icemango Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 1, D:1) a +0 chain mail (4, 7, D:1) a +0 sling (8, 5, D:1) a +0 robe (14, 1, D:1) a +0 robe (18, -3, D:1) a bat corpse (skeletalised by now) (18, 12, D:1) a +0 dagger (24, 20, D:1) a +0 chain mail (25, 27, D:1) a rat skeleton (28, 26, D:1) a +0 club a stone a kobold skeleton (30, 8, D:1) a quokka corpse (skeletalised by now) (31, 8, D:1) a +0 mace (37, 4, D:1) a hobgoblin corpse (skeletalised by now) (41, 3, D:1) a rat corpse (skeletalised by now) (41, 12, D:1) a frilled lizard skeleton (47, 22, D:1) a hobgoblin skeleton (47, 25, D:1) a hobgoblin skeleton (47, 31, D:1) a ball python corpse (skeletalised by now) (50, 25, D:1) a +0 club a goblin skeleton (51, 0, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (53, 0, D:1) a +0 dagger a +0 whip 13 stones a kobold corpse (skeletalised by now) (54, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (60, 5, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (60, 7, D:1) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (60, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, -29, D:2) a +0 whip (4, 7, D:2) a +0 dagger (13, -20, D:2) a +0 spear a gnoll skeleton (15, -16, D:2) a +0 spear a +0 flail a gnoll skeleton (15, -15, D:2) a +0 halberd a gnoll skeleton (18, -5, D:2) the +1 leather armour "Moriomig" {Rampage ^Drain rElec} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. It cannot be enchanted further. (21, -6, D:2) a bat skeleton (22, -18, D:2) a quokka corpse (skeletalised by now) (25, -18, D:2) a jackal corpse (skeletalised by now) (25, 4, D:2) an adder corpse (skeletalised by now) (25, 5, D:2) an adder corpse (skeletalised by now) (31, -2, D:2) a +0 dagger a ball python skeleton a kobold skeleton (31, 0, D:2) a jackal skeleton a ball python skeleton (39, -11, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ziut's Book Emporium a parchment of Summon Mana Viper (202 gold) a parchment of Orb of Destruction (360 gold) a parchment of Dispersal (275 gold) a parchment of Silence (202 gold) a parchment of Freeze (44 gold) a parchment of Grave Claw (63 gold) a parchment of Maxwell's Capacitive Coupling (459 gold) a parchment of Gloom (96 gold) a parchment of Fortress Blast (275 gold) (0, 0, D:3) a staff of air (3, 27, D:3) an adder corpse (skeletalised by now) (7, 5, D:3) a bat skeleton (12, -3, D:3) a hobgoblin corpse (skeletalised by now) (15, 35, D:3) a ball python corpse (skeletalised by now) (26, -10, D:3) a +0 hand axe a +0 leather armour (41, 25, D:3) a +0 dagger a +0 robe a +0 morningstar of protection a +0 leather armour (42, 25, D:3) a +0 hand axe a +0 flail a +0 whip a +0 club (43, 25, D:3) a +1 dagger of venom a +0 robe (45, -21, D:3) a +0 short sword (51, 14, D:3) a +0 club (54, 18, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, -15, D:3) a +0 falchion (61, -14, D:3) a +0 short sword a +0 dagger of venom a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ring of see invisible (2, -3, D:4) 12 gold pieces (7, -2, D:4) 15 gold pieces (8, 9, D:4) a scroll of fear (12, -1, D:4) a jackal corpse (13, -1, D:4) a +0 spear a +0 whip a gnoll corpse a jackal corpse a gnoll corpse (14, -1, D:4) a +0 halberd a gnoll corpse (15, -1, D:4) a clockroach corpse a bombardier beetle corpse