hyj562 Level 1 of the Dungeon [Shop] Daguh's Weapon Emporium a +0 short sword (33 gold) 5 poisoned darts (33 gold) 5 poisoned darts (33 gold) a +0 spear (33 gold) a +0 hand axe (33 gold) a +1 heavy mace (136 gold) a +0 dagger (22 gold) a +0 mace (33 gold) a +0 rapier (60 gold) (0, 0, D:1) a +0 hand axe (4, -35, D:1) a +0 dagger (9, -21, D:1) a hobgoblin skeleton (9, -1, D:1) a hobgoblin skeleton (10, -24, D:1) a +0 whip (11, 4, D:1) a +0 robe (13, -7, D:1) a frilled lizard skeleton (17, 0, D:1) a quokka skeleton (18, -12, D:1) a +0 dagger 4 stones a kobold skeleton (20, -2, D:1) a +0 club (24, -42, D:1) a gnoll skeleton (24, -34, D:1) a gnoll skeleton (24, -2, D:1) a +0 robe (24, 2, D:1) a +0 barding a hobgoblin skeleton (28, -5, D:1) a bat skeleton (40, -5, D:1) a rat skeleton (41, -38, D:1) an amulet of faith (41, -21, D:1) a +0 short sword 2 stones (46, -23, D:1) a +0 dagger (52, -28, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the orb "Nubabeir" {Guile, Fly Str+6 Dex-4 Conj} Fly: It grants you flight. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). Conj: It increases the power of your Conjurations spells. (2, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 0, D:2) a rat corpse (skeletalised by now) (5, -24, D:2) a +1 short sword of electrocution (12, 2, D:2) a +0 sling (12, 14, D:2) a jackal corpse (skeletalised by now) (14, 15, D:2) a bat corpse (skeletalised by now) (16, -17, D:2) a bat corpse (skeletalised by now) (18, 4, D:2) a +0 scale mail (29, 12, D:2) a +0 plate armour (30, -18, D:2) a bat skeleton (35, -28, D:2) a +0 club (35, -20, D:2) a rat corpse (skeletalised by now) (39, -7, D:2) a ball python corpse (skeletalised by now) (43, -10, D:2) a frilled lizard corpse (skeletalised by now) (50, 16, D:2) 2 potions of moonshine Level 3 of the Dungeon (0, 14, D:3) a potion of moonshine (2, 0, D:3) a rat corpse (skeletalised by now) (11, -8, D:3) a +0 robe (11, 28, D:3) a +0 leather armour (14, 25, D:3) a +0 mace a +0 flail a +0 hand axe a +0 scythe a +2 robe of cold resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) the human corpse of Sigmund (skeletalised by now) (17, 22, D:3) a +4 whip a stone (18, 20, D:3) an adder corpse (skeletalised by now) (19, 22, D:3) a rat corpse (skeletalised by now) (23, -8, D:3) a rat skeleton (24, 0, D:3) a ball python skeleton (25, -8, D:3) a +0 flail a +0 whip a +0 leather armour (26, -8, D:3) a +0 dagger a +0 robe a +0 short sword an orc skeleton (26, 6, D:3) the +1 robe of the Arena {^Drain Str+6 Dex-5 Stlth+} ^Drain: It drains your maximum health when unequipped. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (26, 41, D:3) a +0 club (27, -8, D:3) a +0 dagger a +0 robe an orc skeleton (38, 0, D:3) a staff of conjuration a frilled lizard skeleton (39, 0, D:3) a +0 dagger a goblin skeleton (56, 5, D:3) a +2 pair of boots (59, 11, D:3) a +0 whip 2 stones (59, 30, D:3) a hobgoblin corpse (skeletalised by now) (63, 11, D:3) a +0 sling (65, 22, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (3, -2, D:4) a +0 dagger (10, 20, D:4) a parchment of Apportation (16, 33, D:4) a quokka skeleton (17, 11, D:4) a +0 pair of gloves (26, -8, D:4) a +0 club a goblin corpse (skeletalised by now) (53, -8, D:4) a +0 war axe Level 5 of the Dungeon (10, -26, D:5) a +0 whip (10, -9, D:5) a howler monkey corpse (13, -20, D:5) a hound corpse (27, -22, D:5) a +0 pair of boots (32, -13, D:5) a +0 giant spiked club