Dungeon Crawl Stone Soup version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 4384303070285820056 55 icedessert999 the Magician (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Aug 16, 2024. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (1509 turns). icedessert999 the Magician(Deep Elf Conjurer) Turns: 1509, Time: 00:00:40 Health: -3/19 AC: 4 Str: 4 XL: 3 Next: 67% Magic: 3/12 EV: 11 Int: 24 God: Gold: 86 SH: 0 Dex: 13 Spells: 10/13 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . g - +1 robe {rF+} rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Armour g - a +1 robe of fire resistance (worn) h - a +0 cloak (worn) Scrolls c - 4 scrolls of fog {unknown} e - a scroll of poison {unknown} f - a scroll of immolation {unknown} i - a scroll of torment {unknown} Potions a - a potion of berserk rage {unknown} b - a potion of magic d - a potion of curing j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting - Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Dazzling Flash Hex/Fire 12% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Silence Hex/Air 3% N/A 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 82% to hit) The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. Unknown command. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence barely misses you. It was a potion of curing. You feel better. Terence closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. Unknown command. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. Unknown command. Unknown command. The searing ray hits Terence! Terence is almost dead. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "And stay out!" ........ ##...## .####### ##.....## .# ##.......## .# ###.........####... .# .'.........'...... .# ###......)..####... .# ##.......## .# ##.....## .. ##(@.## ## ##@## #.# #.# #.# ... ... ... You could see Terence. Vanquished Creatures A gnoll (D:1) An adder (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:2) 3 kobolds 5 quokkas (D:1) 6 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert999 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached skill level 4 in Spellcasting 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 183 | D:1 | Learned a level 2 spell: Searing Ray 427 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/11 503 | D:1 | Reached skill level 5 in Spellcasting 845 | D:1 | Found a faded altar of an unknown god. 871 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1498 | D:2 | Noticed Terence 1509 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine D:2: layout_loops_corners, serial_shops, shop, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 67 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1508 | 1485 | 23 | 0 | 1322 | 2 | 754.0 | Dungeon | 1508 | 1485 | 23 | 0 | 1322 | 2 | 754.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts D:2: 637 daAuts