iamslow Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, -15, D:1) a +0 whip (7, -12, D:1) a bat corpse (skeletalised by now) (11, -29, D:1) a +0 battleaxe (14, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -7, D:1) a +0 leather armour (18, -29, D:1) a ball python corpse (skeletalised by now) (19, 4, D:1) a frilled lizard corpse (skeletalised by now) (22, 0, D:1) a +0 robe (24, -18, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, -6, D:1) a +0 dagger a goblin skeleton (26, -6, D:1) a +0 club (30, -1, D:1) a +0 whip (30, 0, D:1) 5 stones a +0 dagger (34, -3, D:1) a ball python corpse (skeletalised by now) (36, -23, D:1) a +0 chain mail (38, -12, D:1) a +0 scale mail (39, -18, D:1) a bat corpse (skeletalised by now) (40, -16, D:1) a hobgoblin corpse (skeletalised by now) (40, -15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) a +0 falchion an orc skeleton (6, 2, D:2) a +0 barding (6, 16, D:2) a frilled lizard corpse (skeletalised by now) (7, -2, D:2) 2 flux baubles (7, 21, D:2) a +0 long sword (10, 23, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 18, D:2) a ball python corpse (skeletalised by now) (18, -8, D:2) a +0 club (20, -6, D:2) a +0 hand axe (20, 13, D:2) a hobgoblin corpse (skeletalised by now) (20, 17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (21, 10, D:2) a +0 short sword (21, 19, D:2) a +0 short sword (22, 13, D:2) a quokka corpse (skeletalised by now) (23, 13, D:2) a +0 dagger (23, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, 8, D:2) a frilled lizard skeleton (26, 26, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (48, 13, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 4, D:3) a +0 ring mail a +0 club (5, 0, D:3) a +0 mace an orc skeleton (6, -3, D:3) a +0 leather armour a +0 club (6, 0, D:3) a +0 ring mail a +0 flail (6, 12, D:3) a +0 sling a +0 club (7, -3, D:3) a +0 whip (7, 10, D:3) a +0 trident an orc skeleton (11, -11, D:3) a +0 robe (12, 8, D:3) a +0 mace (21, -9, D:3) a +0 short sword (30, -1, D:3) a +0 sling (32, 11, D:3) a +0 club (32, 13, D:3) a ball python skeleton (34, 3, D:3) a +1 short sword of venom (34, 15, D:3) a frilled lizard skeleton (35, 16, D:3) a +0 whip (36, 18, D:3) a hound skeleton (39, 17, D:3) a kobold skeleton (41, 23, D:3) a +0 club (45, 18, D:3) a lupine talisman (45, 23, D:3) a +0 robe a +0 dagger an orc skeleton (55, -5, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Sem Deal's Self-Improvement Boutique a manual of Axes (1120 gold) a manual of Axes (1120 gold) a manual of Fighting (1120 gold) (10, 31, D:4) a jackal skeleton a jackal skeleton (28, 29, D:4) the inkwell talisman "Aqiji" {rElec Will+} [inkwell talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. (31, 8, D:4) a +0 hand axe (35, 32, D:4) a scarab talisman (37, 28, D:4) a hobgoblin skeleton (49, 13, D:4) a hobgoblin skeleton (54, 26, D:4) a quill talisman Level 5 of the Dungeon (6, -6, D:5) a +0 whip (11, 21, D:5) a +1 cloak (16, 3, D:5) a parchment of Kiss of Death (23, 1, D:5) a +0 rapier (26, 10, D:5) a +0 trident (30, 8, D:5) a +0 short sword (32, -6, D:5) a +0 club (32, 8, D:5) a +0 ring mail a +0 club (32, 13, D:5) the +1 mace "Mussuwek" {protect, *Slow rN+ Stlth+} *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (33, -7, D:5) a +0 club a +0 robe a +0 dagger a +0 hand axe (33, -6, D:5) a +0 trident (46, 4, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, 3, D:6) a +0 dagger a +0 orcbow (4, 4, D:6) a +0 flail (4, 5, D:6) a +0 flail a +0 chain mail a +0 mace (4, 6, D:6) a +0 hand axe (17, 9, D:6) a +0 giant club (24, 18, D:6) a +2 hand axe of freezing a +0 dagger a +0 leather armour a +0 mace a +0 scale mail (33, -8, D:6) a +0 mace (37, -9, D:6) a +0 short sword (38, -11, D:6) a +0 hand axe a +0 short sword (38, -9, D:6) a +0 short sword (40, 2, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (18, 0, D:7) a +0 ring mail a +0 quarterstaff a +0 sling (19, 26, D:7) a +0 flail (20, -1, D:7) a +0 robe a +0 flail (20, 1, D:7) a +1 dire flail of freezing a +0 robe (22, 23, D:7) a +0 trident (24, 34, D:7) a +0 robe (40, 1, D:7) a +0 plate armour a +0 trident a +0 orcbow (40, 2, D:7) a +0 ring mail a +0 club a +0 dagger (40, 3, D:7) a +0 club (40, 22, D:7) a +0 orcbow (41, 1, D:7) a +0 ring mail a +0 war axe Level 8 of the Dungeon [Shop] Aebrar's Alliterative Armaments a +0 heavy halberd (128 gold) a +0 spectral scimitar (238 gold) a +0 partisan of pain (273 gold) a +1 spectral short sword (203 gold) the +0 short sword of Analysis {speed, ^Fragile rC+ Int+2} (302 gold) ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 flail of flaming (116 gold) a +1 short sword of speed (224 gold) a +0 spectral spear (133 gold) a +2 heavy hand axe (243 gold) (0, 0, D:8) a +3 spear a +0 robe (13, 5, D:8) a +0 club (13, 7, D:8) a stone a +0 whip (13, 8, D:8) a +0 dagger a +0 giant club a +0 giant spiked club (13, 11, D:8) a +0 robe a +0 mace (22, 11, D:8) a +0 leather armour a +0 flail (26, -24, D:8) a +0 chain mail (27, 1, D:8) a +0 flail (27, 9, D:8) a +0 orcbow (34, -2, D:8) a +0 spear (34, 14, D:8) a +0 robe (37, -9, D:8) 3 javelins (37, 14, D:8) the +7 mace "Impbane" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (38, -13, D:8) a +0 robe (44, 6, D:8) a maw talisman Level 9 of the Dungeon [Shop] Fierettu's Weapon Emporium a +2 spear of venom (234 gold) a +0 long sword (52 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (658 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 whip (37 gold) a +0 battleaxe (150 gold) 6 atropa-tipped darts (81 gold) 3 poisoned darts (27 gold) the +10 great sword of Qim Zom {vamp, Will+ Int+3} (1483 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (17, 13, D:9) a +0 war axe (28, 11, D:9) a +0 devious dagger (36, 15, D:9) a +0 longbow (43, -4, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 robe (7, 23, D:10) a parchment of Martyr's Knell (13, 28, D:10) a +0 giant spiked club a +0 giant club (17, 11, D:10) a +0 war axe (17, 14, D:10) a +0 war axe a +0 plate armour (19, 17, D:10) a +0 flail (24, 18, D:10) a +0 whip (29, 18, D:10) a +0 halberd a +0 chain mail (31, 16, D:10) a +0 dagger of speed a +0 war axe a +0 robe a +0 hand axe (31, 17, D:10) a +0 dagger (37, 38, D:10) a +0 ring mail (46, 27, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Epioh's Magic Scroll Shop a scroll of identify (28 gold) a scroll of teleportation (42 gold) 3 scrolls of teleportation (126 gold) a scroll of revelation (105 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) [Shop] Emumelaj's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of mutation (112 gold) a potion of heal wounds (112 gold) a potion of moonshine (14 gold) a potion of curing (42 gold) [Shop] Loqiaj's Distillery a potion of moonshine (19 gold) a potion of lignification (59 gold) 2 potions of might (158 gold) a potion of moonshine (19 gold) 2 potions of lignification (118 gold) [Shop] Jeywukha's General Store a condenser vane (720 gold) a parchment of Lesser Beckoning (104 gold) a +0 buckler (81 gold) a wand of polymorph (5) (unknown) (138 gold) a +2 pair of boots of stealth (387 gold) a ring of protection from fire (unknown) (450 gold) a parchment of Metabolic Englaciation (331 gold) a +0 spear (54 gold) a parchment of Rending Blade (234 gold) a scroll of noise (19 gold) (0, 0, D:11) a +2 whip of draining (1, 0, D:11) a +0 hand axe (2, -1, D:11) a +0 dagger a +0 robe (2, 2, D:11) a +1 antimagic short sword a +0 scale mail (4, -27, D:11) a +0 giant club a +0 giant spiked club (4, 0, D:11) a +2 hand axe of draining (18, -21, D:11) a +0 robe (28, -27, D:11) a +0 trident (29, -25, D:11) a +0 falchion (30, -26, D:11) a +0 robe a +0 dagger (31, -30, D:11) a +0 club a +0 plate armour a +0 short sword (40, -45, D:11) a +0 flail (55, -34, D:11) a +0 ring mail (58, -31, D:11) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling (12, -14, Lair:1) a +0 dagger (30, 16, Lair:1) an orb of attunement (32, 28, Lair:1) a +2 long sword of protection (41, -3, Lair:1) 2 javelins Level 2 of the Lair of Beasts (9, 6, Lair:2) a +0 shortbow (9, 22, Lair:2) a +0 shortbow (11, 17, Lair:2) a +0 orcbow a +0 robe (11, 21, Lair:2) a +0 orcbow (17, 10, Lair:2) a +0 short sword (31, 16, Lair:2) a +0 long sword (33, 29, Lair:2) a +0 mace (37, 1, Lair:2) a parchment of Fugue of the Fallen (45, 5, Lair:2) a +0 dagger (49, -4, Lair:2) a +0 war axe (55, 15, Lair:2) a parchment of Kiss of Death Level 3 of the Lair of Beasts (13, 7, Lair:3) a +0 dagger (17, 40, Lair:3) a ring of poison resistance (36, 13, Lair:3) a granite talisman (37, 7, Lair:3) a +0 falchion (42, -4, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (5, 22, Lair:4) a +0 hand axe (20, 48, Lair:4) a +0 battleaxe (35, 1, Lair:4) a ring of poison resistance (48, 33, Lair:4) 24 gold pieces (52, 31, Lair:4) a +0 leather armour (58, 33, Lair:4) a medusa talisman Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 gold pieces (13, 1, Lair:5) 5 gold pieces (29, 46, Lair:5) a +0 spear (31, 27, Lair:5) a +0 hand axe (35, 36, Lair:5) a scroll of fear (41, 21, Lair:5) a +0 long sword (41, 26, Lair:5) a +0 plate armour (46, 47, Lair:5) a +0 partisan