Dungeon Crawl Stone Soup version 0.35-a0-380-gef065ebc68 (webtiles) character file. Game seed: 17744956202864143557 379 icedessert the Thaumaturge (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on May 23, 2026. Succumbed to poison ... in a sewer. The game lasted 00:05:15 (807 turns). icedessert the Thaumaturge (Deep Elf Conjurer) Turns: 807, Time: 00:05:16 Health: 0/32 AC: 2 Str: 4 XL: 6 Next: 45% Magic: 5/19 EV: 11 Int: 25 God: Gold: 81 SH: 0 Dex: 13 Spells: 10/21 levels left rFire . . . (100%) b - +3 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.32/turn %: no passive effects @: lethally poisoned (0 -> -24) A: magic regeneration, fangs 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 81 gold pieces. Inventory: Hand Weapons b - a +3 short sword of venom (weapon) Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) Potions M - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 8.1 Spellcasting + Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 w - Fulminant Prism Conj/Alch 12% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 40% N/A 6% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17257 Sewer (1/1) Zot: 5925 Altars: Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have very sharp teeth. Message History The rock fish is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (almost dead, 88% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. The rock fish is almost dead. (Press . to maintain the ray.) The searing ray hits the rock fish! You kill the rock fish! You stop channelling your searing ray. You start resting. You encounter Pargi the Meek. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Pargi! Pargi is moderately wounded. There is an empty arch of ancient stone here. Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are engulfed in toxic fumes. You are lethally poisoned! You die... ##...## ##.....## #...≈...# #..≈≈≈..# #.≈≈≈≈≈T# #..≈≈≈†.# #..†≈...# ##..†..## ##.@.## ##∩## ### You could see Pargi. Vanquished Creatures Sigmund (D:2) A brain worm (Sewer) A rock fish (Sewer) Natasha (D:2) 2 adders 2 river rats (D:3) A dart slug (D:2) 2 ribbon worms (D:3) 4 endoplasms 4 jackals (D:2) 4 ball pythons (D:2) 13 bats A goblin (D:2) 3 hobgoblins (D:2) 9 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 334 | D:2 | Reached skill level 4 in Spellcasting 334 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/9 338 | D:2 | Learned a level 2 spell: Searing Ray 355 | D:2 | Encountered Sigmund 509 | D:2 | Encountered Natasha 513 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/11 517 | D:2 | Killed Natasha 518 | D:2 | Reached skill level 5 in Spellcasting 597 | D:2 | Killed Sigmund 598 | D:2 | Reached skill level 8 in Spellcasting 598 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/16 598 | D:2 | Reached XP level 5. HP: 28/28 MP: 6/17 604 | D:2 | Learned a level 4 spell: Fulminant Prism 609 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 718 | D:3 | Found a glowing drain. 733 | Sewer | Entered a sewer 789 | Sewer | Reached skill level 5 in Conjurations 789 | Sewer | Reached XP level 6. HP: 7/32 MP: 4/19 791 | Sewer | Gained mutation: You have very sharp teeth. [potion of | mutation] 802 | Sewer | Encountered Pargi 807 | Sewer | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, minmay_misc_feat_hallway D:2: layout_rooms, minmay_distorted, uniq_sigmund, uniq_natasha D:3: layout_basic, nemelex_lonely_heart_becter, lightli_sewer_entry_pipes Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 8 | 8.1 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Short sword | | 1 || 1 Throw: Dart | 1 | || 1 Cast: Magic Dart | 30 | 12 || 42 Searing Ray | 8 | 8 || 16 Fulminant Prism | | 2 || 2 Iskenderun's Myst | | 2 || 2 Drink: Curing | | 1 || 1 Magic | | 1 || 1 Mutation | | 1 || 1 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Fear | 1 | || 1 Enchant weapon | 1 | || 1 Fog | 1 | || 1 Armour: Robe | 22 | 6 || 28 Dodge: Dodged | 19 | 5 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 817 | 358 | 459 | 0 | 0 | 4 | 204.2 | Dungeon | 742 | 283 | 459 | 0 | 0 | 3 | 247.3 | Sewer | 74 | 74 | 0 | 0 | 0 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 389 daAuts D:1: 274 daAuts D:3: 78 daAuts Sewer: 74 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+