hyungi Level 1 of the Dungeon [Shop] Zoez's General Store a parchment of Spellspark Servitor (393 gold) a scroll of poison (48 gold) a +0 sling (18 gold) the +8 chain mail "Xailef" {Harm} (636 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. a parchment of Diamond Sawblades (393 gold) a book of Debilitation (244 gold) a +0 chain mail (72 gold) a +0 plate armour (216 gold) a book of Cantrips (172 gold) (0, 3, D:1) the demonspawn skeleton of hyungi (5, 31, D:1) a frilled lizard corpse (skeletalised by now) (15, 37, D:1) a +0 dagger (15, 44, D:1) a +0 short sword (17, 16, D:1) a bat corpse (skeletalised by now) (26, 46, D:1) a hobgoblin corpse (skeletalised by now) (27, 33, D:1) a +0 club a goblin skeleton (36, 47, D:1) a +0 dagger (39, 18, D:1) a +0 club (45, 13, D:1) a +0 club (48, 14, D:1) a hobgoblin corpse (skeletalised by now) (50, 20, D:1) an orb of energy Level 2 of the Dungeon [Shop] Xeasmuc's Antique Weapon Boutique a +0 spear (60 gold) a +2 rapier of speed (570 gold) the +2 quarterstaff of the Boiling Point {drain, Fly rF+ Str+3} (828 gold) Fly: It grants you flight. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 mace (60 gold) a +1 trident of flaming (266 gold) a +0 hand axe (60 gold) a +0 club (10 gold) a +0 mace (60 gold) a +0 whip (50 gold) (1, -9, D:2) a parchment of Freeze (8, -16, D:2) a rat skeleton (9, -16, D:2) a +1 whip of venom a kobold skeleton (9, -1, D:2) a +0 hammer (11, 0, D:2) a +2 quarterstaff of chaos (15, -9, D:2) a +0 dagger a goblin skeleton (18, -24, D:2) a hobgoblin corpse (skeletalised by now) (18, -17, D:2) a +0 scale mail (18, 17, D:2) the felid corpse of Natasha (skeletalised by now) (26, -6, D:2) a +0 club a goblin skeleton (26, 6, D:2) a +0 leather armour (28, -11, D:2) a +0 quarterstaff (34, -35, D:2) a frilled lizard corpse (skeletalised by now) (35, -30, D:2) a +0 leather armour (35, -9, D:2) a +0 plate armour (38, -23, D:2) a quill talisman (38, -7, D:2) an adder skeleton (39, -30, D:2) a ball python corpse (skeletalised by now) (47, -6, D:2) a bat corpse (skeletalised by now) (54, 1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, 1, D:3) the +5 ring mail "Cockypn" {rF+ rN++ Will- Str-2} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Str-2: It affects your strength (-2). It cannot be enchanted further. (10, -19, D:3) a jackal skeleton (11, -18, D:3) a rat skeleton (18, -34, D:3) a ball python corpse (skeletalised by now) (24, 10, D:3) a +0 chain mail (25, -21, D:3) a +0 dagger a +0 dagger a kobold skeleton (26, 2, D:3) a jackal skeleton (32, 11, D:3) a rat skeleton (33, 4, D:3) a river rat skeleton (39, 17, D:3) an adder skeleton (44, -11, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 1, D:4) a human corpse (skeletalised by now) (5, -4, D:4) a human corpse (skeletalised by now) (6, -3, D:4) a human corpse (skeletalised by now) (6, -2, D:4) a human corpse (skeletalised by now) (6, -1, D:4) a human corpse (skeletalised by now) (11, -18, D:4) a +0 spear a gnoll corpse (skeletalised by now) (11, 0, D:4) a +0 long sword a +0 club a +0 short sword a +0 short sword 5 poisoned darts a +0 dagger a +0 dagger 11 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (11, 2, D:4) a +0 whip a stone a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, -20, D:4) a +0 club (12, -18, D:4) a +0 club (12, 1, D:4) a +0 dagger 3 stones a +0 short sword a +0 dagger a +0 whip a +2 whip of freezing a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton (12, 2, D:4) a +0 short sword 6 poisoned darts a kobold skeleton (13, -18, D:4) a +0 spear (13, 1, D:4) a +0 short sword a +0 club a kobold skeleton (17, 5, D:4) a +0 club a +0 short sword a kobold skeleton (17, 10, D:4) an adder skeleton (18, 4, D:4) a +0 whip a +0 club (19, -15, D:4) an orb of attunement (20, -4, D:4) a ball python skeleton (27, -12, D:4) a quokka skeleton (30, -19, D:4) a +0 sling (32, -5, D:4) a +0 hand axe a +0 short sword a +0 leather armour an orc skeleton (33, -4, D:4) a +0 club a +0 ring mail (37, -14, D:4) a +0 plate armour (43, 5, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan (45, 2, D:4) a +0 short sword a +6 chain mail of ponderousness (51, 7, D:4) an adder corpse (skeletalised by now) (51, 8, D:4) a +0 whip 2 poisoned darts (54, -9, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Qiriohyu's Jewellery Shop a ring of magical power (unknown) (200 gold) a +6 ring of intelligence (unknown) (360 gold) the amulet of Wisdom {Spirit rPois} (412 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. a ring of wizardry (unknown) (300 gold) a ring of protection from fire (250 gold) a ring of poison resistance (unknown) (200 gold) a ring of positive energy (unknown) (200 gold) a ring of magical power (unknown) (200 gold) a fortress talisman (150 gold) the spore talisman "Yzoco" {Str+2} (317 gold) [spore talisman] Str+2: It affects your strength (+2). (4, 24, D:5) a +0 ring mail (5, -17, D:5) a +3 hand axe a +0 whip an orc corpse (skeletalised by now) (6, -17, D:5) a +0 dagger 2 boomerangs (8, 25, D:5) a +0 club (19, 22, D:5) a +0 hand axe 2 boomerangs (29, -8, D:5) 4 boomerangs (41, 33, D:5) an adder corpse (skeletalised by now) (42, -13, D:5) a howler monkey corpse (skeletalised by now) (46, -7, D:5) a +0 robe (50, -10, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club an ogre corpse (skeletalised by now) (6, -14, D:6) a +0 trident of venom a +0 robe (7, -14, D:6) a +0 scimitar a +0 robe a +5 great sword of freezing a +0 robe a +0 dagger an orc skeleton (7, -13, D:6) a +0 whip a boomerang a +0 ring mail an orc skeleton (8, -13, D:6) a +0 trident an orc skeleton (9, -14, D:6) a +0 flail an orc skeleton (12, 1, D:6) a hound corpse (skeletalised by now) (14, 9, D:6) a +0 club a +0 robe a gnoll skeleton (14, 10, D:6) a +4 whip a +0 whip a +0 halberd a gnoll skeleton a gnoll skeleton (14, 11, D:6) a +0 spear a gnoll skeleton (17, -21, D:6) a +0 giant spiked club (20, -21, D:6) 5 poisoned darts (27, -8, D:6) a water moccasin skeleton (38, -30, D:6) a +0 sling (40, -15, D:6) a water moccasin skeleton (50, 3, D:6) a parchment of Sandblast (54, 13, D:6) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (5, 19, D:7) a +0 robe (11, -22, D:7) a +0 long sword (12, -22, D:7) a +0 battleaxe (22, 3, D:7) a +0 halberd (23, 3, D:7) a +0 ring mail a +0 spear a gnoll skeleton (23, 4, D:7) a +0 whip a +0 club a gnoll skeleton (23, 5, D:7) a +0 club (24, 10, D:7) a +0 ring mail (24, 19, D:7) a +0 scale mail (35, -8, D:7) a black bear skeleton (42, -8, D:7) a large rock (43, -4, D:7) a stone (44, 6, D:7) a +0 trident (48, 8, D:7) a +0 helmet Level 8 of the Dungeon the Ecumenical Temple the Necropolis (0, 0, Necropolis) 5 gold pieces (0, 9, Necropolis) 16 gold pieces (1, -1, Necropolis) a potion of enlightenment (1, 1, Necropolis) 19 gold pieces (1, 8, Necropolis) 17 gold pieces (1, 10, Necropolis) the +5 rapier of the Nexus {holy, *Noise Will+ Str+3 Int+3} *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (2, -2, Necropolis) 13 gold pieces (2, 11, Necropolis) 13 gold pieces (3, -1, Necropolis) 7 gold pieces (3, 10, Necropolis) 19 gold pieces (5, -26, Necropolis) a +0 hand axe (5, -25, Necropolis) 21 gold pieces (6, -26, Necropolis) a parchment of Eringya's Surprising Crocodile (6, -22, Necropolis) a potion of might (7, -26, Necropolis) a parchment of Chain Lightning (8, -26, Necropolis) 18 gold pieces (8, -25, Necropolis) 15 gold pieces (9, -25, Necropolis) the +4 long sword of Uncomfortable Rashes {protect, Fly Dex+2} Fly: It grants you flight. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (10, -1, Necropolis) 3 gold pieces (10, 10, Necropolis) 21 gold pieces (11, -23, Necropolis) a +0 giant spiked club (11, -2, Necropolis) a potion of heal wounds (11, 11, Necropolis) the +1 mace "Syfun" {freeze, ^Drain rPois rF++ Will-- Int+3} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF++: It greatly protects you from fire. Will--: It greatly decreases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (12, -1, Necropolis) 14 gold pieces (12, 1, Necropolis) 19 gold pieces (12, 8, Necropolis) 5 gold pieces (13, 0, Necropolis) 19 gold pieces (13, 9, Necropolis) the +11 dagger of Tomorrow {speed, Will-- Dex+7} Will--: It greatly decreases your willpower. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (unseen) (45, -9, Necropolis) a +0 rapier (45, -7, Necropolis) a +0 flail (46, -9, Necropolis) a +0 sling (46, -7, Necropolis) a +0 short sword (47, -9, Necropolis) 20 gold pieces (47, -8, Necropolis) a sanguine talisman (47, -7, Necropolis) the Unrestrained Analects