Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11234557093894078214, deterministic pregen: 1 Version history: Game started: 0.34-a0-1340-g7f9cb3418f 0.34-a0-1349-g34678775c8 Command line: /usr/games/crawl-git-34678775c8 -name hyj562 -rc /dgldir/rcfiles/crawl-git/hyj562.rc -macro /dgldir/rcfiles/crawl-git/hyj562.macro -morgue /dgldir/morgue/hyj562/ -webtiles-socket /crawl-master/webserver/sockets/hyj562:2025-11-26.08:15:14.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x60972fdbd9de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x60972fdcbbba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x60972fdbdeba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x788931aee330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x60972fd74f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x60972fd6ebc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x60972fd77630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x60972fd78228]: bolt::fire() /usr/games/crawl-git-34678775c8(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x6097301744ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-34678775c8(_Z16handle_mon_spellP7monster+0xd7d) [0x609730180acd]: handle_mon_spell(monster*) /usr/games/crawl-git-34678775c8(+0x8635aa) [0x60973013e5aa]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x609730144c93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x609730147cf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x60973056c3c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93b39) [0x60973056eb39]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x60973056f665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x60972fcf1c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x788931ad31ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x788931ad328b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x60972fcf2735]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000788931bb97a7 in __GI___wait4 (pid=377953, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000788931bb97a7 in __GI___wait4 (pid=377953, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000060972fdbe08c in call_gdb (file=0x788931cad4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 370855\000\000\000\000\000\000" #2 0x000060972fdcbbd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764145023 dir = "/dgldir/morgue/hyj562/" name = "/dgldir/morgue/hyj562/crash-hyj562-20251126-081703.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x788931cad4e0 <_IO_2_1_stderr_> #3 0x000060972fdbdeba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7fff9f778770, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x000060972fd6ebc1 in bolt::affect_cell (this=this@entry=0x7fff9f778770) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 2 Level id: Shoals:2 Level build method = [depth 2], level layout type = shoals, absdepth0 = 16 Level vaults: layout_shoals overgrown_tower uniq_polyphemus Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You erupt in a blast of force! The mystic blast hits the water elemental. The water elemental is moderately damaged. The water elemental is knocked back by the mystic blast. The mystic blast hits the water elemental! The water elemental is almost destroyed. The water elemental is knocked back by the mystic blast. You recovered 3 HP! You consumed 2 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water elemental! You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the water elemental. The water elemental is moderately damaged. The water elemental is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water elemental! The water elemental is heavily damaged. The water elemental is knocked back by the mystic blast. You consumed 2 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (heavily damaged, 84% to hit) The iron shot hits the water elemental!! You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. You consumed 1 MP. You recovered 4 MP! You start resting. Magic restored. You recovered 1 MP! You enter the shallow water. You now have 460 gold pieces (gained 28). There is an escape hatch in the floor here. You enter the shallow water. You now have 482 gold pieces (gained 22). A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! A merfolk siren is nearby! The magic dart hits the merfolk siren. The merfolk siren is lightly wounded. You consumed 1 MP. The magic dart hits the merfolk siren. The merfolk siren is lightly wounded. You consumed 1 MP. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (lightly wounded, 67% to hit) The iron shot hits the merfolk siren!! The merfolk siren is almost dead. You block the merfolk siren's attack. You consumed 5 MP. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (almost dead, 67% to hit) The iron shot hits the merfolk siren!!! You kill the merfolk siren! Vehumet accepts your kill. The blast sends you backwards. Your Armour skill increases to level 12! You consumed 6 MP. You enter the shallow water. Found a pair of runed boots. You recovered 13 MP! Found a falchion. You see here a +0 pair of boots of stealth. A water nymph comes into view. The water nymph shouts! The water nymph flows with the water. A merfolk comes into view. It is wielding a +0 trident. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water nymph (water, 64% to hit) The iron shot hits the water nymph!! The water nymph is almost dead. The merfolk shouts! You consumed 6 MP. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water nymph (almost dead, 64% to hit) The iron shot misses the water nymph. You enter the shallow water. You consumed 6 MP. You roll towards the merfolk! You block the merfolk's attack. You recovered 1 MP! Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk!! The merfolk is moderately wounded. The merfolk is knocked back by the mystic blast. The merfolk slams into the rock wall. The merfolk is heavily wounded. The mystic blast hits the water nymph. The water nymph is almost dead. The water nymph is knocked back by the mystic blast. You consumed 3 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is severely wounded. The merfolk is knocked back by the mystic blast. The merfolk slams into the rock wall. The merfolk is severely wounded. The mystic blast hits the water nymph! You kill the water nymph! Vehumet accepts your kill. You feel your power returning. You consumed 1 MP. You roll towards the merfolk! You hit the merfolk. You tail-slap the merfolk. The merfolk is almost dead. The merfolk hits you but does no damage. You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! You kill the merfolk! Vehumet accepts your kill. You feel your power returning. You recovered 1 MP! You see here a +0 trident. A sea snake comes into view. You recovered 13 MP! A sea snake is nearby! The magic dart hits the sea snake. The sea snake is lightly wounded. The sea snake hisses angrily. You consumed 1 MP. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sea snake (lightly wounded, 57% to hit) The iron shot hits the sea snake!! The sea snake is heavily wounded. You consumed 6 MP. Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sea snake (heavily wounded, 57% to hit) The iron shot misses the sea snake. You consumed 6 MP. Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sea snake (heavily wounded, 57% to hit) The iron shot hits the sea snake!!! You kill the sea snake! Vehumet accepts your kill. You feel your power returning. You consumed 2 MP. You enter the shallow water. You recovered 2 MP! You recovered 8 MP! You enter the shallow water. You now have 508 gold pieces (gained 26). Found a sling. You recovered 5 MP! You enter the shallow water. You enter the shallow water. A merfolk comes into view. It is wielding a +0 trident. The merfolk shouts! A merfolk avatar comes into view. Unknown command. You roll towards the merfolk! You enter the shallow water. The merfolk hits you but does no damage. Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant. The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant!! The plant begins to die. The plant is lightly damaged. The mystic blast hits the merfolk avatar! The merfolk avatar is moderately wounded. The merfolk avatar shouts! The merfolk avatar is knocked back by the mystic blast. The merfolk avatar slams into the rock wall. The merfolk avatar is moderately wounded. The mystic blast hits the plant!! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant!! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant!! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the merfolk. The merfolk is lightly wounded. The merfolk is knocked back by the mystic blast. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! You consumed 4 MP. You roll towards the merfolk! Shadowy forms rise from the deep at the merfolk avatar's song! The merfolk hits you with a +0 trident! You took 17 damage! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant. The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant!! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the merfolk! The merfolk is moderately wounded. The merfolk is knocked back by the mystic blast. The merfolk slams into the stone wall. The merfolk is moderately wounded. A nearby plant withers and dies. The pull of the merfolk avatar's song draws you forwards. Found a scale mail. You recovered 4 HP! You consumed 3 MP. Found a great sword. A nearby plant withers and dies. x5 You recovered 3 HP! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant!! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the merfolk. The merfolk is heavily wounded. The merfolk is knocked back by the mystic blast. The merfolk slams into the stone wall! The merfolk is heavily wounded. The mystic blast hits the plant! The plant is lightly damaged. A nearby plant withers and dies. x4 The pull of the merfolk avatar's song draws you forwards. You recovered 4 HP! You consumed 2 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk avatar (water, moderately wounded, mesmerising, 67% to hit) The iron shot misses the merfolk avatar. A nearby plant withers and dies. The pull of the merfolk avatar's song draws you forwards. You enter the shallow water. You recovered 4 HP! You consumed 5 MP. Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk avatar (water, moderately wounded, mesmerising, 67% to hit) The iron shot hits the merfolk avatar!! The merfolk avatar is heavily wounded. A nearby plant withers and dies. The pull of the merfolk avatar's song draws you forwards. You recovered 2 HP! You consumed 5 MP. Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the drowned soul! The drowned soul is heavily damaged. The drowned soul is knocked back by the mystic blast. The mystic blast hits the drowned soul! The drowned soul is heavily damaged. The drowned soul is knocked back by the mystic blast. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant!! The plant is lightly damaged. The mystic blast hits the merfolk! The merfolk is severely wounded. The merfolk is knocked back by the mystic blast. The mystic blast hits the merfolk avatar! The merfolk avatar is severely wounded. The merfolk avatar is knocked back by the mystic blast. A nearby plant withers and dies. x2 The pull of the merfolk avatar's song draws you forwards. You enter the shallow water. You consumed 2 MP. You recovered 1 MP! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the drowned soul!! You destroy the drowned soul! The drowned soul returns to the deep! The mystic blast hits the drowned soul! The drowned soul is severely damaged. The drowned soul is knocked back by the mystic blast. The mystic blast hits the merfolk avatar! The merfolk avatar is severely wounded. The merfolk avatar is knocked back by the mystic blast. The mystic blast hits the drowned soul! The drowned soul is severely damaged. The drowned soul is knocked back by the mystic blast. The mystic blast hits the drowned soul!! You destroy the drowned soul! The drowned soul returns to the deep! The mystic blast hits the drowned soul! The drowned soul is heavily damaged. The drowned soul is knocked back by the mystic blast. The drowned soul collides with the drowned soul! You destroy the drowned soul! The drowned soul returns to the deep! The drowned soul is almost destroyed. You consumed 3 MP. Found a stone staircase leading down. The drowned soul touches you. The drowned soul drowns you! The merfolk avatar chants its luring song. You took 15 damage! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk avatar! The merfolk avatar is severely wounded. The merfolk avatar is knocked back by the mystic blast. The mystic blast hits the drowned soul! You destroy the drowned soul! The drowned soul returns to the deep! The pull of the merfolk avatar's song draws you forwards. You recovered 2 HP! You consumed 3 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk avatar (severely wounded, mesmerising, 67% to hit) The iron shot hits the merfolk avatar!!! You are no longer mesmerised. You kill the merfolk avatar! Vehumet accepts your kill. You feel your power returning. The drowned soul returns to the deep! You recovered 3 HP! You roll towards the merfolk! The merfolk hits you with a +0 trident. You took 2 damage! You recovered 2 MP! Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk but does no damage. The merfolk is severely wounded. You block the merfolk's attack. You recovered 3 HP! You consumed 2 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is almost dead. The merfolk is knocked back by the mystic blast. The merfolk slams into the stone wall! You kill the merfolk! Vehumet accepts your kill. You recovered 4 HP! You consumed 3 MP. You see here a +0 trident. You recovered 3 HP! You recovered 1 MP! HP restored. A merfolk comes into view. It is wielding a +0 trident. You recovered 2 HP! You recovered 10 MP! A merfolk is nearby! You see here a +0 scale mail. You roll towards the merfolk! You enter the shallow water. You block the merfolk's attack. You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is moderately wounded. The merfolk is knocked back by the mystic blast. You consumed 3 MP. You roll towards the merfolk! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is heavily wounded. The merfolk is knocked back by the mystic blast. You consumed 3 MP. You roll towards the merfolk! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is almost dead. The merfolk is knocked back by the mystic blast. You consumed 1 MP. You roll towards the merfolk! The merfolk hits you but does no damage. You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk!! You kill the merfolk! Vehumet accepts your kill. You feel your power returning. You recovered 2 MP! You enter the shallow water. There is a stone staircase leading down here. You see here a +0 ring mail. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You see here 5 large rocks. You enter the shallow water. You see here a +0 pair of boots of stealth. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. Partly explored, can't reach some places. You recovered 10 MP! Partly explored, can't reach some places. Okay, then. Okay, then. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Unknown command. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. Welcome back, hyj562 the Armataur Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You roll towards the sea snake! A manticore comes into view. The sea snake hisses angrily. You block the sea snake's attack. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the sea snake! The sea snake is lightly wounded. The sea snake is knocked back by the mystic blast. You consumed 3 MP. You roll towards the sea snake! The manticore flicks its tail. The volley of spikes skewers you! Barbed spikes become lodged in your body. You block the sea snake's attack. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! The manticore is moderately wounded. The manticore is knocked back by the mystic blast. The mystic blast hits the sea snake! The sea snake is moderately wounded. The sea snake is knocked back by the mystic blast. You hear a shout! You took 6 damage! You consumed 1 MP. You roll towards the sea snake! You enter the shallow water. A water nymph comes into view. The barbed spikes dig painfully into your body as you move. The water nymph shouts! You block the sea snake's attack. You recovered 2 HP! You recovered 3 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sea snake! The sea snake is heavily wounded. The sea snake is knocked back by the mystic blast. The mystic blast hits the manticore! The manticore is heavily wounded. The manticore is knocked back by the mystic blast. A merfolk comes into view. It is wielding a +0 trident. You recovered 4 HP! You consumed 2 MP. You roll towards the manticore! You barely miss the manticore. The manticore is heavily wounded. The barbed spikes dig painfully into your body as you move. The sea snake bites you but does no damage. You block the manticore's attack. The manticore barely misses you. The manticore claws you but does no damage. The water nymph flows with the water. You recovered 3 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is moderately wounded. The merfolk is knocked back by the mystic blast. The mystic blast hits the merfolk impaler! The merfolk impaler is lightly wounded. The merfolk impaler is knocked back by the mystic blast. The merfolk impaler slams into the rock wall. The merfolk impaler is lightly wounded. The mystic blast hits the water nymph! The water nymph is lightly wounded. The water nymph is knocked back by the mystic blast. The mystic blast hits the sea snake! The sea snake is severely wounded. The sea snake is knocked back by the mystic blast. The mystic blast hits the manticore! The manticore is severely wounded. The manticore is knocked back by the mystic blast. The manticore flicks its tail. The volley of spikes skewers you! More barbed spikes become lodged in your body. You took 11 damage! You consumed 2 MP. You roll towards the manticore! You enter the shallow water. The barbed spikes dig painfully into your body as you move. The water nymph gestures at you while chanting. The water swirls and strikes you. A manticore comes into view. The sea snake bites you. You block the manticore's attack. x2 The manticore claws you! You took 14 damage! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sea snake! The sea snake is almost dead. The sea snake is knocked back by the mystic blast. The mystic blast hits the manticore. The manticore is almost dead. The manticore is knocked back by the mystic blast. The mystic blast hits the water nymph! The water nymph is heavily wounded. The water nymph is knocked back by the mystic blast. The water nymph slams into the rock wall! The water nymph is severely wounded. The water nymph touches you. The water nymph drowns you! You took 2 damage! You consumed 2 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk impaler! The merfolk impaler is moderately wounded. The merfolk impaler is knocked back by the mystic blast. The mystic blast hits the water nymph! The water nymph is almost dead. The water nymph is knocked back by the mystic blast. The water nymph slams into the rock wall. You kill the water nymph! Vehumet accepts your kill. You hear a splash. The manticore flicks its tail. The volley of spikes is repelled. You recovered 6 HP! You consumed 2 MP. You roll towards the sea snake! A manticore comes into view. You hit the sea snake. The sea snake is almost dead. The barbed spikes dig painfully into your body as you move. You block the sea snake's attack. The manticore flicks its tail. The volley of spikes is repelled. You block the merfolk's attack. The sea snake bites you but does no damage. You recovered 4 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk. The merfolk is moderately wounded. The merfolk is knocked back by the mystic blast. The mystic blast hits the merfolk impaler! The merfolk impaler is heavily wounded. The merfolk impaler is knocked back by the mystic blast. The mystic blast hits the sea snake! You kill the sea snake! Vehumet accepts your kill. You feel your power returning. The manticore flicks its tail. You block the volley of spikes. You recovered 5 HP! You roll towards the merfolk impaler! You enter the shallow water. The barbed spikes dig painfully into your body as you move. You block the merfolk impaler's attack. You recovered 1 HP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk impaler! The merfolk impaler is severely wounded. The merfolk impaler is knocked back by the mystic blast. The manticore flicks its tail. The volley of spikes is repelled. The manticore flicks its tail. The volley of spikes is repelled. You recovered 6 HP! You consumed 2 MP. You roll towards the merfolk impaler! The barbed spikes dig painfully into your body as you move. You block the merfolk impaler's attack. You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk impaler! The merfolk impaler is almost dead. The merfolk impaler is knocked back by the mystic blast. You carefully extract the barbed spikes from your body. You recovered 6 HP! You consumed 2 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk impaler!! You kill the merfolk impaler! Vehumet accepts your kill. The manticore flicks its tail. You block the volley of spikes. The manticore flicks its tail. You block the volley of spikes. You recovered 3 HP! You consumed 1 MP. You roll towards the merfolk! The manticore flicks its tail. The volley of spikes is repelled. The manticore flicks its tail. The volley of spikes is repelled. The manticore flicks its tail. You block the volley of spikes. The merfolk hits you with a +0 trident. You took 5 damage! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore. The manticore is lightly wounded. The manticore is knocked back by the mystic blast. The mystic blast hits the manticore! The manticore is moderately wounded. The manticore is knocked back by the mystic blast. The mystic blast hits the manticore! The manticore is almost dead. The manticore is knocked back by the mystic blast. The mystic blast hits the merfolk! The merfolk is heavily wounded. The merfolk is knocked back by the mystic blast. The manticore flicks its tail. The volley of spikes is repelled. The manticore flicks its tail. The volley of spikes is repelled. You recovered 5 HP! You consumed 1 MP. You roll towards the manticore! You block the merfolk's attack. You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is severely wounded. The merfolk is knocked back by the mystic blast. The mystic blast hits the manticore!! The manticore is heavily wounded. The manticore is knocked back by the mystic blast. The mystic blast hits the manticore!! The manticore is almost dead. The manticore is knocked back by the mystic blast. The manticore flicks its tail. The volley of spikes skewers you. Barbed spikes become lodged in your body. You took 6 damage! You consumed 1 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! You kill the manticore! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the manticore! The manticore is severely wounded. The manticore is knocked back by the mystic blast. The manticore flicks its tail. You block the volley of spikes. You recovered 5 HP! You recovered 1 MP! The barbed spikes dig painfully into your body as you move. You block the manticore's attack. The manticore claws you but does no damage. You block the manticore's attack. The merfolk hits you but does no damage. The manticore flicks its tail. You block the volley of spikes. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is almost dead. The merfolk is knocked back by the mystic blast. The mystic blast hits the manticore! The manticore is almost dead. The manticore is knocked back by the mystic blast. You recovered 1 HP! You consumed 1 MP. You roll towards the manticore! The barbed spikes dig painfully into your body as you move. You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! You kill the manticore! Vehumet accepts your kill. The manticore flicks its tail. The volley of spikes skewers you! More barbed spikes become lodged in your body. You took 15 damage! You consumed 1 MP. You roll towards the merfolk! The barbed spikes dig painfully into your body as you move. You block the merfolk's attack. The manticore flicks its tail. The volley of spikes skewers you but does no damage. You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! You kill the manticore! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the merfolk. The merfolk is almost dead. The merfolk is knocked back by the mystic blast. You recovered 6 HP! You roll towards the merfolk! The barbed spikes dig painfully into your body as you move. You block the merfolk's attack. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! You kill the merfolk! Vehumet accepts your kill. You feel your power returning. You recovered 6 HP! You start resting. HP restored. You recovered 3 HP! You start resting. You carefully extract the barbed spikes from your body. You see here a manticore corpse. You enter the shallow water. There is a stone staircase leading up here. Things that are here: a +5 trident; a +0 robe; a merfolk corpse You enter the shallow water. You now have 527 gold pieces (gained 19). Key pressed, stopping explore. You enter the shallow water. A skyshark comes into view. A skyshark is nearby! The magic dart hits the skyshark. The skyshark is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skyshark (lightly wounded, 81% to hit) Your line of fire to the skyshark is blocked by a plant. Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skyshark (lightly wounded, 81% to hit) Your line of fire to the skyshark is blocked by a plant. Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skyshark (lightly wounded, 81% to hit) The iron shot misses the skyshark. You block the skyshark's attack. x2 The skyshark tail-slaps you but does no damage. You consumed 6 MP. Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The skyshark bites you but does no damage. You block the skyshark's attack. x2 You consumed 4 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant!! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant!! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant. The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant!! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant!! The plant begins to die. The plant is lightly damaged. The mystic blast hits the skyshark. The skyshark is lightly wounded. The skyshark is knocked back by the mystic blast. You consumed 4 MP. You roll towards the skyshark! You sock the skyshark! The skyshark is moderately wounded. The skyshark bites you but does no damage. You block the skyshark's attack. x2 The skyshark bites you but does no damage. The skyshark tail-slaps you. The skyshark tail-slaps you but does no damage. You took 2 damage! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant!! The plant is lightly damaged. The mystic blast hits the plant!! The plant is lightly damaged. The mystic blast hits the plant. The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the skyshark but does no damage. The skyshark is moderately wounded. A nearby plant withers and dies. x10 The skyshark bites you but does no damage. You block the skyshark's attack. The skyshark tail-slaps you but does no damage. You recovered 2 HP! You consumed 3 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant!! The plant is moderately damaged. The mystic blast hits the plant! The plant is moderately damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant!! The plant is moderately damaged. The mystic blast hits the skyshark!! The skyshark is heavily wounded. The skyshark is knocked back by the mystic blast. A nearby plant withers and dies. x4 You consumed 4 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skyshark (water, heavily wounded, 81% to hit) The iron shot misses the skyshark. You consumed 5 MP. Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Bombard (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You cannot affect that. Okay, then. You roll towards the skyshark! The skyshark bites you but does no damage. You block the skyshark's attack. x2 You recovered 1 MP! Casting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skyshark. The skyshark is heavily wounded. The skyshark is knocked back by the mystic blast. You consumed 3 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You recovered 1 MP! You recovered 2 MP! The skyshark attacks as it pursues you! The skyshark bites you but does no damage. You block the skyshark's attack. x2 You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skyshark! The skyshark is severely wounded. The skyshark is knocked back by the mystic blast. You consumed 3 MP. You roll towards the skyshark! You hit the skyshark. The skyshark is severely wounded. The skyshark bites you but does no damage. You block the skyshark's attack. The skyshark tail-slaps you. Your magical contamination has completely faded away. You took 5 damage! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skyshark! The skyshark is severely wounded. The skyshark is knocked back by the mystic blast. You recovered 3 HP! You consumed 2 MP. You recovered 2 HP! You recovered 1 MP! The skyshark attacks as it pursues you! The skyshark bites you but does no damage. You block the skyshark's attack. x2 You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skyshark!! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. You start resting. You enter the shallow water. You recovered 7 MP! You recovered 15 MP! Magic restored. Found a partisan. You recovered 3 MP! You now have 541 gold pieces (gained 14). A faun comes into view. It is wielding a +0 spear and carrying a +0 sling. The faun shouts! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet is repelled. A water elemental comes into view. There are monsters nearby! A merfolk comes into view. It is wielding a +0 trident. The faun shoots a sling bullet. You block the sling bullet. A faun comes into view. It is wielding a +0 spear and carrying a +0 sling. The merfolk shouts! The faun shouts! You hear a shout! x2 A faun comes into view. It is wielding a +0 club and carrying a +0 sling. A faun comes into view. It is wielding a +0 spear and carrying a +0 sling. The faun shouts! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet is repelled. The faun shoots a sling bullet. You block the sling bullet. You roll towards the faun! You enter the shallow water. The merfolk hits you with a +0 trident. The faun unwields a +0 sling. The faun wields a +0 spear. The faun hits you but does no damage. You took 6 damage! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the faun. The faun is lightly wounded. The faun is knocked back by the mystic blast. The faun violently stops moving! The faun is moderately wounded. The mystic blast hits the faun! The faun is moderately wounded. The faun is knocked back by the mystic blast. The mystic blast hits the water elemental! The water elemental is moderately damaged. The water elemental is knocked back by the mystic blast. The mystic blast hits the merfolk! The merfolk is moderately wounded. The merfolk is knocked back by the mystic blast. The mystic blast hits the faun! The faun is moderately wounded. The faun is knocked back by the mystic blast. The faun violently stops moving! The faun is heavily wounded. You recovered 2 HP! You consumed 4 MP. You roll towards the water elemental! You hit the water elemental. The water elemental is moderately damaged. The water elemental barely misses you. You block the faun's attack. The faun gestures at you while chanting. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1340-g7f9cb3418f 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [hyj562] Species: Armataur Job: Conjurer HP: 136/136; mods: 0/0 MP: 28/30; mod: 0 Stats: 13 30 15 Position: (12, 23), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 17 | 10 | 3845 | 545/713 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 17 | 12 | 2510 | 102/446 Dodging | X | 0 | 0 | 1 | 151 | 67/168 Stealth | X | 0 | 0 | 2 | 127 | 21/106 Shields | X | 1 | 17 | 12 | 3815 | 410/631 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 17 | 10 | 4340 | 416/848 Conjurations | X | 1 | 16 | 11 | 4255 | 242/803 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 5 | 750 | 0/300 Forgecraft | X | 0 | 0 | 3 | 424 | 0/283 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 1 | 16 | 11 | 4744 | 731/803 Alchemy | X | 0 | 0 | 4 | 594 | 0/297 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #169: 15 Attributes: #12: 3259 #13: 2718 #23: 20546 #24: 533310186 #49: 3060 #73: 248215 Mutations: deformed body: 1 (innate) tough skin: 3 (innate) armoured tail: 2 (innate) rollpage: 2 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #18: +5 ring mail of Fedhas's Displeasure {Regen+ Int+4} eq slot #2, inv slot #7: +2 tower shield of protection eq slot #5, inv slot #3: +2 pair of gloves eq slot #7, inv slot #11: +2 barding eq slot #9, inv slot #6: ring of protection from fire eq slot #8, inv slot #1: scarf of repulsion eq slot #1, inv slot #15: +9 staff of Olgreb {rPois∞} eq slot #4, inv slot #5: +0 hat "Sefelogg" {rPois rCorr Dex+3} eq slot #9, inv slot #0: ring "Daacous" {Wiz Dex+3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..≈~ ≈≈≈~~~~~~~~≈≈≈≈≈≈≈~..≈≈. ≈≈≈~~~~~~~~~~~~≈≈≈~..≈≈≈ ≈≈~~.......~~~≈≈≈≈~..≈≈~ ≈≈≈~c.......~~≈≈≈~...... ≈≈≈≈~~......~.~≈P~...... ~~~≈~≈≈≈~....~~..P...... ~~~~≈≈≈≈~~...........†.. ~..~≈≈E@~≈m~.......~~... ~~..c≈.c≈≈≈~........~~~~ ≈≈~~≈c≈≈≈≈≈≈............ ≈~~≈≈~~≈≈≈≈....P......+# ≈~~≈≈~~≈≈≈....PP..P##.P. ~~~~≈≈≈≈≈....)P~PP##..P. ~~...~~~......PP~P#.P.P. ≈~.............~~ #....P #..... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< serial_glass_tile: dngn_transparent_wall ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>