hydragon Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 leather armour (4, 14, D:1) a +0 club a goblin skeleton (5, 12, D:1) 5 stones (11, 27, D:1) a +0 whip (11, 28, D:1) a rat skeleton (13, 30, D:1) a +0 robe (17, 2, D:1) a rat corpse (skeletalised by now) (17, 9, D:1) a +0 whip (20, 31, D:1) a hobgoblin skeleton (24, -10, D:1) a +1 short sword of electrocution a kobold corpse (skeletalised by now) (25, 29, D:1) a ball python skeleton (30, 27, D:1) a +0 dagger (31, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 27, D:1) a +0 club (32, 23, D:1) a +0 club a +0 club (34, -7, D:1) a +0 whip (34, -5, D:1) a rat skeleton (40, 4, D:1) a +0 cloak (42, 38, D:1) a frilled lizard skeleton (44, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -20, D:2) a hobgoblin skeleton (5, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, -5, D:2) a +0 robe (25, -29, D:2) a +0 dagger (27, -27, D:2) a jackal corpse (skeletalised by now) (30, -30, D:2) a +0 dagger a +0 sling a +0 leather armour (32, -24, D:2) an adder skeleton (34, -9, D:2) a ball python skeleton (35, -28, D:2) a +0 short sword 7 poisoned darts a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -9, D:2) a +0 short sword 4 stones a +0 dagger a kobold skeleton (36, -10, D:2) a bat skeleton (36, -9, D:2) a rat skeleton a hobgoblin skeleton (42, -24, D:2) the +2 helmet of Pan-Flutes {Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. (43, -1, D:2) a +0 ring mail (44, 3, D:2) a +0 club (49, 2, D:2) a +3 ring mail Level 3 of the Dungeon [Shop] Somil's Antique Armour Shop a +1 pair of boots of stealth (429 gold) a +0 chain mail (117 gold) the +0 plate armour of the Toothy Chimera {Str+7} (1162 gold) Str+7: It affects your strength (+7). a +0 cloak (117 gold) a +0 helmet (117 gold) a +0 chain mail (117 gold) a +0 chain mail (117 gold) [Shop] Moulous's Weapon Emporium a +0 sling (21 gold) a +1 glaive of protection (207 gold) a +3 spear of flaming (313 gold) a +4 spear of venom (358 gold) 3 stones (4 gold) a +0 falchion (42 gold) a +0 trident (49 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1328 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. a +0 short sword (42 gold) a +0 dire flail of protection (95 gold) (0, 0, D:3) a +0 dagger (1, -1, D:3) a +0 club a kobold corpse (skeletalised by now) (1, 1, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (13, -6, D:3) a +0 short sword (14, 15, D:3) 6 stones (15, 29, D:3) a ball python corpse (17, -10, D:3) a +0 leather armour (19, -1, D:3) a ball python corpse (skeletalised by now) (22, 17, D:3) a scroll of torment (22, 29, D:3) a +0 pair of boots (28, -5, D:3) a +0 hand axe (32, 2, D:3) a +0 pair of gloves (34, -5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (38, -8, D:3) a +0 club a quokka corpse (skeletalised by now) (40, 11, D:3) a +1 pair of gloves (42, -6, D:3) a +0 chain mail (42, 0, D:3) a +2 pair of boots (47, -6, D:3) a +0 dagger