hyj562 Level 1 of the Dungeon [Shop] Amoarur's Weapon Shop a +0 rapier (60 gold) a +0 dagger (22 gold) a +0 whip (27 gold) the +6 whip "Ziafodet" {protect, rElec Int+2} (563 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). a +0 dagger (22 gold) 2 poisoned darts (13 gold) a +4 heavy sling (271 gold) 3 stones (3 gold) 6 stones (6 gold) a +0 vampiric dagger (88 gold) a +0 dagger (22 gold) 4 stones (4 gold) [Shop] Hylomnom's Antique Weapon Boutique a +0 sling (25 gold) a +2 war axe of flaming (311 gold) the +10 quarterstaff of the Land of Plenty {holy, Dex+7} (1371 gold) Dex+7: It affects your dexterity (+7). the +6 whip of the Usurping Gods {drain, rC+ Stlth+} (872 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 dagger (34 gold) a +0 sling (25 gold) a +1 heavy war axe (226 gold) a +0 dagger (34 gold) [Shop] Utseq's Antique Armour Shoppe a +0 scale mail (72 gold) a +2 chain mail of fire resistance (414 gold) a +0 robe (16 gold) a +0 scale mail (72 gold) a +0 robe (16 gold) a scarf of invisibility (216 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 robe (16 gold) [Shop] Gesuc's Antique Weapon Emporium a +2 falchion of holy wrath (522 gold) a +0 sling (45 gold) a +0 club (15 gold) a +0 war axe (105 gold) the +8 spear of Juefisuw {freeze, Fly Will+ Int-5 Dex+4} (1740 gold) Fly: It grants you flight. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). a +2 shortbow of electrocution (585 gold) a +2 falchion of electrocution (585 gold) a +0 sling (45 gold) a +0 mace (90 gold) a +0 sling (45 gold) a +0 falchion (90 gold) (4, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, -3, D:1) a jackal corpse (skeletalised by now) (7, -12, D:1) a +0 dagger (9, -32, D:1) a +0 ring mail (10, -30, D:1) a rimehorn talisman (11, 1, D:1) a potion of moonshine (17, -19, D:1) a rat corpse (skeletalised by now) (30, -2, D:1) a +0 club (31, -3, D:1) a +0 ring mail (37, -19, D:1) a +0 sling Level 2 of the Dungeon (4, 29, D:2) a +0 dagger (10, 24, D:2) a hobgoblin corpse (skeletalised by now) (11, -4, D:2) a frilled lizard corpse (skeletalised by now) (13, 13, D:2) a +1 hand axe of electrocution (24, 28, D:2) a ball python corpse (skeletalised by now) (28, 39, D:2) a +0 dagger a goblin skeleton (31, 44, D:2) a +0 mace (34, 11, D:2) a quill talisman (45, 6, D:2) a +0 dagger a +0 leather armour a goblin skeleton (47, 6, D:2) a +0 club (47, 29, D:2) a +0 club a +0 dagger a goblin skeleton (50, 26, D:2) a potion of moonshine (50, 36, D:2) a rat corpse (skeletalised by now) (52, 30, D:2) 6 stones (53, 6, D:2) a +0 leather armour (54, 30, D:2) a +0 hand axe (55, 19, D:2) a ball python corpse (skeletalised by now) (56, 26, D:2) 7 stones Level 3 of the Dungeon [Shop] Enyfy's Antique Weapon Emporium a +0 flail (70 gold) a +0 spear (60 gold) a +1 war axe of distortion (314 gold) a +2 long sword of electrocution (414 gold) a +0 long sword (70 gold) the +0 orcbow of Makhleb {heavy, ^Contam Fly rPois Will+ Str+3} (536 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). a +2 heavy arbalest (510 gold) a +0 dagger (40 gold) a +2 heavy sling (294 gold) (0, 2, D:3) a +0 robe (2, -11, D:3) a bat corpse (skeletalised by now) (13, 20, D:3) a +0 scale mail (15, -10, D:3) a quokka corpse (skeletalised by now) (18, -11, D:3) a quokka corpse (skeletalised by now) (29, 17, D:3) a ball python corpse (skeletalised by now) (31, 3, D:3) a +0 robe (38, -4, D:3) a +0 club (44, 28, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (44, 29, D:3) a +0 dagger (44, 30, D:3) a +0 club a goblin corpse (skeletalised by now) (45, 28, D:3) a +0 club (45, 30, D:3) a +0 club (47, 6, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a book of Winter (4, -2, D:4) a +0 club a kobold corpse (skeletalised by now) (11, -1, D:4) a quokka corpse (skeletalised by now) (12, -5, D:4) an iguana corpse (skeletalised by now) (12, 11, D:4) a +2 heavy flail a +3 leather armour of poison resistance (12, 12, D:4) a +0 club a +0 flail a +0 whip an iguana corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (16, 0, D:4) 4 stones (22, 2, D:4) a +0 whip 5 stones (34, 3, D:4) a +0 whip a stone a kobold corpse (skeletalised by now) (36, 1, D:4) a +0 short sword (39, -2, D:4) 14 gold pieces (39, 5, D:4) a +0 quarterstaff (42, 7, D:4) 4 stones an ossuary (0, 0, Ossuary) a potion of moonshine (2, -11, Ossuary) a scroll of poison (3, -11, Ossuary) a scroll of identify (3, -10, Ossuary) 2 potions of curing (4, -12, Ossuary) a potion of enlightenment (4, -11, Ossuary) a scroll of fear (4, -8, Ossuary) a +0 short sword a +0 robe (5, -12, Ossuary) a scroll of fear (5, -11, Ossuary) a potion of curing (6, -11, Ossuary) a scroll of identify (8, -9, Ossuary) a +0 dagger a +0 robe a human corpse