Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11234557093894078214, deterministic pregen: 1 Version history: Game started: 0.34-a0-1340-g7f9cb3418f 0.34-a0-1349-g34678775c8 Command line: /usr/games/crawl-git-34678775c8 -name hyj562 -rc /dgldir/rcfiles/crawl-git/hyj562.rc -macro /dgldir/rcfiles/crawl-git/hyj562.macro -morgue /dgldir/morgue/hyj562/ -webtiles-socket /crawl-master/webserver/sockets/hyj562:2025-11-25.13:29:56.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 19 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x57100d5bf9de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x57100d5cdbba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x57100d5bfeba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x72b636248330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x57100d576f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x57100d570bc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x57100d579630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x57100d57a228]: bolt::fire() /usr/games/crawl-git-34678775c8(_Z16handle_mon_spellP7monster+0xd7d) [0x57100d982acd]: handle_mon_spell(monster*) /usr/games/crawl-git-34678775c8(+0x86381d) [0x57100d94081d]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x57100d946c93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x57100d949cf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x57100dd6e3c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93caf) [0x57100dd70caf]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x57100dd71665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x57100d4f3c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x72b63622d1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x72b63622d28b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x57100d4f4735]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000072b6363137a7 in __GI___wait4 (pid=2197898, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000072b6363137a7 in __GI___wait4 (pid=2197898, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000057100d5c008c in call_gdb (file=0x72b6364074e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2184271\000\000\000\000\000" #2 0x000057100d5cdbd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764077522 dir = "/dgldir/morgue/hyj562/" name = "/dgldir/morgue/hyj562/crash-hyj562-20251125-133202.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x72b6364074e0 <_IO_2_1_stderr_> #3 0x000057100d5bfeba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffe1c5191c0, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x000057100d570bc1 in bolt::affect_cell (this=this@entry=0x7ffe1c5191c0) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 1 Level id: Shoals:1 Level build method = [depth 1], level layout type = shoals, absdepth0 = 15 Level vaults: layout_shoals uniq_mlioglotl Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (38, 34): feature (stone_stairs_up_i) Marker #1, type 9 at (47, 16): Terrain change marker (33->7, 19) Marker #2, type 9 at (48, 16): Terrain change marker (33->9, 67) Marker #3, type 9 at (51, 19): Terrain change marker (33->7, 18) Marker #4, type 9 at (56, 25): Terrain change marker (33->5, 10) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The mystic blast hits the vault guard!! The vault guard is moderately wounded. The vault guard is knocked back by the mystic blast. The vault guard slams into the crystal wall. The mystic blast hits the cyan ugly thing! The cyan ugly thing is almost dead. The cyan ugly thing completely misses you. You recovered 2 HP! You consumed 4 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ironbound thunderhulk! The ironbound thunderhulk is lightly wounded. The ironbound thunderhulk is knocked back by the mystic blast. The ironbound thunderhulk slams into the crystal wall. The ironbound thunderhulk is moderately wounded. The mystic blast hits the cyclops! The cyclops is severely wounded. The mystic blast hits the cyan ugly thing! You kill the cyan ugly thing! Vehumet accepts your kill. You feel your power returning. The cyclops throws a large rock. The large rock completely misses you. You recovered 1 HP! You consumed 2 MP. You roll towards the cyclops! Found a potion of curing. You block the vault guard's attack. You recovered 3 HP! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vault guard! The vault guard is lightly wounded. The vault guard is knocked back by the mystic blast. The vault guard slams into the crystal wall. The vault guard is lightly wounded. The mystic blast hits the vault guard! The vault guard is heavily wounded. The vault guard is knocked back by the mystic blast. The vault guard slams into the crystal wall! The vault guard is heavily wounded. The mystic blast hits the ironbound thunderhulk. The ironbound thunderhulk is moderately wounded. The ironbound thunderhulk is knocked back by the mystic blast. The ironbound thunderhulk slams into the crystal wall! The ironbound thunderhulk is moderately wounded. The mystic blast hits the cyclops! You kill the cyclops! Vehumet accepts your kill. You feel your power returning. The vault guard barely misses you. Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! You recovered 2 HP! You consumed 1 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vault guard. The vault guard is moderately wounded. The vault guard is knocked back by the mystic blast. The vault guard slams into the crystal wall. The mystic blast hits the vault guard! The vault guard is severely wounded. The vault guard is knocked back by the mystic blast. The vault guard slams into the crystal wall. The vault guard is severely wounded. You recovered 3 HP! You consumed 3 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vault guard! The vault guard is severely wounded. The vault guard is knocked back by the mystic blast. The vault guard slams into the crystal wall. The mystic blast hits the vault guard! The vault guard is moderately wounded. The vault guard is knocked back by the mystic blast. The vault guard slams into the crystal wall! The vault guard is heavily wounded. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you!!! You took 39 damage! You consumed 3 MP. Found a gate to the Vaults. You block the vault guard's attack. The vault guard hits you but does no damage. Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! You recovered 3 HP! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vault guard! The vault guard is heavily wounded. The vault guard is knocked back by the mystic blast. The vault guard slams into the crystal wall. The vault guard is severely wounded. The mystic blast hits the vault guard! The vault guard is almost dead. The vault guard is knocked back by the mystic blast. The vault guard slams into the crystal wall. The vault guard is almost dead. You recovered 2 HP! You consumed 4 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vault guard! The vault guard is severely wounded. The vault guard is knocked back by the mystic blast. The vault guard slams into the crystal wall. The vault guard is almost dead. The mystic blast hits the vault guard! You kill the vault guard! Vehumet accepts your kill. You block the vault guard's attack. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you!!! * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 11! You have reached level 16! You feel clever. You took 48 damage! You consumed 3 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vault guard! The vault guard is almost dead. The vault guard is knocked back by the mystic blast. The vault guard slams into the crystal wall. The vault guard is almost dead. You recovered 2 HP! You consumed 4 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You recovered 2 HP! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vault guard! You kill the vault guard! Vehumet accepts your kill. You recovered 1 HP! You consumed 4 MP. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning is repelled. You recovered 1 HP! There is an open gate here. You recovered 2 HP! You recovered 1 MP! You recovered 1 HP! You close the gate. You recovered 1 HP! You recovered 1 HP! You recovered 2 HP! You recovered 1 HP! You recovered 1 MP! You recovered 1 HP! You recovered 1 HP! You recovered 1 HP! You recovered 2 HP! You recovered 1 HP! You recovered 1 MP! You recovered 1 HP! You recovered 3 HP! An ironbound thunderhulk is nearby! You recovered 2 HP! You recovered 1 MP! You recovered 1 HP! Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! You recovered 1 HP! You recovered 2 HP! You recovered 2 HP! You recovered 1 MP! You recovered 3 HP! You recovered 1 HP! You recovered 1 MP! You recovered 2 HP! You recovered 3 HP! An ironbound thunderhulk is nearby! You recovered 2 HP! You recovered 1 MP! You recovered 1 HP! You recovered 2 HP! You recovered 1 HP! You recovered 1 MP! You roll towards the ironbound thunderhulk! You recovered 2 HP! You roll towards the ironbound thunderhulk! You recovered 4 HP! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ironbound thunderhulk!! The ironbound thunderhulk is moderately wounded. The ironbound thunderhulk is knocked back by the mystic blast. You recovered 4 HP! You consumed 2 MP. You roll towards the ironbound thunderhulk! The ironbound thunderhulk hits you with a +0 dire flail. You recovered 3 HP! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animal skin (moderately wounded, 81% to hit) The iron shot hits the ironbound thunderhulk!!! The ironbound thunderhulk is severely wounded. The ironbound thunderhulk hits you with a +0 dire flail! You took 4 damage! You consumed 4 MP. Casting: Bombard (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animal skin (severely wounded, 81% to hit) The iron shot hits the ironbound thunderhulk!!! You kill the ironbound thunderhulk! Vehumet accepts your kill. You recovered 5 HP! You consumed 4 MP. HP restored. There is an open gate here. You see here a +1 cloak. You recovered 45 HP! You recovered 28 MP! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 great sword; a +0 chain mail g - 10 scrolls of fog (gained 1) c - 8 potions of curing (gained 1) Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . As you read the scroll of identify, it crumbles to dust. c -> V - 2 scrolls of vulnerability Okay, then. Casting: Bombard (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Casting: Bombard (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Saving game... please wait. Welcome back, hyj562 the Armataur Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Done exploring. You can't go up here! Okay, then. Autopickup disabled for rings of willpower. You drop a ring of willpower. Okay, then. Okay, then. What level of the Shoals? (default 1, ? - help) You see here 3 large rocks. There is an open gate here. You see here an ugly thing skeleton. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a +2 mace of protection; an orc skeleton There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Shoals here. You climb downwards. Welcome to the Shoals! This branch is noisy: sounds don't travel as far here. This branch contains the barnacled rune of Zot. Found a ring mail and a glowing demon blade. Found a stone staircase leading down. There is a staircase back to the Lair here. You see here a +2 demon blade of electrocution. Welcome back, hyj562 the Armataur Conjurer. Vehumet says: Let it end in hellfire! Welcome back, hyj562 the Armataur Conjurer. Vehumet says: Let it end in hellfire! Welcome back, hyj562 the Armataur Conjurer. Vehumet says: Let it end in hellfire! Welcome back, hyj562 the Armataur Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. A manticore comes into view. Found a rapier. You roll towards the manticore! A dream sheep and a water elemental come into view. The dream sheep bleats! The manticore flicks its tail. You block the volley of spikes. The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. You roll towards the manticore! You enter the shallow water. A cyclops comes into view. Found a ring of flight. The cyclops shouts! You hear a bleat! The cyclops throws a large rock. The large rock hits you!! The manticore flicks its tail. The volley of spikes skewers you!! Barbed spikes become lodged in your body. The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. You took 43 damage! Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the manticore!! The manticore is moderately wounded. The manticore is knocked back by the mystic blast. The mystic blast hits the water elemental but does no damage. You hear a bleat! You block the water elemental's attack. A dream sheep comes into view. x2 You recovered 4 HP! You consumed 3 MP. Okay, then. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water elemental! The water elemental is moderately damaged. The water elemental is knocked back by the mystic blast. You recovered 4 HP! You consumed 2 MP. You roll towards the manticore! A manticore comes into view. The barbed spikes dig painfully into your body as you move. The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. The manticore flicks its tail. The volley of spikes is repelled. The water elemental engulfs you. You wake up. You recovered 1 HP! You recovered 4 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the dream sheep. The dream sheep is moderately wounded. The dream sheep is knocked back by the mystic blast. The mystic blast hits the dream sheep! The dream sheep is heavily wounded. The dream sheep is knocked back by the mystic blast. The mystic blast hits the cyclops. The cyclops is lightly wounded. The cyclops is knocked back by the mystic blast. The mystic blast hits the water elemental!! The water elemental is severely damaged. The water elemental is knocked back by the mystic blast. The mystic blast hits the manticore but does no damage. The manticore is moderately wounded. The manticore bites you but does no damage. The manticore claws you but does no damage. You block the manticore's attack. The manticore flicks its tail. You block the volley of spikes. You recovered 5 HP! You consumed 2 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cyclops! The cyclops is moderately wounded. The cyclops is knocked back by the mystic blast. The cyclops collides with the dream sheep! The dream sheep is moderately wounded. The cyclops is heavily wounded. The mystic blast hits the water elemental. The water elemental is almost destroyed. The water elemental is knocked back by the mystic blast. The mystic blast hits the manticore. The manticore is heavily wounded. The manticore is knocked back by the mystic blast. You enter the shallow water. You recovered 4 HP! You consumed 2 MP. You roll towards the cyclops! A skyshark comes into view. You enter the shallow water. Found a medusa talisman. The barbed spikes dig painfully into your body as you move. The manticore flicks its tail. The volley of spikes skewers you but does no damage. The dream sheep splashes around in the water. x2 You block the dream sheep's attack. The dream sheep splashes around in the water. The manticore flicks its tail. The volley of spikes skewers you but does no damage. You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the dream sheep! You kill the dream sheep! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the manticore. The manticore is heavily wounded. The manticore is knocked back by the mystic blast. The mystic blast hits the water elemental. The water elemental is almost destroyed. The water elemental is knocked back by the mystic blast. The mystic blast hits the cyclops! The cyclops is almost dead. The cyclops is knocked back by the mystic blast. The mystic blast hits the dream sheep!! You kill the dream sheep! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the dream sheep! The dream sheep is almost dead. The dream sheep is knocked back by the mystic blast. The dream sheep slams into the rock wall! You kill the dream sheep! Vehumet accepts your kill. You feel your power returning. The manticore flicks its tail. The volley of spikes skewers you. More barbed spikes become lodged in your body. You recovered 1 HP! You recovered 2 MP! You roll towards the cyclops! The barbed spikes dig painfully into your body as you move. The manticore flicks its tail. You block the volley of spikes. The cyclops hits you. You took 4 damage! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant. The plant begins to die. The plant is lightly damaged. The mystic blast hits the skyshark!! The skyshark is moderately wounded. The skyshark is knocked back by the mystic blast. The mystic blast hits the cyclops! You kill the cyclops! Vehumet accepts your kill. You hear a splash. You recovered 5 HP! You consumed 1 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Space twists in upon itself. You are magically locked in place. You recovered 5 HP! You consumed 2 MP. You hit the skyshark but do no damage. The skyshark is moderately wounded. You are no longer firmly anchored in space. You are able to move again. The manticore flicks its tail. The volley of spikes is repelled. The volley of spikes skewers the skyshark. You block the skyshark's attack. The skyshark barely misses you. The skyshark tail-slaps you. The manticore flicks its tail. The volley of spikes skewers you but does no damage. You block the water elemental's attack. The skyshark barely misses you. You block the skyshark's attack. x2 You recovered 7 HP! You recovered 3 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the skyshark! The skyshark is heavily wounded. The skyshark is knocked back by the mystic blast. The mystic blast hits the water elemental! You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the manticore! The manticore is severely wounded. The manticore is knocked back by the mystic blast. A nearby plant withers and dies. The manticore flicks its tail. The volley of spikes skewers you but does no damage. You recovered 5 HP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skyshark!! The skyshark is severely wounded. The skyshark is knocked back by the mystic blast. The mystic blast hits the manticore! The manticore is severely wounded. The manticore is knocked back by the mystic blast. The manticore flicks its tail. The volley of spikes skewers you! More barbed spikes become lodged in your body. The manticore flicks its tail. The volley of spikes skewers you but does no damage. You took 12 damage! You consumed 2 MP. You roll towards the skyshark! You hit the skyshark. The skyshark is almost dead. The barbed spikes dig painfully into your body as you move. The manticore flicks its tail. The volley of spikes skewers you. More barbed spikes become lodged in your body. You block the skyshark's attack. x3 The manticore flicks its tail. You block the volley of spikes. You recovered 1 HP! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! The manticore is moderately wounded. The manticore is knocked back by the mystic blast. The mystic blast hits the skyshark but does no damage. The skyshark is almost dead. You block the skyshark's attack. x2 The skyshark tail-slaps you but does no damage. The manticore flicks its tail. The volley of spikes is repelled. The volley of spikes skewers the skyshark! The skyshark dies! You recovered 6 HP! You consumed 1 MP. You roll towards the manticore! The barbed spikes dig painfully into your body as you move. The manticore flicks its tail. The volley of spikes skewers you! More barbed spikes become lodged in your body. The manticore flicks its tail. The volley of spikes skewers you but does no damage. You took 14 damage! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! You kill the manticore! Vehumet accepts your kill. You feel your power returning. You recovered 6 HP! The barbed spikes dig painfully into your body as you move. The manticore flicks its tail. The volley of spikes skewers you! More barbed spikes become lodged in your body. You took 15 damage! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! The manticore is heavily wounded. The manticore is knocked back by the mystic blast. The manticore slams into the rock wall! The manticore is severely wounded. You recovered 6 HP! You consumed 2 MP. You enter the shallow water. The barbed spikes dig painfully into your body as you move. The manticore bites you but does no damage. You block the manticore's attack. x2 You took 2 damage! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! You kill the manticore! Vehumet accepts your kill. You feel your power returning. You recovered 5 HP! The barbed spikes dig painfully into your body as you move. The barbed spikes dig painfully into your body as you move. You took 3 damage! The barbed spikes dig painfully into your body as you move. Your magical contamination has completely faded away. You took 1 damage! You start resting. A manticore comes into view. You recovered 9 HP! Found 26 gold pieces. The barbed spikes dig painfully into your body as you move. You took 1 damage! A manticore is nearby! The barbed spikes dig painfully into your body as you move. You took 1 damage! You roll towards the manticore! The barbed spikes dig painfully into your body as you move. The manticore flicks its tail. The volley of spikes is repelled. You recovered 3 HP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! The manticore is lightly wounded. The manticore is knocked back by the mystic blast. The manticore flicks its tail. The volley of spikes is repelled. You recovered 6 HP! You consumed 2 MP. You roll towards the manticore! You enter the shallow water. The barbed spikes dig painfully into your body as you move. You took 3 damage! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore. The manticore is moderately wounded. The manticore is knocked back by the mystic blast. You recovered 6 HP! You consumed 2 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (moderately wounded, 84% to hit) The iron shot hits the manticore!! The manticore is severely wounded. The blast sends you backwards. You enter the shallow water. You recovered 6 HP! You consumed 3 MP. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (severely wounded, 84% to hit) The iron shot hits the manticore!! You kill the manticore! Vehumet accepts your kill. You feel your power returning. You recovered 4 HP! You consumed 2 MP. You carefully extract the barbed spikes from your body. Magic restored. You now have 458 gold pieces (gained 26). A water nymph comes into view. You recovered 7 MP! A water nymph is nearby! A merfolk comes into view. It is wielding a +0 trident. The water nymph shouts! The water nymph flows with the water. You roll towards the water nymph! You enter the shallow water. You barely miss the water nymph. Your tail-slap misses the water nymph. The water nymph points at you and mumbles some strange words. The water swirls and strikes you!! The water nymph touches you. The water nymph drowns you! You took 32 damage! Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water nymph! The water nymph is moderately wounded. The water nymph is knocked back by the mystic blast. You recovered 2 HP! You consumed 4 MP. You recovered 2 HP! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk. The merfolk is lightly wounded. The merfolk is knocked back by the mystic blast. The mystic blast hits the water nymph! The water nymph is severely wounded. The water nymph is knocked back by the mystic blast. You hear an angry hiss. You recovered 2 HP! You consumed 4 MP. Why would you want to do that? Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water nymph! You kill the water nymph! Vehumet accepts your kill. You recovered 1 HP! You consumed 3 MP. You roll towards the merfolk! A sea snake comes into view. You block the merfolk's attack. You recovered 4 HP! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk. The merfolk is lightly wounded. The merfolk is knocked back by the mystic blast. The merfolk slams into the rock wall. You recovered 3 HP! You consumed 3 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is moderately wounded. The merfolk is knocked back by the mystic blast. The merfolk slams into the rock wall. The merfolk is moderately wounded. The mystic blast hits the sea snake! The sea snake is moderately wounded. You block the sea snake's attack. You recovered 3 HP! You consumed 2 MP. You roll towards the merfolk! You block the merfolk's attack. You block the sea snake's attack. You recovered 4 HP! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sea snake! The sea snake is heavily wounded. The sea snake is knocked back by the mystic blast. The mystic blast hits the merfolk! The merfolk is severely wounded. The merfolk is knocked back by the mystic blast. The merfolk slams into the rock wall. The merfolk is severely wounded. You recovered 5 HP! You consumed 3 MP. You roll towards the sea snake! You enter the shallow water. The merfolk attacks as it pursues you! You block the merfolk's attack. The sea snake bites you but does no damage. You recovered 6 HP! You recovered 3 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk. The merfolk is almost dead. The merfolk is knocked back by the mystic blast. The merfolk slams into the rock wall. The merfolk is almost dead. The mystic blast hits the sea snake!! The sea snake is severely wounded. The sea snake is knocked back by the mystic blast. You block the sea snake's attack. You consumed 2 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk. The merfolk is almost dead. The merfolk is knocked back by the mystic blast. The merfolk slams into the rock wall. You kill the merfolk! Vehumet accepts your kill. The mystic blast hits the sea snake. The sea snake is severely wounded. The sea snake is knocked back by the mystic blast. You consumed 1 MP. You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The iron shot hits the sea snake!! You kill the sea snake! Vehumet accepts your kill. You feel your power returning. You hear a splash. You consumed 3 MP. Found a falchion. You recovered 16 MP! Found a pair of runed boots. You see here a +0 pair of boots of stealth. You see here a +0 falchion. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (67% to hit) The iron shot hits the merfolk siren!!! The merfolk siren is almost dead. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You consumed 6 MP. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (almost dead, mesmerising, 67% to hit) The iron shot hits the merfolk siren!! You are no longer mesmerised. You kill the merfolk siren! Vehumet accepts your kill. You consumed 6 MP. You enter the shallow water. You recovered 12 MP! A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! The merfolk siren chants a haunting song. You resist with almost no effort. The merfolk siren chants a haunting song. You resist with almost no effort. You enter the shallow water. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You roll towards the merfolk siren! You enter the shallow water. You block the merfolk siren's attack. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren is knocked back by the mystic blast. You consumed 4 MP. You roll towards the merfolk siren! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk siren! The merfolk siren is almost dead. The merfolk siren is knocked back by the mystic blast. You consumed 2 MP. You roll towards the merfolk siren! You block the merfolk siren's attack. You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk siren! You are no longer mesmerised. You kill the merfolk siren! Vehumet accepts your kill. You feel your power returning. You hear an angry hiss. You recovered 2 MP! Mlioglotl, the Unformed Horror comes into view. Found 22 gold pieces. Mlioglotl shouts! Mlioglotl churns violently! Mlioglotl corrupts the dungeon around him! Mlioglotl moves out of view. The magic dart hits the merfolk siren but does no damage. The merfolk siren chants a haunting song. You are unaffected. A snapping turtle comes into view. Mlioglotl churns violently! Mlioglotl seems to grow stronger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Mlioglotl churns violently! Mlioglotl corrupts the dungeon around him! A faun comes into view. It is wielding a +0 spear and carrying a +0 sling. The faun shouts! You hear a shout! You see here a +0 trident. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 trident (67% to hit) The iron shot misses the merfolk siren. The blast sends you backwards. You enter the shallow water. You consumed 4 MP. You recovered 1 MP! You recovered 2 MP! You recovered 1 MP! You roll towards the snapping turtle! Mlioglotl churns violently! Mlioglotl corrupts the dungeon around him! You block the snapping turtle's attack. The brown very ugly thing gurgles horribly! Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Mlioglotl. Mlioglotl is lightly wounded. The mystic blast hits the rakshasa!! The rakshasa is moderately wounded. The rakshasa is knocked back by the mystic blast. The rakshasa slams into the rock wall. The rakshasa is heavily wounded. The mystic blast hits the snapping turtle but does no damage. You hear a shout! The rakshasa hits you with a +0 long sword! You block the snapping turtle's attack. You took 14 damage! You consumed 2 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the brown very ugly thing!! The brown very ugly thing is moderately wounded. The brown very ugly thing is knocked back by the mystic blast. The mystic blast hits the faun! The faun is lightly wounded. The faun is knocked back by the mystic blast. The faun collides with the merfolk siren! The merfolk siren is lightly wounded. The faun is moderately wounded. The mystic blast hits Mlioglotl. Mlioglotl is lightly wounded. The mystic blast hits the rakshasa! The rakshasa is heavily wounded. The rakshasa is knocked back by the mystic blast. The rakshasa slams into the rock wall! The rakshasa is severely wounded. The mystic blast hits the snapping turtle but does no damage. The injured rakshasa weaves a defensive illusion! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You recovered 5 HP! You consumed 2 MP. You block the snapping turtle's attack. Mlioglotl hits you!! You block Mlioglotl's attack. You took 16 damage! You recovered 2 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the rakshasa! The rakshasa is almost dead. The rakshasa is knocked back by the mystic blast. The mystic blast hits the merfolk siren!! The merfolk siren is heavily wounded. The merfolk siren is knocked back by the mystic blast. The mystic blast hits the faun!! The faun is severely wounded. The faun is knocked back by the mystic blast. The mystic blast hits the rakshasa! You kill the rakshasa! The rakshasa shimmers and vanishes! The mystic blast hits the snapping turtle! The snapping turtle is lightly wounded. The snapping turtle is knocked back by the mystic blast. The mystic blast hits Mlioglotl! Mlioglotl is lightly wounded. Mlioglotl is knocked back by the mystic blast. The mystic blast hits the rakshasa! You kill the rakshasa! The rakshasa shimmers and vanishes! Mlioglotl churns violently! Mlioglotl radiates an aura of fear! You are terrified of Mlioglotl! You recovered 5 HP! You consumed 2 MP. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Mlioglotl (lightly wounded, strong, inspiring fear, 91% to hit) The iron shot hits Mlioglotl!!! Mlioglotl is heavily wounded. The blast sends you backwards. The faun casts a spell at you. You resist with some effort. Mlioglotl churns violently! Mlioglotl corrupts the dungeon around him! You recovered 4 HP! You consumed 5 MP. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a small abomination (summoned, wandering, strong, hasn't noticed you, 77% to hit) Okay, then. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the brown very ugly thing! The brown very ugly thing is moderately wounded. The brown very ugly thing is knocked back by the mystic blast. The brown very ugly thing collides with the faun! The faun is almost dead. The brown very ugly thing is heavily wounded. The mystic blast hits the small abomination! The small abomination is severely damaged. The small abomination is knocked back by the mystic blast. The small abomination collides with Mlioglotl. Mlioglotl is heavily wounded. You destroy the small abomination! The small abomination disappears in a puff of smoke! The rust devil screeches! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet is repelled. The rakshasa blinks! You recovered 3 HP! You consumed 2 MP. You are no longer mesmerised. You recovered 4 HP! You recovered 1 MP! You enter the shallow water. You are no longer terrified. You recovered 4 HP! You recovered 2 MP! Mlioglotl churns violently! Mlioglotl corrupts the dungeon around him! The laughing skull gives a hideous shriek! The purple draconian shifter roars! You recovered 3 HP! You recovered 1 MP! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Mlioglotl (heavily wounded, strong, 91% to hit) The iron shot hits Mlioglotl!! Mlioglotl is severely wounded. The blast sends you backwards. You hear a shout! The large abomination disappears in a puff of smoke! Mlioglotl churns violently! Mlioglotl corrupts the dungeon around him! The laughing skull headbutts you. A merfolk avatar comes into view. You block the purple draconian shifter's attack. The dread lich shouts! You consumed 5 MP. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dread lich (summoned, 74% to hit) Okay, then. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You block the laughing skull's attack. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! The rakshasa weaves an illusion. The purple draconian shifter breathes dispelling energy at you. The bolt of dispelling energy hits you! Your magical effects are unravelling. The dread lich casts a spell. The dread lich flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The laughing skull headbutts you but does no damage. You took 5 damage! You recovered 2 MP! Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You break out of your daze. The merfolk siren chants a haunting song. You are unaffected. You block the laughing skull's attack. The rakshasa blinks! You block the purple draconian shifter's attack. You begin to meditate on the wall. You continue meditating on the rock. The wraith disappears in a puff of smoke! The laughing skull lets out a vicious peal of laughter. The bolt of negative energy is repelled. The merfolk siren chants a haunting song. You are unaffected. The merfolk avatar chants a haunting song. You are unaffected. The laughing skull gibbers with scorn. The bolt of negative energy is repelled. You block the purple draconian shifter's attack. You continue meditating on the rock. HP restored. The faun shouts! Mlioglotl churns violently! Mlioglotl radiates an aura of fear! You are terrified of Mlioglotl! You block the laughing skull's attack. You hear some strange, mumbled words. The merfolk siren chants a haunting song. You resist with almost no effort. The purple draconian shifter casts a spell at you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1340-g7f9cb3418f 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [hyj562] Species: Armataur Job: Conjurer HP: 135/135; mods: 0/0 MP: 20/30; mod: 0 Stats: 13 30 15 Position: (45, 23), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Delayed (1): type: passwall duration: 2 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 17 | 10 | 3691 | 391/713 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 17 | 11 | 2359 | 353/402 Dodging | X | 0 | 0 | 1 | 151 | 67/168 Stealth | X | 0 | 0 | 2 | 127 | 21/106 Shields | X | 1 | 17 | 12 | 3673 | 268/631 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 17 | 10 | 4194 | 270/848 Conjurations | X | 1 | 16 | 11 | 4112 | 99/803 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 5 | 750 | 0/300 Forgecraft | X | 0 | 0 | 3 | 424 | 0/283 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 1 | 16 | 11 | 4590 | 577/803 Alchemy | X | 0 | 0 | 4 | 594 | 0/297 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #63: 240 #169: 10 Attributes: #12: 3176 #13: 2718 #23: 24163 #24: -959154127 #49: 3004 #73: 240808 Mutations: deformed body: 1 (innate) tough skin: 3 (innate) armoured tail: 2 (innate) rollpage: 2 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #18: +5 ring mail of Fedhas's Displeasure {Regen+ Int+4} eq slot #2, inv slot #7: +2 tower shield of protection eq slot #5, inv slot #3: +2 pair of gloves eq slot #7, inv slot #11: +2 barding eq slot #9, inv slot #6: ring of protection from fire eq slot #8, inv slot #1: scarf of repulsion eq slot #1, inv slot #15: +9 staff of Olgreb {rPois∞} eq slot #4, inv slot #5: +0 hat "Sefelogg" {rPois rCorr Dex+3} eq slot #9, inv slot #0: ring "Daacous" {Wiz Dex+3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.~..)..cu~.....~~~~~~~ ~~###....##...4R......~~~~~ ~~.§......##Xt#.##.....~~~~ ~mzc....w§.#.........##..~~ .§.......##.4mX#.~...##..~ .........###Xt...~~~~~~~.. ..#.....m.{t...~~~~~~~~.. #....z..u~~w.~~~~~~~~~~ ~~. #....q@.~~Z~~..~~~~~~~~ ~... #####..##.~~~~~~...~~~...~ ~...###......##.~~~~~..=....~~~~ ~~~~~.......##.~~~~~~...~..~~~~≈ ≈≈≈≈~.......##.~~~~~~~.....~~~~~ ≈≈≈~......###..~~~..~..##..~~~~~ ≈≈≈~~~~~.## ##.~~~.)..÷.#..~~~~~ ≈≈≈≈≈≈~.######..~~~~.~~.~..~..~~ ≈≈~≈≈≈~..)......~~†............. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< serial_glass_tile: dngn_transparent_wall ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>