Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 6587949471161737018 256 icedessert999 the Conjurer (level 6, -6/36 HPs) Began as an Octopode Conjurer on Sept 8, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (8 damage) ... on level 4 of the Dungeon. The game lasted 00:02:27 (3245 turns). icedessert999 the Conjurer (Octopode Conjurer) Turns: 3245, Time: 00:02:27 Health: -6/36 AC: 1 Str: 5 (6) XL: 6 Next: 16% Magic: 7/13 EV: 11 Int: 21 (23) God: Gold: 324 SH: 0 Dex: 7 (10) Spells: 3/14 levels left rFire . . . d - staff of earth rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 324 gold pieces. Inventory: Magical Staves d - a staff of earth (weapon) Jewellery o - an amulet of the acrobat q - an amulet of regeneration r - a ring of protection from fire Scrolls c - a scroll of fear {unknown} e - 4 scrolls of revelation {unknown} i - 3 scrolls of torment {unknown} j - 4 scrolls of identify {unknown} k - a scroll of poison {unknown} l - a scroll of teleportation {unknown} m - a scroll of amnesia {unknown} Potions a - 2 potions of magic b - a potion of resistance {unknown} f - 2 potions of degeneration g - 2 potions of haste {unknown} h - 2 potions of brilliance {unknown} n - a potion of lignification {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 4.8 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 36% 4 w - Fulminant Prism Conj/Alch 8% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Freeze Ice 20% 1d4 11% 1 Hailstorm Conj/Ice 16% 3d6 11% 3 Confusing Touch Hex 5% N/A 32% 3 Frozen Ramparts Ice 10% 1d2 32% 3 Dispel Undead Necr 5% 3d7 73% 4 Haunt Necr/Summ 2% N/A 100% 7 Borgnjor's Revivificati Necr 2% N/A 100% 8 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the orc priest but do no damage. Your grab misses the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (79% to hit) The searing ray misses the orc priest. The searing ray misses the orc. (Press . to maintain the ray.) The orc priest hits you with a +0 short sword. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. The orc is heavily wounded. The orc priest hits you with a +0 short sword. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc. You kill the orc! The orc barely misses you. The orc priest barely misses you. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #..# #..# . #<.# .. #..# ... ##..####### .... #...).).... .....#########...####### ...>..o...#......# ....).o@....##..## ...#.####...##..# ##.###..# #[# #..# #.# #..# <.. ...# #.....## ####### You could see an orc priest and an orc. Vanquished Creatures A scorpion (D:3) Terence (D:2) 2 iguanas An orc wizard (D:4) 3 adders 3 dart slugs 8 orcs (D:4) 3 ball pythons 4 bats 4 endoplasms 4 giant cockroaches 3 goblins (D:1) 4 hobgoblins 3 jackals (D:2) 2 quokkas (D:3) 3 frilled lizards 4 kobolds 4 rats (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert999 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 287 | D:1 | Learned a level 2 spell: Searing Ray 989 | D:1 | Found a faded altar of an unknown god. 1205 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 1765 | D:2 | Noticed Terence 1773 | D:2 | Killed Terence 1774 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/9 2050 | D:2 | Learned a level 4 spell: Fulminant Prism 2689 | D:3 | Noticed a scorpion 2693 | D:3 | Killed a scorpion 2694 | D:3 | Reached skill level 5 in Conjurations 2694 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/11 2945 | D:4 | Reached XP level 6. HP: 12/36 MP: 1/13 3178 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3245 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, minivault_4, dreamdust_wishing_well, chequers_serial_rivers_large_b D:2: layout_basic, chequers_serial_rivers_room_a, uniq_terence D:3: layout_rooms, serial_bayou_lagoon_a, minmay_misc_feat_hallway, minmay_pentomino_pile D:4: layout_loops_ring, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.8 Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 6 | 11 || 17 Constrict | 2 | 3 || 5 Unarmed | 1 | || 1 Tentacles | | 3 || 3 Cast: Magic Dart | 58 | 38 || 96 Searing Ray | 1 | 6 || 7 Use: Potion | | 1 || 1 Armour: Skin | 6 | 14 || 20 Dodge: Dodged | 7 | 11 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3248 | 3173 | 75 | 0 | 2880 | 4 | 812.0 | Dungeon | 3248 | 3173 | 75 | 0 | 2880 | 4 | 812.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1309 daAuts D:3: 908 daAuts D:2: 768 daAuts D:4: 261 daAuts