Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 1375265146505867377 2 iamslow the Sneak (level 1, 13/13 HPs) Began as a Merfolk Enchanter on Mar 29, 2026. Got out of the dungeon alive. The game lasted 00:00:17 (45 turns). iamslow the Sneak (Merfolk Enchanter) Turns: 45, Time: 00:00:18 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 14 God: Gold: 14 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions i - 2 potions of invisibility Skills: + Level 1.3 Short Blades + Level 2.7 Dodging + Level 3.3 Stealth - Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 9% N/A 21% 3 Tukima's Dance Hex 9% N/A 21% 3 Gloom Hex/Necr 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, iamslow the Merfolk Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found two stairs. Okay, then. You encounter a hobgoblin. Found 14 gold pieces. You encounter a kobold. It is wielding a +0 short sword. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is almost dead. You hit the hobgoblin. You kill the hobgoblin! You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. You hit the kobold. You kill the kobold! No target in view! Things that are here: a +0 short sword; a kobold corpse No target in view! You now have 14 gold pieces. Welcome back, iamslow the Merfolk Enchanter. Press ? for a list of commands and other information. There is a staircase leading out of the dungeon here. You have escaped! ### ..## ...## ####### ....# #.....# ....########....># ...........#....@# ....######.......# ....# ######### ...## ....# ....# ....# ...... ....### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamslow the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, serial_shops, nicolae_shop_overgrown_old_shop, roderic_roman_lattice Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 10 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 10 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+