Dungeon Crawl Stone Soup version 0.33-a0-38-gcf2570bee3 (webtiles) character file. Game seed: 10231918215302834199 96 icedessert999 the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Aug 29, 2024. Slain by an orc ... wielding a +0 trident (1 damage) ... on level 3 of the Dungeon. The game lasted 00:01:27 (2060 turns). icedessert999 the Conjurer (Octopode Conjurer) Turns: 2060, Time: 00:01:28 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 67% Magic: 0/9 EV: 12 Int: 22 God: Gold: 75 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . b - +1 dagger (freeze) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons b - a +1 dagger of freezing (weapon) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} i - a scroll of vulnerability {unknown} Potions a - a potion of magic c - 2 potions of enlightenment Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.7 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Dazzling Flash Hex/Fire 8% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Animate Dead Necr 4% N/A 75% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 75% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 86% 5 Silence Hex/Air 2% N/A 97% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 97% 5 Enfeeble Hex 2% N/A 100% 7 Haunt Necr/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc shouts! Unknown command. The searing ray hits the orc but does no damage. The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc wizard! You kill the orc wizard! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion and wearing a +0 chain mail (85% to hit) The searing ray hits the orc but does no damage. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc Aim: an orc, wielding a +0 club, wearing a +0 chain mail and quivering boomerangs (85% to hit) The searing ray misses the orc. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The orc barely misses you. The orc hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc. The orc is lightly wounded. The orc misses you. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. As you read the scroll labelled FIALICUOVO, it crumbles to dust. It is a scroll of enchant armour. You aren't carrying any armour which can be enchanted further. The orc closely misses you. The orc barely misses you. The orc hits you from afar with a +0 trident. You die... ######## #......# #......# #......# #..o@..# #...oo.#### #...o.....# #....).##.# #......# .# .## ####..... # .. .....## .. .....# ## . ....# .gJ # You could see 4 orcs. Vanquished Creatures An orc wizard (D:3) A gnoll (D:1) An adder (D:2) A ribbon worm (D:2) An orc (D:3) 4 ball pythons 2 bats (D:1) 6 endoplasms 3 giant cockroaches 11 goblins 6 hobgoblins A quokka (D:2) 2 frilled lizards 2 kobolds (D:2) 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert999 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 648 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/7 652 | D:1 | Learned a level 2 spell: Searing Ray 1057 | D:2 | Identified the +5 hand axe of Sufficient Purpose {flame, | rN+ Dex+2} 1543 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/9 1980 | D:3 | Noticed a black bear 2059 | D:3 | HP: 1/27 [orc/+0 trident (5)] 2060 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, nicolae_figureground_pulse D:2: layout_loops_ring, minmay_goblin_outpost D:3: layout_rooms, overflow_temple_1_default, grunt_decor_arrowhead, uniq_jessica, uniq_crazy_yiuf_cottage D:4: cheibrodos_thug_alley, layout_cave_pods, minmay_temple_entry_proselytizer, uniq_pikel, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Tentacles | 5 | 1 || 6 Unarmed | 5 | || 5 Dagger | 5 | 7 || 12 Constrict | 3 | 2 || 5 Punch | 1 | || 1 Cast: Magic Dart | 62 | 14 || 76 Searing Ray | 1 | 5 || 6 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Armour: Skin | 6 | 17 || 23 Dodge: Dodged | 7 | 12 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2042 | 1999 | 43 | 0 | 1767 | 4 | 510.5 | Dungeon | 2042 | 1999 | 43 | 0 | 1767 | 4 | 510.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1165 daAuts D:1: 796 daAuts D:4: 40 daAuts D:3: 39 daAuts