hyungi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 1, D:1) a frilled lizard corpse (skeletalised by now) (3, 48, D:1) a +0 hand axe (4, 22, D:1) a +0 robe (8, 34, D:1) a +0 club (8, 48, D:1) a frilled lizard corpse (skeletalised by now) (9, 18, D:1) 4 javelins (11, 33, D:1) a +0 short sword a kobold skeleton (12, 30, D:1) a bat skeleton (13, 27, D:1) a +0 whip (14, 10, D:1) 3 poisoned darts (18, 49, D:1) a +0 club (21, 11, D:1) a rat corpse (skeletalised by now) (26, 15, D:1) a rat corpse (skeletalised by now) (27, 33, D:1) a frilled lizard corpse (skeletalised by now) (29, 39, D:1) a rat corpse (skeletalised by now) (41, 12, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Mogag's Jewellery Boutique the ring of the Tired Deaths {rPois Dex+4 SInv Stlth-} (464 gold) [ring of see invisible] rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a ring of see invisible (unknown) (210 gold) the ring of the Monkey's Uncle {MP+8 Str+3 SInv} (631 gold) [ring of see invisible] MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). SInv: It lets you see invisible. an amulet of guardian spirit (unknown) (420 gold) a scarab talisman (350 gold) an amulet of reflection (unknown) (420 gold) a ring of resist corrosion (280 gold) [Shop] Runir's Weapon Boutique a +1 halberd of flaming (184 gold) a +0 club (6 gold) a +0 flail (45 gold) 3 silver javelins (351 gold) a +0 flail (45 gold) 6 boomerangs (156 gold) a +0 short sword (39 gold) a +0 club (6 gold) 2 atropa-tipped darts (23 gold) [Shop] Giucaetrau's Weapon Shoppe the +6 spear of the Telling Axolotl {antimagic, rN+ Dex+3 SInv} (728 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +2 short sword of flaming (208 gold) a +2 mace of protection (187 gold) a +0 falchion (36 gold) a +0 war axe (42 gold) the +10 morningstar "Eos" {elec, Halo rElec} (948 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 flail (42 gold) a +0 sling (18 gold) a +0 dagger (24 gold) [Shop] Orin's Book Shoppe a parchment of Passwall (151 gold) a parchment of Maxwell's Portable Piledriver (151 gold) a parchment of Forge Phalanx Beetle (264 gold) a parchment of Rimeblight (302 gold) a parchment of Martyr's Knell (189 gold) a parchment of Conjure Ball Lightning (264 gold) a parchment of Summon Mana Viper (226 gold) a parchment of Swiftness (151 gold) a parchment of Summon Seismosaurus Egg (189 gold) [Shop] Rumak's Jewellery Emporium a maw talisman (360 gold) a ring of poison resistance (unknown) (240 gold) a ring of flight (unknown) (210 gold) the ring "Potrikot" {rElec rF+ rC- rN+ Int-2 Dex+8 Fire} (669 gold) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+8: It affects your dexterity (+8). Fire: It increases the power of your Fire spells. a ring of wizardry (unknown) (360 gold) a quill talisman (240 gold) the ring "Kaem" {*Corrode Wiz Str+6 Int+4 Stlth-} (612 gold) [ring of wizardry] *Corrode: It may corrode you when you take damage. Wiz: It increases the success rate of your magical spells. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. a medusa talisman (300 gold) a ring of protection from fire (unknown) (300 gold) (2, -5, D:2) a talisman of death (5, -15, D:2) a rat skeleton (10, 7, D:2) a quill talisman (12, 4, D:2) a +0 leather armour a hobgoblin skeleton (12, 6, D:2) a rat skeleton (13, 17, D:2) a ball python corpse (skeletalised by now) (14, 3, D:2) a rat skeleton (14, 16, D:2) a +0 hand axe (21, -29, D:2) a +0 dagger (23, -19, D:2) a rat skeleton (25, -23, D:2) an adder skeleton an adder skeleton (26, -12, D:2) a +0 scale mail (27, -28, D:2) an adder skeleton (27, -22, D:2) a +0 dagger a +0 robe (29, -10, D:2) an amulet of regeneration (29, -2, D:2) a frilled lizard corpse (skeletalised by now) (31, 23, D:2) a +0 leather armour (40, 0, D:2) a +0 club Level 3 of the Dungeon [Shop] Seqok's Antique Armour Emporium a +1 chain mail of poison resistance (315 gold) a +0 helmet (94 gold) a +0 pair of gloves (94 gold) a +0 ring mail (84 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (732 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. a +0 ring mail (84 gold) (0, 0, D:3) a +0 quarterstaff (1, 6, D:3) a +0 dagger a +0 robe a +0 mace (2, 6, D:3) a +0 war axe a +0 leather armour (3, 6, D:3) a +0 hand axe (5, 6, D:3) a +0 club (18, 41, D:3) a +0 leather armour (19, 27, D:3) a +0 dagger (22, 1, D:3) a +0 mace (26, 23, D:3) a +0 club (27, 22, D:3) a +0 ring mail (28, 28, D:3) a +0 quarterstaff (36, 23, D:3) a +0 club a goblin skeleton (37, 28, D:3) a jackal skeleton (39, 28, D:3) a +0 hand axe an orc skeleton (40, 23, D:3) 2 poisoned darts a +0 club a kobold skeleton (41, 30, D:3) a +4 ring of slaying Level 4 of the Dungeon (0, 0, D:4) a +0 club 2 stones (3, -1, D:4) a +0 dagger 5 stones (5, 11, D:4) a +0 dagger (7, 1, D:4) a +0 club (10, 31, D:4) a +0 dagger (12, 29, D:4) a +0 sling (22, 25, D:4) a +0 robe (24, -7, D:4) a maw talisman (25, -2, D:4) a +0 leather armour a +0 club a +0 robe a +0 dagger of freezing a +0 chain mail a +0 mace a +0 dagger (25, -1, D:4) a +0 club (25, 0, D:4) a +0 dagger (34, 18, D:4) a +0 bardiche (39, 4, D:4) a +0 flail (47, -14, D:4) a +0 falchion (50, 29, D:4) a +0 club (51, -9, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 1, D:5) a +0 dagger a +0 robe (13, 9, D:5) a +0 sling (13, 11, D:5) a +0 club (17, -12, D:5) a +0 giant club (24, 21, D:5) a +0 flail (28, 25, D:5) a ring of willpower (29, 15, D:5) a +4 heavy dire flail a +0 chain mail (30, 25, D:5) a +0 giant club (31, 27, D:5) a +0 dagger a +0 leather armour (42, 29, D:5) a +0 whip a +0 robe (43, -13, D:5) a +0 leather armour (49, -2, D:5) a +0 orcbow (51, -8, D:5) a +0 flail (51, -3, D:5) a +0 war axe (51, 2, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (25, -20, D:6) a ring of resist corrosion (27, -7, D:6) a +3 mace of freezing a +0 robe (27, -6, D:6) a +3 battleaxe a +0 robe (28, -6, D:6) a +0 hand axe a +0 robe (30, -29, D:6) a +4 dire flail a +0 robe a +2 halberd a +2 robe of positive energy (37, -27, D:6) a +0 scimitar a +0 robe (37, -26, D:6) a +0 great sword a +0 robe (47, -39, D:6) a ring of willpower Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (2, -2, D:7) a +0 hat (7, 5, D:7) a maw talisman (20, 1, D:7) a +1 whip of flaming a +0 robe (22, 15, D:7) a ring of ice (25, 29, D:7) a +0 robe (26, 5, D:7) a +0 ring mail (32, 30, D:7) a +2 long sword of draining (34, 5, D:7) a +0 giant club (34, 24, D:7) a +0 dagger a +0 robe (35, 25, D:7) a +0 club (36, 26, D:7) a +0 dagger a +3 whip a +0 leather armour (37, 17, D:7) a +0 chain mail (45, 15, D:7) a +0 vampiric short sword a +0 cloak (47, -1, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (6, -20, D:8) a +0 sling a +0 quarterstaff a +0 ring mail (6, -16, D:8) a +0 flail (6, -15, D:8) a +0 club a +0 whip (6, -14, D:8) a +0 club a +0 robe (13, -4, D:8) 2 large rocks (14, -13, D:8) a +0 whip a +0 ring mail a +0 orcbow a +0 club a +0 flail a +2 ring mail of willpower (15, -14, D:8) a +0 mace (21, -19, D:8) a +0 quarterstaff (23, 6, D:8) a scroll of vulnerability (30, -8, D:8) a +0 hand axe (34, -11, D:8) a +0 leather armour a +0 short sword (35, -14, D:8) a +0 trident (35, -11, D:8) a +0 short sword (35, -10, D:8) a +0 dagger (36, -10, D:8) a stone a +0 short sword (40, -10, D:8) a +0 dagger (42, -30, D:8) a +0 trident 4 boomerangs (43, -31, D:8) a +0 trident a +0 buckler a +0 spear a +0 scale mail a +5 trident a +0 ring mail (48, 6, D:8) a +0 sling (50, -18, D:8) a +0 spear (61, -34, D:8) 3 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (6, 8, D:9) the +2 shortbow "Divvuafu" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). a +3 falchion of freezing (13, -24, D:9) a parchment of Mephitic Cloud (14, 24, D:9) a +0 orcbow (17, -20, D:9) a +0 robe (25, 5, D:9) a +0 trident a +0 ring mail (26, 3, D:9) a +0 robe a +0 dagger of electrocution (28, 2, D:9) a +0 plate armour a +0 halberd (29, 1, D:9) a +0 robe a +1 dagger of venom (30, -9, D:9) a +0 sling (30, 0, D:9) a +0 chain mail a +0 flail (35, 4, D:9) a +0 trident a +0 flail (37, -6, D:9) a +0 dagger (37, 4, D:9) a +0 chain mail a +0 mace (38, 0, D:9) a +0 robe a +0 dagger (38, 3, D:9) a +0 robe a +0 dagger (40, 1, D:9) a +0 flail (40, 2, D:9) a +0 robe a +0 dagger (41, -17, D:9) a +0 flail a +0 robe (41, 0, D:9) a +0 club a +0 flail (42, -4, D:9) a +0 robe a +0 spear (42, -3, D:9) a +0 great sword a +0 robe (42, -2, D:9) a +0 robe a +3 dire flail of freezing (42, -1, D:9) a +0 shortbow (42, 0, D:9) a +0 trident a +0 flail (42, 1, D:9) a +0 short sword (42, 26, D:9) a +0 club (48, -4, D:9) a +1 dagger of venom (54, 19, D:9) a +0 war axe (60, -28, D:9) a +0 dagger (61, 4, D:9) a +0 dagger (63, -12, D:9) a +0 shortbow (63, -3, D:9) a +0 robe a +0 dagger of chaos (66, 24, D:9) a parchment of Dimensional Bullseye Level 10 of the Dungeon [Shop] Etiy's Changing Room a manual of Alchemy (1200 gold) a wand of polymorph (6) (126 gold) a manual of Shapeshifting (1200 gold) a wand of polymorph (3) (63 gold) a serpent talisman (450 gold) a dragon-coil talisman (900 gold) a manual of Alchemy (1200 gold) Sif Muna's Compilation of the Scorpion (630 gold) Spells Type Level a - Alistair's Walking Alembic Alchemy/Forgecraft 5 b - Detonation Catalyst Fire/Alchemy 5 c - Fulsome Fusillade Conjuration/Alchemy 8 (8, 16, D:10) a +0 helmet (17, 6, D:10) a +0 leather armour (18, 6, D:10) a ring of ice (32, 21, D:10) a +0 mace (33, 31, D:10) a +0 leather armour (47, 31, D:10) a +0 leather armour (48, -5, D:10) the +5 hand axe of Giluast {vamp, rPois rF+++ rCorr Int-2} rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). (51, 27, D:10) a +0 whip a +0 leather armour (51, 28, D:10) a +0 dagger a +0 robe of willpower a +0 battleaxe a +0 plate armour (56, 25, D:10) a +0 flail (56, 31, D:10) a parchment of Sticky Flame (58, -7, D:10) a +0 flail (58, -6, D:10) a +2 spear of venom a +0 scale mail (58, -2, D:10) a +0 flail (59, -4, D:10) a +0 club (59, -3, D:10) a +0 halberd Level 11 of the Dungeon (1, -1, D:11) a +0 dagger (4, -7, D:11) a ring of positive energy (9, -9, D:11) a +0 helmet (12, 4, D:11) a +0 chain mail (15, 2, D:11) a +2 heavy hand axe (18, -11, D:11) a +0 shortbow (24, 15, D:11) a +2 orcbow of flaming (24, 30, D:11) a +0 giant club a +0 giant club (26, 25, D:11) a +0 giant club a +0 giant spiked club (34, -13, D:11) a +0 rapier (34, 26, D:11) a +3 vampiric spear a +0 scale mail (36, 30, D:11) a +0 quarterstaff (38, 15, D:11) a +0 mace (40, 19, D:11) a +0 dagger a +0 robe (43, 17, D:11) 2 poisoned darts (44, 9, D:11) 6 large rocks (46, -12, D:11) 5 large rocks (46, -6, D:11) a +0 leather armour (48, -7, D:11) 4 large rocks (52, 3, D:11) a +0 hat (53, 22, D:11) a +2 ring mail of cold resistance Level 12 of the Dungeon (8, -18, D:12) a +0 morningstar (11, 21, D:12) a +0 arbalest (12, -1, D:12) a +0 dagger a +0 robe (12, 21, D:12) a +0 arbalest (13, -18, D:12) 8 large rocks (13, 21, D:12) a +0 arbalest a +0 arbalest (14, 21, D:12) a +0 arbalest (27, -1, D:12) a parchment of Sublimation of Blood (40, -19, D:12) a +0 club a +0 leather armour a +0 trident (41, -19, D:12) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (42, -20, D:12) a +0 war axe (52, -30, D:12) a +2 falchion of protection Level 13 of the Dungeon (15, -19, D:13) a +0 ring mail (26, -20, D:13) a +0 shortbow (30, -16, D:13) a +4 scimitar of flaming (30, 14, D:13) a +4 scimitar of flaming (31, -10, D:13) a +0 shortbow (37, 0, D:13) a +0 leather armour (38, -23, D:13) 5 large rocks (47, 15, D:13) a +0 giant spiked club a +0 giant club (48, -33, D:13) a +0 chain mail (48, 12, D:13) a +0 giant club (48, 13, D:13) a +0 giant club (48, 14, D:13) a +0 giant spiked club (48, 15, D:13) a +0 dire flail (49, 12, D:13) a +0 giant spiked club (49, 13, D:13) a +0 giant club a +0 giant spiked club (52, -16, D:13) 4 poisoned darts (54, 12, D:13) a +2 pair of gloves (55, -32, D:13) 5 large rocks (60, -6, D:13) a +0 mace a +0 leather armour a +0 dagger a +0 robe (60, -5, D:13) a +0 mace (61, -5, D:13) a +0 dagger (61, -3, D:13) a +0 flail Level 14 of the Dungeon (0, 0, D:14) 3 poisoned darts (12, -20, D:14) an amulet of magic regeneration (12, -19, D:14) a +0 spear (13, -20, D:14) a +0 leather armour (15, -22, D:14) a +1 dire flail of draining a +0 dire flail (21, -20, D:14) a scroll of amnesia (26, 4, D:14) a +0 dagger a +0 robe (27, 6, D:14) a +2 helmet (30, 6, D:14) a +0 scale mail (31, 21, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) 19 gold pieces (0, 3, D:15) 6 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (14, 3, Orc:1) a +0 robe a +0 dagger (15, 4, Orc:1) a +0 hand axe (16, 5, Orc:1) a boomerang a +0 hand axe (16, 6, Orc:1) a +0 robe a +0 dagger (18, 5, Orc:1) a +0 ring mail a +0 hand axe (18, 7, Orc:1) a +0 leather armour a +0 short sword a +0 leather armour a +0 short sword a +0 plate armour a boomerang a +0 trident (18, 8, Orc:1) a +0 plate armour a +0 trident a +0 plate armour a +3 partisan (18, 9, Orc:1) a +0 plate armour a +0 flail (22, 4, Orc:1) a +0 giant club (22, 6, Orc:1) a +0 giant spiked club (32, 25, Orc:1) a +0 dire flail a +0 dire flail (32, 26, Orc:1) a +0 giant club a +0 giant spiked club (33, -5, Orc:1) the rimehorn talisman of Nasymuim {Str+3 Int+3} [rimehorn talisman] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (33, -2, Orc:1) a +0 broad axe (34, 25, Orc:1) a +0 dagger of venom a +0 robe (35, 24, Orc:1) a +0 dagger of venom a boomerang (35, 25, Orc:1) a +0 glaive a +0 plate armour (35, 26, Orc:1) a +0 orcbow a +0 long sword a +0 plate armour (36, 29, Orc:1) a +0 dagger a +0 robe (37, 25, Orc:1) a +0 whip (37, 26, Orc:1) a +0 mace (37, 31, Orc:1) a +0 short sword (41, 27, Orc:1) a +0 club a +0 leather armour Level 2 of the Orcish Mines [Shop] Dumus's Book Emporium a parchment of Yara's Violent Unravelling (291 gold) a parchment of Lesser Beckoning (145 gold) a parchment of Summon Seismosaurus Egg (243 gold) a parchment of Fireball (291 gold) a parchment of Malign Gateway (388 gold) a parchment of Cause Fear (243 gold) a parchment of Teleport Other (194 gold) a parchment of Spellspark Servitor (388 gold) a parchment of Hoarfrost Cannonade (291 gold) a parchment of Freeze (97 gold) a parchment of Foxfire (97 gold) a manual of Staves (1440 gold) a parchment of Rending Blade (243 gold) a parchment of Summon Cactus Giant (340 gold) a parchment of Magic Dart (97 gold) a parchment of Construct Spike Launcher (145 gold) [Shop] Wahukkyn's Weapon Boutique 5 poisoned darts (48 gold) a +2 scimitar of protection (307 gold) a +3 war axe (328 gold) a +1 rapier of flaming (270 gold) a +0 club (8 gold) a +0 hand axe (48 gold) a +0 club (8 gold) a +0 falchion (48 gold) a throwing net (48 gold) a +0 great sword (160 gold) [Shop] Mottoisi's Merry Market a book of Misfortune (900 gold) Maxwell's Memoranda (756 gold) a manual of Maces & Flails (1440 gold) My Sojourn through Swampland (432 gold) a medusa talisman (450 gold) a +0 mace (54 gold) a ring of magical power (unknown) (360 gold) a book of Minor Magic (288 gold) a book of Maladies (612 gold) a potion of mutation (158 gold) [Shop] Kixtyq's Distillery a potion of heal wounds (145 gold) a potion of resistance (181 gold) a potion of lignification (54 gold) 2 potions of might (145 gold) a potion of mutation (145 gold) a potion of moonshine (18 gold) a potion of resistance (181 gold) [Shop] Suom's Magic Scroll Shop a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of poison (52 gold) a parchment of Sculpt Simulacrum (245 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a parchment of Fortress Blast (245 gold) a scroll of amnesia (52 gold) a scroll of identify (26 gold) [Shop] Poill's Jewellery Boutique the ring of the Tortoise {AC+8} (1792 gold) [ring of protection] AC+8: It affects your AC (+8). an amulet of magic regeneration (420 gold) a +4 ring of protection (unknown) (504 gold) a blade talisman (420 gold) a +4 ring of slaying (504 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of protection from cold (unknown) (350 gold) a +4 ring of protection (unknown) (504 gold) a ring of positive energy (280 gold) an amulet of guardian spirit (unknown) (420 gold) [Shop] Yjunitry's Antique Armour Shop a +0 leather armour (72 gold) a +0 leather armour (72 gold) the -2 buckler "Zarawk" {rC- Regen+ Int+6 Slay-2} (3 gold) rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a +0 scale mail (144 gold) a +0 robe (32 gold) a +0 helmet (162 gold) (0, 0, Orc:2) a +2 dagger of electrocution a +0 robe (1, -1, Orc:2) a +0 flail (3, -4, Orc:2) a +0 giant club (3, -2, Orc:2) a +0 hand axe a +0 plate armour (11, -38, Orc:2) a +0 dagger a +0 robe (13, -41, Orc:2) a potion of moonshine (13, -30, Orc:2) a +0 dagger a +0 robe (13, -14, Orc:2) a +0 giant club (14, -29, Orc:2) a +0 dagger a +0 robe (15, -46, Orc:2) a +0 dagger a +0 robe (16, -45, Orc:2) a +0 short sword (16, -36, Orc:2) a +1 dagger of venom a +1 robe of willpower a +0 dagger a +0 robe a +0 giant club a +0 robe (16, -27, Orc:2) a +0 giant club (16, -24, Orc:2) a +0 giant spiked club (16, -20, Orc:2) a +0 giant spiked club a +0 dagger a +0 robe (17, -47, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -40, Orc:2) a +0 dagger a +0 robe (17, -25, Orc:2) a +0 short sword a +0 scale mail (17, -24, Orc:2) a +0 giant club a +0 whip a +0 robe (17, -22, Orc:2) a +0 dagger of flaming a +0 robe (17, -20, Orc:2) a +0 dagger a +0 robe (18, -22, Orc:2) a +0 dagger a +0 robe (18, -19, Orc:2) a +1 halberd of venom a +0 robe a +0 dagger a +0 robe of fire resistance (19, -41, Orc:2) a +0 giant club a +0 giant club (20, -40, Orc:2) a +2 dagger of draining a +0 robe a +1 dagger of draining (20, -29, Orc:2) a +0 dagger a +0 robe (22, -49, Orc:2) the +5 leather armour of Poasm {MP+7 Int+2} MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). (22, -48, Orc:2) a +0 helmet (24, -38, Orc:2) a +0 whip (25, -38, Orc:2) a +0 dagger a +0 robe of willpower a +1 dagger of draining a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (26, -39, Orc:2) a +0 dagger a +0 robe (26, -38, Orc:2) a +0 giant spiked club (26, -37, Orc:2) a +0 dagger a +2 robe of resistance a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +2 robe of willpower a +0 dagger a +0 robe (26, -36, Orc:2) a +0 dagger a +0 robe (26, -35, Orc:2) a +0 giant spiked club (43, -11, Orc:2) a +0 short sword (43, -8, Orc:2) a +0 mace a +0 leather armour (44, -11, Orc:2) a +0 short sword a +0 ring mail a +0 long sword a +0 chain mail (45, -56, Orc:2) a +0 dagger a +2 robe of willpower (45, -11, Orc:2) a +0 dagger (46, -11, Orc:2) a +0 giant spiked club (50, -34, Orc:2) a +0 dagger (50, -9, Orc:2) a +0 chain mail a +0 short sword (51, -30, Orc:2) a +0 ring mail a +0 flail of protection (51, -22, Orc:2) a +0 ring mail a +0 mace (51, -8, Orc:2) a +0 whip (52, -28, Orc:2) a +0 chain mail a +0 short sword (52, -27, Orc:2) a +0 plate armour a +0 halberd (52, -7, Orc:2) a +0 club a +0 giant spiked club (52, -6, Orc:2) a +0 leather armour a +0 dagger (53, -30, Orc:2) a +0 ring mail a +0 mace (53, -29, Orc:2) a +0 robe a +0 dagger (53, -27, Orc:2) a +0 ring mail a +0 trident Level 1 of the Lair of Beasts (2, -30, Lair:1) a ring of willpower (4, -37, Lair:1) a +0 scale mail (6, -8, Lair:1) a ring of protection from cold (14, -35, Lair:1) a +0 chain mail (14, -20, Lair:1) the amulet of Wioliole {Acrobat rC+ Regen+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (14, -18, Lair:1) a +1 cloak of stealth (unseen) (15, -20, Lair:1) a potion of invisibility (15, -19, Lair:1) a +0 quarterstaff (15, -18, Lair:1) 16 gold pieces (19, -4, Lair:1) a +0 chain mail (21, 9, Lair:1) a +0 war axe (29, 0, Lair:1) a staff of air (30, -29, Lair:1) a ring of ice (32, 4, Lair:1) a parchment of Dimensional Bullseye (33, -7, Lair:1) a +0 battleaxe (34, -3, Lair:1) a +0 glaive (51, -36, Lair:1) the scarab talisman "Trusted Companion" {*Silence Fly rF+ SInv} [scarab talisman] *Silence: It may silence you when you take damage. Fly: It grants you flight. rF+: It protects you from fire. SInv: It lets you see invisible. (54, -34, Lair:1) 4 boomerangs Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (2, -1, Lair:2) a +0 ring mail (12, 3, Lair:2) a ring of poison resistance (61, 53, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of boots (14, -6, Lair:3) a +0 war axe (16, 17, Lair:3) a +0 rapier (18, -4, Lair:3) a maw talisman (29, 30, Lair:3) a +0 halberd a +0 robe (32, 13, Lair:3) a +0 robe (48, 3, Lair:3) a +0 pair of gloves (53, 34, Lair:3) an orb of energy (56, -6, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of vulnerability (17, -21, Lair:4) a scarab talisman (18, 14, Lair:4) a +0 pair of gloves (19, -10, Lair:4) a +0 heavy sling {Senakhtenre} (26, -21, Lair:4) a +0 mace (51, -15, Lair:4) the +5 ring mail "Xutsumn" {Int+4} Int+4: It affects your intelligence (+4). (52, -13, Lair:4) a +0 leather armour of fire resistance (55, 13, Lair:4) a parchment of Tukima's Dance Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (23, -2, Lair:5) a +0 leather armour (29, 25, Lair:5) a parchment of Teleport Other (36, -3, Lair:5) the ring of Departure {Fly rF- rCorr EV+5 SInv} [ring of evasion] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. (36, -2, Lair:5) a +0 robe (36, 30, Lair:5) a scroll of amnesia (37, -5, Lair:5) a +4 rapier of draining (38, -5, Lair:5) a +2 short sword of holy wrath (43, 16, Lair:5) a +0 long sword (56, 4, Lair:5) a +0 flail (57, 27, Lair:5) a +0 club (58, -16, Lair:5) a +0 giant club (59, -18, Lair:5) a fortress talisman