Dungeon Crawl Stone Soup version 0.35-a0-1217-ge6073d6e6b (webtiles) character file. Game seed: 4750312292146609337 886586 hyaphyap the Archmage (level 27, -14/192 HPs) Began as a Deep Elf Conjurer on Oct 3, 2026. Was the Champion of Vehumet. Killed by the air ... invoked by a titan (18 damage) ... on level 5 of the Vaults on Oct 5, 2026. The game lasted 05:46:43 (39182 turns). hyaphyap the Archmage (Deep Elf Conjurer) Turns: 39182, Time: 05:46:44 Health: -14/192 AC: 8 Str: 6 XL: 27 Magic: 73/73 EV: 25 Int: 58 God: Vehumet [******] Gold: 2541 SH: 0 Dex: 19 Spells: 8/80 levels left rFire + + + (20%) g - necromancy staff "Mufataiz" {rF+ rN+ Will- Int+4 Hexes Necro} rCold . . . (100%) u - orb of Conatus {Energy, rCorr Dex+3 Stlth+} rNeg + + + (0%) G - +2 robe "Jeivuporgh" {Rampage rF+ rN+ MP+9} rPois . (100%) X - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + (33%) l - scarf "Jaoju" {Repulsion, Fly rC- rN+ Will++} rCorr + (50%) d - -2 pair of gloves "Tusyuth" {rF+ rC+ Str+2} SInv + m - +1 pair of boots of Bursted Surprise {Bane Int+8} Will +++.. v - amulet of magic regeneration Stlth +++++++ A - ring of the Mage {Wiz Archmagi} HPRegen 0.52/turn S - ring "Xaoll" {MP+8 Int+6 Dex+3 Slay+2} MPRegen 1.26/turn %: repel missiles, rampage, wizardry (x1), archmagi, channel magic (31%) @: flying, studying 2 skills A: magic regeneration }: 3/15 runes: decaying, serpentine, slimy a: Imbue Servitor (0%), Renounce Religion (0%) You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 10 branches of the dungeon, and saw 48 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You visited the chambers of the Necropolis 1 time. You completed 1 ziggurat, and saw 27 of its levels. You also visited: Ice Cave and Desolation. You collected 7953 gold pieces. You spent 5412 gold pieces at shops. Inventory: Hand Weapons t - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (You found it on level 26 of a ziggurat) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. y - the +1 dagger "Toazomod" {pain, rC++} (You found it in an ice cave) rC++: It greatly protects you from cold. It cannot be enchanted further. Missiles k - 7 throwing nets n - 12 silver javelins (quivered) p - 16 curare-tipped darts x - 31 boomerangs Armour d - the -2 pair of gloves "Tusyuth" (worn) {rF+ rC+ Str+2} (You found it in the Necropolis) rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. e - a +2 tower shield of corrosion resistance h - the +1 cloak "Dyithrag" {+Blink rF+ Will++} (You bought it in a shop on level 3 of the Depths) +Blink: It lets you blink. rF+: It protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. l - the scarf "Jaoju" (worn) {Repulsion, Fly rC- rN+ Will++} (You acquired it on level 4 of the Lair of Beasts) Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. m - the +1 pair of boots of Bursted Surprise (worn) {Bane Int+8} (You acquired it on level 4 of the Lair of Beasts) Bane: It inflicts you with a random bane when you equip it. Int+8: It affects your intelligence (+8). It cannot be enchanted further. o - a +0 troll leather armour u - the orb of Conatus (worn) {Energy, rCorr Dex+3 Stlth+} (You took it off a vampire mage on level 2 of the Depths) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. z - the +4 skin of Zhor {*Englaciate rC+++ SInv} (You found it on level 27 of a ziggurat) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. G - the +2 robe "Jeivuporgh" (worn) {Rampage rF+ rN+ MP+9} (You took it off a deep elf death mage on level 3 of the Elven Halls) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. I - the orb of the Arcane {Energy, Int+2} (You took it off Frederick on level 2 of the Vaults) Int+2: It affects your intelligence (+2). N - a scarf of harm V - the crystal ball of Wucad Mu {Energy, Mindtap} (You found it on level 14 of a ziggurat) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. X - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You found it on level 20 of a ziggurat) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. Magical Staves g - the necromancy staff "Mufataiz" (weapon) {rF+ rN+ Will- Int+4 Hexes Necro} (You found it on level 17 of a ziggurat) [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. j - the air staff "Demonslayer" {rElec Dex+2 SInv Air} (You found it on level 10 of the Dungeon) [staff of air] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Air: It increases the power of your Air spells. Jewellery v - an amulet of magic regeneration (worn) w - the ring of the Komodo Dragon {rF+ Dex+10} (You acquired it on level 7 of the Dungeon) [ring of dexterity] rF+: It protects you from fire. Dex+10: It affects your dexterity (+10). A - the ring of the Mage (worn) {Wiz Archmagi} (You found it on level 1 of a ziggurat) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. C - the amulet "Cuyllan" {Chemistry rPois rN+ Int-3 Dex+3 Stlth+} (You found it on level 26 of a ziggurat) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rPois: It protects you from poison. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. K - the ring of Zin's Righteous Fury {rF- Will+++ EV+5 SInv Stlth-} (You found it on level 7 of a ziggurat) [ring of evasion] rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. M - the amulet of Esoidosk {Dissipate +Inv} (You found it on level 26 of a ziggurat) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Inv: It lets you turn invisible. O - the ring "Muntamupp" {rF++ rN+ Stlth+} (You found it on level 26 of a ziggurat) [ring of protection from fire] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. R - the ring "Torolil" {Int+6 Dex+4} (You found it in the Desolation of Salt) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). S - the ring "Xaoll" (worn) {MP+8 Int+6 Dex+3 Slay+2} (You found it on level 9 of a ziggurat) [ring of intelligence] MP+8: It affects your magic capacity (+8). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). T - the amulet "Eha Luen" {Reflect rPois rC+ rN++ Str-5 SH+5} (You found it on level 25 of a ziggurat) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). SH+5: It affects your SH (+5). Z - the ring "Deshanec" {+Blink Fly Int+6 Dex+2} (You found it on level 23 of a ziggurat) [ring of intelligence] +Blink: It lets you blink. Fly: It grants you flight. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). Talismans J - a talisman of death Wands d - a wand of digging (15) e - a wand of charming (58) a - a wand of flame (107) f - a wand of mindburst (42) b - a wand of acid (23) p - a wand of polymorph (4) c - a wand of iceblast (18) Scrolls b - 2 scrolls of blinking t - 23 scrolls of teleportation N - 14 scrolls of noise V - 9 scrolls of vulnerability S - 4 scrolls of silence g - 18 scrolls of fog a - 9 scrolls of enchant armour x - 11 scrolls of amnesia W - 3 scrolls of brand weapon s - 3 scrolls of summoning I - 13 scrolls of immolation T - 6 scrolls of torment r - 19 scrolls of revelation f - 6 scrolls of fear p - 2 scrolls of poison w - 22 scrolls of enchant weapon Potions g - 5 potions of magic r - 2 potions of resistance L - 5 potions of lignification c - 14 potions of curing C - 6 potions of cancellation B - 4 potions of berserk rage h - 9 potions of haste e - 14 potions of enlightenment m - 15 potions of might b - 13 potions of brilliance M - 27 potions of mutation a - 6 potions of ambrosia A - 7 potions of attraction i - 7 potions of invisibility w - a potion of heal wounds Miscellaneous g - a +5 phial of floods k - a +3 phantom mirror h - a +2 lightning rod (4/4) i - a +5 condenser vane j - a +3 sack of spiders l - a +1 figurine of a ziggurat Skills: + Level 24.9 Fighting - Level 4.0 Armour - Level 20.0 Dodging - Level 16.0 Stealth O Level 27 Spellcasting - Level 22.0 Conjurations - Level 16.0 Hexes - Level 3.0 Translocations - Level 5.0 Forgecraft - Level 22.0 Fire Magic - Level 20.0 Ice Magic - Level 22.0 Earth Magic - Level 6.0 Alchemy - Level 15.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Spellspark Servitor Conj/Frge 75% N/A 1% 7 b - Shatter Erth 86% 3d62* 1% 9 c - Discord Hex 92% N/A 1% 8 d - Iskenderun's Mystic Conj/Tloc 100% 2d19 (+2d11% 4 e - Blink Tloc 100% N/A 1% 2 f - Ozocubu's Refrigerat Ice 84% 4d26 1% 7 g - Passage of Golubria Tloc 100% N/A 1% 4 h - Fireball Conj/Fire 86% 3d32 1% 5 i - Lehudib's Crystal Sp Conj/Erth 86% 10d19 1% 8 j - Fire Storm Conj/Fire 86% 8d22 1% 9 k - Polar Vortex Ice 84% 12d11* 1% 9 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignition Fire 86% 3d22 1% 8 Apportation Tloc 100% N/A 1% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 100% 1d10 1% 1 Ice Thorns Ice/Erth 100% 1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Slow Hex 100% N/A 1% 1 Soul Splinter Necr 100% N/A 1% 1 Construct Spike Launche Frge 100% 2d7 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Scorch Fire 100% 2d9 1% 2 Searing Ray Conj 100% 2d8 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Call Canine Familiar Summ 87% N/A 1% 3 Confusing Touch Hex 100% N/A 1% 3 Dragon Veins Fire/Ice/Erth/A100% 3d(15/15/11% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Gloom Hex/Necr 100% N/A 1% 3 Hailstorm Conj/Ice 100% 3d16 1% 3 Maxwell's Portable Pile Tloc 100% (3-9)d9 1% 3 Ozocubu's Armour Ice 100% N/A 1% 3 Sigil of Binding Hex 100% N/A 1% 3 Swiftness Air 87% N/A 1% 3 Teleport Other Tloc 100% N/A 1% 3 Airstrike Air 43% 2d(7-23) 1% 4 Anguish Hex/Necr 91% N/A 1% 4 Animate Dead Necr 100% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 100% 2d14 1% 4 Cause Fear Hex 92% N/A 1% 4 Cigotuvi's Putrefaction Necr/Air 100% N/A 1% 4 Dimensional Bullseye Hex/Tloc 81% N/A 1% 4 Dispel Undead Necr 100% 3d31 1% 4 Flame Wave Conj/Fire 100% 2d21 1% 4 Forge Blazeheart Golem Fire/Frge 100% N/A 1% 4 Forge Lightning Spire Air/Frge 100% 3d13 1% 4 Fulminant Prism Conj/Alch 75% 3d32 1% 4 Ignite Poison Fire/Alch 100% N/A 1% 4 Iskenderun's Battlesphe Conj/Frge 100% 2d18 1% 4 Leda's Liquefaction Alch/Erth 75% N/A 1% 4 Martyr's Knell Necr/Summ 100% N/A 1% 4 Petrify Alch/Erth 75% N/A 1% 4 Rending Blade Conj/Frge 100% 2d(14+12*)1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Alistair's Intoxication Alch 81% N/A 1% 5 Alistair's Walking Alem Alch/Frge 100% N/A 1% 5 Detonation Catalyst Fire/Alch 100% 2d5 1% 5 Freezing Cloud Conj/Ice/Air 75% 6-21 1% 5 Hoarfrost Cannonade Ice/Frge 73% 3d11/3d22 1% 5 Irradiate Conj/Alch 75% 3d36 1% 5 Lee's Rapid Deconstruct Erth 86% 3d38* 1% 5 Metabolic Englaciation Hex/Ice 95% N/A 1% 5 Nazja's Percussive Temp Frge 58% 4d13 1% 5 Silence Hex/Air 78% N/A 1% 5 Summon Mana Viper Hex/Summ 100% N/A 1% 5 Yara's Violent Unravell Hex/Alch 84% 3d31 1% 5 Bombard Conj/Erth 86% 9d14 1% 6 Conjure Ball Lightning Conj/Air 71% 3x3d26 1% 6 Forge Monarch Bomb Fire/Frge 75% 4d23 1% 6 Fortress Blast Frge 100% 6d5 1% 6 Permafrost Eruption Ice/Erth 85% 2x4d17 1% 6 Plasma Beam Fire/Air 71% 2x1d88 1% 6 Sculpt Simulacrum Ice/Alch 74% N/A 1% 6 Starburst Conj/Fire 86% 6d22 1% 6 Enfeeble Hex 92% N/A 1% 7 Hellfire Mortar Fire/Erth/Frge 79% 4d22 1% 7 Magnavolt Erth/Air 71% 4d23 1% 7 Rimeblight Ice/Necr 82% 2d13 (prim1% 7 Splinterfrost Shell Ice/Frge 73% 6d23 1% 7 Fulsome Fusillade Conj/Alch 75% (3-5)d23 1% 8 Forge Phalanx Beetle Frge 58% N/A 3% 6 Gell's Gavotte Tloc 53% 2d(35-52) 5% 6 Diamond Sawblades Frge 58% 4d10 10% 7 Death Channel Necr 54% N/A 13% 6 Summon Cactus Giant Summ 43% N/A 13% 6 Manifold Assault Tloc 53% N/A 19% 7 Malign Gateway Summ/Tloc 48% N/A 30% 7 Haunt Necr/Summ 54% N/A 45% 7 Summon Hydra Summ 43% N/A 45% 7 Maxwell's Capacitive Co Air 43% ∞ 54% 8 Disjunction Tloc 53% N/A 69% 8 Borgnjor's Revivificati Necr 54% N/A 96% 8 Infestation Necr 54% N/A 96% 8 Summon Horrible Things Summ 43% N/A 96% 8 Chain Lightning Conj/Air 71% 3d94 16% 9 Platinum Paragon Frge 58% 4d21 99% 9 Death's Door Necr 54% N/A 100% 9 Dragon's Call Summ 43% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15)* Temple (1/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:2 Snake (4/4) Lair:2 Slime (5/5) Lair:4 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) Desolation (visited) *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 ( D:4 ! D:5 ! D:9 ( Orc:2 !:!(*:* Elf:1 *: Elf:2 !: Elf:3 =:= Snake:3 * Vaults:2 (: Vaults:3 !: Depths:2 ?[: Depths:3 ::[([ Portals: Hell: Depths:1 Depths:2 Depths:4 Abyss: D:14* Pandemonium: Depths:1 Depths:2 Annotations: D:10 exclusion: staircase Lair:3 exclusion: oklob plant Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The dancing +3 trident of venom hits you!! The frost giant shoots a slug. The slug barely misses your fire vortex. The slug is repelled. You encounter a shadow dragon. The ironbound preserver is engulfed in blazing flames. The ironbound preserver gestures wildly while chanting. The ironbound preserver begins to accept its allies' injuries. You encounter a titan. A weapon leaps out from the undying armoury and lunges at you! The flashing steel hits you!!! * * * LOW HITPOINT WARNING * * * You encounter a freezing wraith. The dancing +3 trident of venom hits you!! * * * LOW HITPOINT WARNING * * * You are more poisoned. The storm dragon is engulfed in blazing flames. The storm dragon breathes lightning at you. The bolt of lightning hits your fire vortex! Your fire vortex resists. The bolt of lightning misses the dancing runed mace. The bolt of lightning misses you. You hear two shouts! You hear a shout! You feel better. You feel a little less clever now. The dancing +3 trident of venom misses you. The dancing +3 mace of protection hits you! * * * LOW HITPOINT WARNING * * * The storm dragon is engulfed in blazing flames. The frost giant casts a spell at you. The bolt of cold hits your fire vortex!!! Your fire vortex is chilled terribly! Your fire vortex is destroyed! You hear a sizzling sound! The ironbound preserver is engulfed in blazing flames. The ironbound preserver mumbles some strange words. The ironbound preserver is healed somewhat. The titan waves its arms in wide circles. The air twists around and strikes you!! You die... ∩[....#†)..#$?## .....ζℓvζζ..)#)#.. Cℓ...ζvζvℓ)..)...v .).)ℓv.ζξℓℓ..)).†) C.ℓ†.ζζζζζ)†..W.## ).....vζζζ.)...... .).v.)v(<