hyj562 Level 1 of the Dungeon [Shop] Keruus's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of resistance (120 gold) 2 potions of degeneration (24 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of enlightenment (60 gold) a potion of might (48 gold) a potion of lignification (36 gold) (0, 0, D:1) a +0 scale mail (2, -15, D:1) a rat corpse (skeletalised by now) (2, 14, D:1) a +0 whip a rat corpse (skeletalised by now) (7, -27, D:1) a +0 leather armour (10, -25, D:1) a hobgoblin skeleton (10, -7, D:1) a rat corpse (skeletalised by now) (12, 2, D:1) 2 stones (17, -1, D:1) 7 stones (17, 4, D:1) a hobgoblin corpse (skeletalised by now) (18, -16, D:1) a +0 whip (22, -12, D:1) a +0 spear (24, -15, D:1) a +0 dagger (24, 9, D:1) a +0 club a stone a kobold skeleton (26, 17, D:1) a ball python skeleton (28, -27, D:1) a bat corpse (skeletalised by now) (30, -13, D:1) a +0 dagger (31, 10, D:1) a +0 short sword (38, 5, D:1) a +0 dagger (39, -28, D:1) a +0 hand axe of flaming (39, -15, D:1) a bat skeleton (40, 23, D:1) a +0 buckler Level 2 of the Dungeon [Shop] Fisoicyo's Armour Shop a +3 plate armour of cold resistance (450 gold) a +0 robe (7 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (400 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +0 leather armour (20 gold) the +6 swamp dragon scales of Huenudgh {^Contam rElec rPois rC- Dex+6} (940 gold) Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. a +3 chain mail of poison resistance (235 gold) a +0 robe (7 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (12, 22, D:2) a +0 robe a +0 scythe (12, 32, D:2) a +0 club (13, -15, D:2) a +0 robe (15, 11, D:2) a +0 short sword (21, 10, D:2) a stone a +0 dagger (30, -13, D:2) a hobgoblin skeleton (32, 4, D:2) 6 stones (33, 3, D:2) a bat skeleton (33, 11, D:2) a +0 ring mail (34, 19, D:2) a +0 dagger a goblin skeleton (38, 12, D:2) a ball python skeleton (53, 9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 10, D:3) a +0 falchion (7, -19, D:3) a +0 leather armour (15, -24, D:3) a hobgoblin skeleton (18, -21, D:3) a +0 club a goblin skeleton (18, -20, D:3) the +2 leather armour "Hecwixzu" {Regen+ Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (21, -18, D:3) a +0 club a ball python skeleton (22, -17, D:3) a bat skeleton (23, -19, D:3) a +0 leather armour (24, -20, D:3) a +0 robe of willpower (24, -4, D:3) a -1 sling of chaos (41, -33, D:3) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:4) a +0 spear (7, -6, D:4) a +0 leather armour (12, -4, D:4) a +0 short sword (19, 36, D:4) a +0 rapier (25, 7, D:4) a +0 short sword (27, 6, D:4) a +0 dagger (44, 16, D:4) a +0 dagger (52, 7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (0, 26, D:5) a +0 giant spiked club (5, 9, D:5) the staff "Uqouca" {rC+ rCorr Int+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (8, -3, D:5) a +0 short sword a +0 leather armour (10, 0, D:5) a +0 mace a +0 dagger a +0 robe (10, 1, D:5) a +0 dagger a +0 robe (10, 8, D:5) a +0 whip a +0 robe (11, 7, D:5) a +0 flail (12, 7, D:5) a +0 flail a +0 club a +0 whip a +0 spear (15, 20, D:5) a +0 hand axe (17, 30, D:5) 4 poisoned darts (19, 25, D:5) a +0 giant spiked club a +0 shortbow a centaur corpse (skeletalised by now) (19, 26, D:5) an iguana corpse (skeletalised by now) (19, 48, D:5) 4 stones (23, 23, D:5) a rat skeleton a rat skeleton (23, 25, D:5) a +0 giant club (24, 24, D:5) a ball python skeleton (31, 26, D:5) a +0 whip (32, 4, D:5) a +0 falchion (35, 2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (5, 6, D:6) a +0 whip (5, 7, D:6) a +2 vampiric trident a +0 ring mail (6, 7, D:6) a +0 whip a +0 club a +0 whip (7, -35, D:6) a +0 robe (15, -15, D:6) a +0 whip a +0 ring mail (15, 0, D:6) a +0 mace (16, 0, D:6) a +0 spear (33, -9, D:6) a +0 club (33, -8, D:6) a +0 dagger 2 boomerangs (34, -8, D:6) a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 club a +0 ring mail (35, -8, D:6) a +0 hand axe a +0 hand axe of electrocution a +0 leather armour (35, -7, D:6) a +0 hand axe (44, -37, D:6) a +0 whip a +0 scale mail (48, -30, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, -6, D:7) a +0 whip (5, -5, D:7) a +0 whip a boomerang (7, -7, D:7) a +0 dagger a +0 leather armour (7, -6, D:7) a +0 dagger a +0 robe (7, 4, D:7) a +0 dagger (8, -7, D:7) a +0 dagger a +0 leather armour (19, -10, D:7) 6 stones (20, -27, D:7) a stone (26, -2, D:7) a +1 spear of venom a +0 ring mail (26, -1, D:7) a +0 flail a +0 whip (26, 0, D:7) a +0 whip (27, -2, D:7) a +0 halberd (28, -1, D:7) a +0 hand axe a +0 leather armour (30, -29, D:7) a +0 scale mail (33, -36, D:7) a +0 scale mail (33, -7, D:7) 3 stones (34, -40, D:7) a +0 helmet (35, -36, D:7) a +0 battleaxe of holy wrath (35, -35, D:7) a +0 robe (36, -31, D:7) a +0 club a +0 scale mail (36, -30, D:7) a +0 scimitar a +0 robe (37, -31, D:7) a +0 hand axe (38, -31, D:7) a +0 dagger a +0 robe a +0 trident a +0 chain mail (39, -31, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 mace (13, -30, D:8) a potion of degeneration (15, 2, D:8) a +0 halberd a +0 robe (15, 3, D:8) a +0 hand axe a +0 robe (16, 2, D:8) a +0 trident a +0 robe (17, -38, D:8) a +0 falchion (18, -40, D:8) a +0 robe a +0 dagger (18, -38, D:8) 2 boomerangs a +0 club (18, 0, D:8) a +0 trident a +0 robe (19, -39, D:8) a +0 rapier (20, -10, D:8) a +0 quarterstaff (23, -13, D:8) a +0 dagger a +0 robe a +0 club a +0 orcbow (24, -13, D:8) a +0 flail a +0 whip a +0 robe a +0 halberd (25, -14, D:8) a +0 club (25, -13, D:8) a +0 flail (25, -12, D:8) a +0 hand axe a +0 whip (25, -11, D:8) a +0 short sword (32, 11, D:8) a +0 whip (32, 12, D:8) a +0 spear (33, 10, D:8) a +0 spear (33, 11, D:8) a +0 club a +0 leather armour (34, 11, D:8) a +0 flail an orb of wrath (34, 12, D:8) a +0 spear Level 9 of the Dungeon [Shop] Ankin's Book Shop a book of Cantrips (256 gold) a book of Frost (320 gold) a book of Party Tricks (352 gold) the Atlas of Carcasses (608 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Death Channel Necromancy 6 c - Borgnjor's Revivification Necromancy 8 a book of the Spheres (1024 gold) a book of Maladies (544 gold) (0, 0, D:9) a +0 flail (1, -17, D:9) a +0 dagger a +0 robe (1, -16, D:9) a +0 flail a +0 flail a +0 chain mail a +0 flail a +0 leather armour a +0 hand axe 5 boomerangs (2, -1, D:9) a +0 short sword (2, 0, D:9) a +0 club a +0 ring mail (3, -12, D:9) a +0 dagger a +0 dagger (3, 12, D:9) a +0 war axe (4, -12, D:9) a +0 leather armour a +0 club (4, -10, D:9) a +0 robe a +0 dagger (9, -2, D:9) 6 stones (19, 6, D:9) a +0 dagger (21, -13, D:9) a +0 flail (26, 0, D:9) a +0 dagger a +0 robe (27, -15, D:9) a +0 quarterstaff (28, -20, D:9) 6 stones (29, -9, D:9) a +3 morningstar a +0 robe a +3 morningstar a +0 robe a +4 dire flail a +0 robe (31, 16, D:9) a +0 war axe (38, 18, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a book of Spatial Translocations (1, -10, D:10) a scroll of enchant weapon (1, 0, D:10) the amulet "Daakk" {Spirit Regen+ Str+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). Regen+: It increases your rate of health regeneration. (unseen) (4, -16, D:10) a +0 plate armour a +0 hand axe a +0 scale mail a +0 mace (5, -18, D:10) a +0 short sword (5, -17, D:10) a +0 plate armour a +1 scimitar of holy wrath a +0 club 2 boomerangs a +1 dagger of venom (5, -16, D:10) a +2 mace of draining (6, -17, D:10) a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe (6, -16, D:10) a +0 mace a +0 club (7, -15, D:10) a +0 giant club a +0 giant club (10, 8, D:10) 4 stones (12, 0, D:10) a potion of heal wounds (19, 8, D:10) a +0 great mace (30, -29, D:10) a +0 hand axe (31, -30, D:10) a +0 club a +0 robe (31, -29, D:10) a +0 short sword a +0 flail (32, -29, D:10) a +0 robe a +0 dagger (49, -20, D:10) a +0 dagger (51, -9, D:10) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 3 large rocks (1, -3, Orc:1) a +1 war axe a +0 ring mail (5, -10, Orc:1) a +0 dagger a +0 robe (6, -10, Orc:1) a +0 dagger a +0 leather armour (6, -9, Orc:1) a +0 whip a +0 ring mail (7, -9, Orc:1) a +0 club a +0 leather armour (16, 25, Orc:1) a +0 dagger a +1 robe of willpower (33, -28, Orc:1) a +0 whip a +0 giant club (33, -27, Orc:1) a +0 giant spiked club (33, -26, Orc:1) a +0 giant club (34, -26, Orc:1) a +0 giant club (35, -28, Orc:1) a +0 giant spiked club (35, -27, Orc:1) a +0 giant club a +0 giant club (35, -26, Orc:1) a +0 giant club a +0 chain mail a +0 mace (39, 19, Orc:1) a +0 heavy quarterstaff a +0 robe Level 2 of the Orcish Mines [Shop] Agreeris's Magic Scroll Boutique (Shop contents are unknown) [Shop] Hizusan's Magic Scroll Shoppe (Shop contents are unknown) [Shop] Norchoq's Assorted Antiques (Shop contents are unknown) [Shop] Wuusow's Distillery (Shop contents are unknown) (0, 0, Orc:2) a +0 short sword (1, 0, Orc:2) a +0 dagger a +0 robe (7, -21, Orc:2) a +1 plate armour of willpower (still there?) a +0 long sword (still there?) (7, -20, Orc:2) a +0 flail (7, -19, Orc:2) a +0 flail (7, -17, Orc:2) a +0 giant club a +0 giant club (7, 3, Orc:2) 17 gold pieces (8, -20, Orc:2) a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger (8, -19, Orc:2) 29 gold pieces a +0 plate armour a +0 trident (8, -18, Orc:2) a +0 dagger a +0 robe (8, -17, Orc:2) a +0 halberd a +0 robe (10, -37, Orc:2) a +0 giant club a +0 giant club (11, -39, Orc:2) a +0 giant club (11, -36, Orc:2) a +0 giant club a +0 robe a +0 dagger (11, -35, Orc:2) a +0 robe a +0 flail (11, -23, Orc:2) a +0 giant club a +0 giant spiked club (11, -22, Orc:2) a +0 giant spiked club a +0 giant spiked club (12, -39, Orc:2) a +0 club (12, -38, Orc:2) a +0 robe a +0 dagger (12, -37, Orc:2) a +0 club a +0 robe a +0 dagger a +0 giant club (13, -21, Orc:2) a +0 giant spiked club (13, -12, Orc:2) a +0 giant spiked club a +0 giant club a +0 battleaxe a +0 chain mail a +0 giant club (13, -11, Orc:2) a +0 dagger a +0 robe (13, -6, Orc:2) 8 gold pieces (14, -32, Orc:2) a +0 giant club a +0 dire flail (14, -31, Orc:2) a boomerang a +0 hand axe a +0 giant club an orc skeleton (14, -13, Orc:2) a +0 giant spiked club (14, -12, Orc:2) a +2 whip of draining (still there?) a +0 robe (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) (14, -11, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (14, -9, Orc:2) a +0 giant club (15, -32, Orc:2) a +0 giant club a +0 giant club (15, -13, Orc:2) a +0 giant club (15, -11, Orc:2) a +0 giant club a +0 giant club a +0 giant club (15, -10, Orc:2) a +0 giant club a +0 dire flail (16, -11, Orc:2) a +0 mace a +0 ring mail (17, -35, Orc:2) a +0 giant club (17, -11, Orc:2) a +0 short sword (18, -12, Orc:2) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (18, -6, Orc:2) 20 gold pieces (21, -38, Orc:2) a +0 whip a +0 robe (22, -12, Orc:2) a +0 scimitar a +0 chain mail (22, -11, Orc:2) a +0 short sword a +0 ring mail (24, -13, Orc:2) 27 gold pieces (24, -9, Orc:2) 17 gold pieces (26, -8, Orc:2) 16 gold pieces