spike Launche Frge 6% 2d3 21% 2 Launch Clockwork Bee Frge 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Leda's Liquefaction Alch/Erth 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Things that are here: a +0 mace; a +0 flail; an orc corpse You hit the orc priest. The orc priest is heavily wounded. The orc priest completely misses you. You barely miss the orc priest. Your tail-slap misses the orc priest. The orc priest is heavily wounded. The orc priest looks encouraged for a moment. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you but does no damage. You are poisoned. You barely miss the orc priest. The orc priest is heavily wounded. You feel sick. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 dagger of venom and wearing a +0 leather armour (heavily wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The orc priest hits you but does no damage. You are lethally poisoned! The searing ray hits the orc priest. You kill the orc priest! * * * LOW HITPOINT WARNING * * * You feel very sick. Okay, then. It was a potion of resistance. You feel protected. You stop channelling your searing ray. You die... )...................# .....##....##.......# ....#.##..##.#......# ...#.#.#..#.#.#.....# ...##.#....#[##.....# .)#.##......##.#....# .#.#..........#.#...# .##............##..## #..............)@#.# ........##.........# ...################# #### There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A jelly (D:4) 2 orc priests (D:3) Jessica (D:3) A clockroach (D:4) An orc wizard (D:4) 2 adders 4 dart slugs A ribbon worm (D:2) 5 endoplasms 8 hobgoblins 3 jackals (D:1) 7 orcs 2 quokkas 5 ball pythons 4 bats 3 frilled lizards (D:2) 5 goblins 7 kobolds 5 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icemango the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 229 | D:1 | Found a faded altar of an unknown god. 254 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 1062 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1314 | D:2 | Learned a level 2 spell: Searing Ray 1373 | D:2 | Found Foanao's Antique Weapon Boutique. 1847 | D:3 | Encountered Jessica 1878 | D:4 | Reached XP level 4. HP: 31/33 MP: 2/7 2024 | D:4 | Reached skill level 5 in Conjurations 2024 | D:4 | Reached XP level 5. HP: 7/38 MP: 0/9 2176 | D:3 | Killed Jessica 2248 | D:3 | Reached XP level 6. HP: 20/45 MP: 5/10 2255 | D:3 | HP: 2/45 [poisoned by an orc priest] 2256 | D:3 | Succumbed to an orc priest's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_corners, chequers_ecumenical_altar_simple_redux, st_stairs_6 D:2: layout_basic, serial_shops, shop, minmay_distorted D:3: layout_rooms, kiku_gazebo_pond_becter, minmay_misc_feat_secret_circle, uniq_jessica, uniq_crazy_yiuf_cottage D:4: layout_rooms, mainiacjoe_overflow_paths, nicolae_the_louvre Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.0 Dodging | 2 3 | 3.0 Conjurations | 5 | 5.8 Spellcasting | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 127 | 51 || 178 Melee: Club | 59 | || 59 Unarmed | 4 | || 4 Tailslap | 19 | 9 || 28 Short sword | 64 | 51 || 115 Cast: Magic Dart | 31 | 1 || 32 Searing Ray | 2 | 6 || 8 Drink: Heal wounds | 1 | || 1 Resistance | | 1 || 1 Read: Enchant armour | 2 | || 2 Teleportation | 1 | || 1 Amnesia | 1 | || 1 Poison | 1 | || 1 Stab: Sleeping | 8 | 3 || 11 Armour: None | 89 | 20 || 109 Dodge: Dodged | 126 | 37 || 163 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2273 | 2082 | 191 | 66 | 1409 | 4 | 568.2 | Dungeon | 2273 | 2082 | 191 | 66 | 1409 | 4 | 568.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 880 daAuts D:4: 285 daAuts D:3: 184 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+