Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620de6b (webtiles) character file. Game seed: 1696000879423572590 149 icedessert999 the Magician (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Aug 23, 2024. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (957 turns). icedessert999 the Magician(Deep Elf Conjurer) Turns: 957, Time: 00:01:27 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 9% Magic: 14/15 EV: 11 Int: 25 God: Gold: 142 SH: 0 Dex: 13 Spells: 4/15 levels left rFire + . . d - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: repel missiles @: attractive, enlightened, flying, hasted, very quick A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 142 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a scarf of repulsion (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery f - a ring of protection from fire (left hand) m - the ring "Mekaddeh" {Will+ Str+2 Int-2 Stlth+} (You found it on level 2 of the Dungeon) [ring of willpower] Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Will+: It increases your willpower. Stlth+: It makes you more stealthy. Wands o - a wand of quicksilver (5) Scrolls g - a scroll of blinking {unknown} h - a scroll of fear {unknown} k - a scroll of identify {unknown} l - a scroll of torment {unknown} n - a scroll of teleportation {unknown} q - a scroll of revelation {unknown} Potions b - a potion of magic e - 2 potions of enlightenment Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.7 Spellcasting * Level 5.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 24% 4 w - Fulminant Prism Conj/Alch 16% 3d10 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 81% to hit) You feel a surge of power! The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund screams, "Die, monster!" Sigmund points at you and mumbles some strange words. You are confused. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund barely misses you. It was a potion of haste. You feel yourself speed up. It was a potion of heal wounds. You feel much better. Sigmund is suddenly surrounded by pale blue light. Sigmund hits you from afar with a +0 scythe! It was a potion of attraction. You feel attractive to monsters. Sigmund is attracted toward you. You're too confused to cast spells. You bump into the rock wall. Sigmund misses you. Okay, then. Sigmund is attracted toward you. Sigmund is attracted toward you. Sigmund hits you from afar with a +0 scythe. Sigmund is attracted toward you. Sigmund is attracted toward you. You hit Sigmund. Sigmund is severely wounded. You feel less confused. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. # .#...# #. ..# # .#.# . #.# ##..# .# #§# #..# #.# #§# ..## #.. #§# ...###.##### #§# ....#......#####§# ##..............@# ###.#####.#####@# #.# #.# #.# #.#####.#####.# #.............# #######..###### ##.# #)# #.# #.# You could see Sigmund. Vanquished Creatures Terence (D:2) Natasha (thrice) (D:2) An adder (D:2) 3 dart slugs (D:1) 5 endoplasms 3 giant cockroaches 5 goblins (D:1) A hobgoblin (D:1) 7 kobolds 2 quokkas (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert999 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 105 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 331 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 563 | D:2 | Noticed Natasha 570 | D:2 | Killed Natasha 571 | D:2 | Reached skill level 5 in Spellcasting 571 | D:2 | Reached skill level 5 in Conjurations 571 | D:2 | Reached XP level 4. HP: 16/24 MP: 7/13 574 | D:2 | Learned a level 2 spell: Searing Ray 579 | D:2 | Learned a level 4 spell: Fulminant Prism 584 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 618 | D:2 | Noticed Terence 624 | D:2 | Killed Terence 702 | D:2 | Noticed Natasha 706 | D:2 | Killed Natasha 743 | D:2 | Identified the ring "Mekaddeh" {Will+ Str+2 Int-2 Stlth+} 803 | D:2 | Noticed Natasha 807 | D:2 | Killed Natasha 808 | D:2 | Reached XP level 5. HP: 28/28 MP: 11/15 942 | D:2 | Noticed Sigmund 957 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, minmay_small_reverse_x D:2: layout_loops_ring, minmay_pentomino_v2, uniq_terence, uniq_sigmund, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.7 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 1 || 1 Cast: Magic Dart | 52 | 21 || 73 Searing Ray | | 2 || 2 Use: Potion | | 4 || 4 Armour: Robe | 2 | 4 || 6 Dodge: Repelled | 2 | || 2 Dodged | 5 | 3 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 961 | 950 | 11 | 0 | 763 | 2 | 480.5 | Dungeon | 961 | 950 | 11 | 0 | 763 | 2 | 480.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 528 daAuts D:2: 433 daAuts