Dungeon Crawl Stone Soup version 0.35-a0-266-gc7f2f74301 (webtiles) character file. Game seed: 6243477547181170418 109 icemango the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Apr 11, 2026. Slain by an orc priest ... wielding a +0 flail (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:12 (1726 turns). icemango the Conjurer (Draconian Conjurer) Turns: 1726, Time: 00:04:13 Health: 0/33 AC: 5 Str: 9 XL: 4 Next: 59% Magic: 0/7 EV: 11 Int: 21 God: Gold: 213 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) c - +1 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr + (50%) (no boots) SInv . (no amulet) Will ..... b - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons c - a +1 rapier (weapon) Jewellery b - a ring of resist corrosion (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic p - a potion of heal wounds {unknown} d - a potion of attraction {unknown} j - a potion of might {unknown} f - 4 potions of curing {unknown} M - a potion of mutation n - a potion of enlightenment {unknown} a - a potion of ambrosia q - a potion of invisibility {unknown} Skills: + Level 2.3 Dodging - Level 3.0 Stealth + Level 2.5 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 14% 1 Sandblast Erth 4% 2d4 14% 1 Grave Claw Necr 4% 2d7 22% 2 Scorch Fire 4% 2d5 22% 2 Fugue of the Fallen Necr 2% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Forge Lightning Spire Air/Frge 2% 3d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The orc barely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You closely miss the orc. The orc priest casts a cantrip, but nothing happens. The orc hits you but does no damage. The orc closely misses you. You barely miss the orc priest. The orc priest is almost dead. The orc hits you with a +0 hand axe. The orc priest hits you with a +0 flail! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You closely miss the orc priest. You tail-slap the orc priest. The orc priest is almost dead. The orc priest hits you but does no damage. The orc barely misses you. x2 The orc priest hits you with a +0 flail. You closely miss the orc priest. The orc priest is almost dead. The orc priest closely misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is almost dead. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest misses you. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" Okay, then. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc misses you. The orc priest hits you with a +0 flail. You die... .............#. .......†....... .............#. #####...######. #...######. #.........# #....####.# ######## ##......##.# #.).o@.##.......#.##.# #.####o##.#####......# ###.##.#####.#.#### #.................. # #.#.##..#.#....##.# #.##.#.# .#......##.# #......# .......###.# ####.### .##..#. #.# ###.#### ...... ..# You could see an orc priest and an orc. Vanquished Creatures An orc wizard (D:3) 3 adders A ribbon worm (D:2) 3 dart slugs 9 orcs (D:3) 3 endoplasms 5 hobgoblins 2 quokkas (D:1) 2 ball pythons 6 bats 2 frilled lizards (D:1) 9 goblins (D:2) 4 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icemango the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 124 | D:1 | Identified the inkwell talisman of the Other Side {Rampage | rElec Int+2 SInv} 403 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 704 | D:2 | Identified the inkwell talisman "Temneiqyi" {Dex+6} 776 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 880 | D:2 | Found Wuhada's Jewellery Shop. 1145 | D:2 | Learned a level 2 spell: Searing Ray 1434 | D:3 | Reached XP level 4. HP: 12/33 MP: 0/7 1726 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_rooms, minmay_door_square, minmay_crystal_room D:2: cheibrodos_greedy_goblins, layout_basic, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_lined_ring, infiniplex_forest_lined_room_, infiniplex_forest_straight_1, infiniplex_forest_lined_3, serial_shops, nicolae_shop's_first_dollar, hangedman_decor_points, kennysheep_nub, nicolae_concentric_dashed_squares_mild, small_statue_intersection D:3: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.0 Dodging | 2 | 2.3 Spellcasting | | 2.5 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 51 | 11 || 62 Melee: Unarmed | 14 | || 14 Short sword | 26 | || 26 Tailslap | 6 | 1 || 7 Rapier | 11 | 11 || 22 Cast: Magic Dart | 47 | 2 || 49 Searing Ray | 3 | 3 || 6 Read: Enchant weapon | 1 | || 1 Identify | 2 | || 2 Teleportation | 1 | || 1 Torment | 1 | || 1 Immolation | 1 | || 1 Blinking | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: None | 38 | 16 || 54 Dodge: Dodged | 22 | 14 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1731 | 1671 | 60 | 27 | 1306 | 3 | 577.0 | Dungeon | 1731 | 1671 | 60 | 27 | 1306 | 3 | 577.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 834 daAuts D:1: 529 daAuts D:3: 367 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+