Dungeon Crawl Stone Soup version 0.33-a0-35-g516f9d4634 (webtiles) character file. Game seed: 2012075311427986372 0 icedessert999 the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Aug 29, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (24 turns). icedessert999 the Conjurer (Octopode Conjurer) Turns: 24, Time: 00:00:14 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, icedessert999 the Octopode Conjurer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a sling. A quokka comes into view. The magic dart hits the quokka but does no damage. A quokka is nearby! The magic dart hits the quokka. The quokka is severely wounded. A quokka is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A quokka is nearby! You are out of magic! A quokka is nearby! You are out of magic! Found a glowing plate armour. A quokka is nearby! You are out of magic! A quokka is nearby! You are out of magic! You tentacle-slap the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka is almost dead. The quokka bites you. You miss the quokka. Your grab misses the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. Your grab misses the quokka. The quokka is almost dead. The quokka closely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is almost dead. The quokka bites you. You die... ♣♣♣♣♣♣♣♣♣ #.# #.# #.# #.# #.### ## #...# ###..[ #...###....# #.......#### #....@r....# #.......##... ######..# ..# .... #.#.# .#.). .# ## You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert999 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 24 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms, hellmonk_ecumenical_altar_dog_temple, nicolae_nh_oracle_at_delphi Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 2 Armour: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 15 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 15 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts