Dungeon Crawl Stone Soup version 0.32-a0-1786-g0c0b0355b8 (webtiles) character file. Game seed: 5559562771905207555 17 iamslow the Grave Robber (level 2, 0/19 HPs) Began as a Vampire Necromancer on July 24, 2024. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1034 turns). iamslow the Grave Robber(Vampire Necromancer) Turns: 1034, Time: 00:02:16 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 44% Magic: 4/5 EV: 11 Int: 17 God: Gold: 55 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.43/turn (no ring) MPRegen 0.09/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 6 poisoned darts Armour b - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} g - a scroll of torment {unknown} h - 3 scrolls of teleportation {unknown} Potions c - a potion of magic Skills: + Level 2.7 Dodging + Level 3.7 Stealth - Level 2.0 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Curse of Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History Your soul wisp touches Terence but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. Terence hits your soul wisp with a +0 hand axe. Your soul wisp closely misses Terence. You hit Terence. You bite Terence, but do no damage. Terence is severely wounded. Terence barely misses you. Terence barely misses your soul wisp. Your soul wisp completely misses Terence. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. Terence hits your soul wisp but does no damage. Your soul wisp closely misses Terence. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. Terence hits your soul wisp with a +0 hand axe. Your soul wisp returns to where it belongs. Terence is no longer weakened. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, chance to affect: 56%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence hits you with a +0 hand axe. Terence barely misses your soul wisp. Your soul wisp misses Terence. You hit Terence but do no damage. Your bite misses Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits your soul wisp but does no damage. Your soul wisp closely misses Terence. You closely miss Terence. You bite Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ### #.. #.# #.# #### #.# ... #.##*##.### #..@@...... ###########>##.##..#. #...........##.##..# #.#########.##.##...... #.# #...........#.#.# #.# #...>.......#.#.# #.# #..##.#.###.#.#.# #.# ##..##.#.###.#.#.# #)#####......#.##....#.. You could see Terence (weak, ally target) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:2) 3 goblins A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats 12 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) A goblin (D:1) 3 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamslow the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Found an ancient bone altar of Kikubaaqudgha. 301 | D:1 | Reached XP level 2. HP: 15/19 MP: 5/5 922 | D:2 | Found a faded altar of an unknown god. 1018 | D:2 | Noticed Terence 1034 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring D:2: layout_loops_ring, hellmonk_ecumenical_altar_crossroads, basic_altar, glass_columns_c, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 50 Bite || 5 Cast: Soul Splinter || 15 Use: Potion || 1 Stab: Sleeping || 4 Distracted || 2 Armour: Robe || 46 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1034 | 947 | 87 | 0 | 687 | 2 | 517.0 | Dungeon | 1034 | 947 | 87 | 0 | 687 | 2 | 517.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 886 daAuts D:2: 148 daAuts