hyaphyap Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 1, D:1) a +0 short sword (1, 1, D:1) a ball python corpse (skeletalised by now) (2, -13, D:1) a +0 dagger (3, 4, D:1) a +0 ring mail (8, -21, D:1) a hobgoblin corpse (skeletalised by now) (11, 6, D:1) a +0 dagger 3 stones (20, 3, D:1) a +0 dagger (27, -5, D:1) a +0 hand axe (42, -8, D:1) a +0 short sword (51, 20, D:1) a +0 club Level 2 of the Dungeon (2, -16, D:2) a +0 leather armour (13, -11, D:2) a hobgoblin skeleton (14, -14, D:2) a +0 ring mail a +0 dagger an orc skeleton (14, -13, D:2) a frilled lizard skeleton (14, -12, D:2) a +0 leather armour a +0 club an orc skeleton (15, -14, D:2) a +0 club a +0 leather armour a +0 falchion an orc skeleton (15, -11, D:2) a +0 orcbow (17, -11, D:2) a +0 dagger (23, -20, D:2) 2 stones a +0 short sword (31, 10, D:2) a +0 club Level 3 of the Dungeon (3, 28, D:3) a rat corpse (skeletalised by now) (6, 9, D:3) a +0 mace (11, -7, D:3) a +0 trident (12, 26, D:3) a +0 robe (20, 17, D:3) a bat corpse (skeletalised by now) (23, -1, D:3) a frilled lizard corpse (skeletalised by now) (26, 24, D:3) a +0 chain mail (29, 22, D:3) a +0 whip (37, 9, D:3) a staff of necromancy (52, 20, D:3) a +3 scythe a +0 robe of cold resistance Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (6, -42, D:4) a +0 robe (12, -45, D:4) a +0 rapier a +0 leather armour (19, -2, D:4) a +0 club a +0 ring mail (21, -31, D:4) a +0 scale mail (25, 4, D:4) a +0 club an orc skeleton (29, -2, D:4) a +0 hand axe (29, -1, D:4) a +0 chain mail a +0 hand axe an orc skeleton (42, -36, D:4) a ball python skeleton (43, -4, D:4) a +0 dagger (44, -2, D:4) a +0 club an orc corpse (skeletalised by now) (45, -3, D:4) a staff of earth (47, -39, D:4) a +0 hand axe (51, -36, D:4) a +0 whip (51, -11, D:4) a +0 hand axe a +0 leather armour a +0 whip a +0 ring mail a +0 club a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, -9, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 flail (5, -3, D:5) a +0 club a +0 club a +0 whip a +0 leather armour (7, 12, D:5) a +0 mace (15, 0, D:5) a +0 short sword (16, 23, D:5) a +0 sling (18, 26, D:5) a +0 ring mail (22, 28, D:5) a +0 dagger a +0 leather armour a +0 club a +0 ring mail a +1 heavy mace (23, 27, D:5) a +0 whip (24, 27, D:5) a +0 club (48, 9, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 8, D:6) a +0 leather armour (0, 44, D:6) a +0 robe (10, 19, D:6) a +0 club a +0 scale mail (11, 19, D:6) a +0 dagger a +0 leather armour (11, 20, D:6) a +0 club a +0 ring mail an orb of energy a +0 war axe a +0 leather armour a +0 short sword (11, 21, D:6) a +1 flail of protection (12, 21, D:6) a +0 short sword a +0 robe a +0 short sword a +0 club (27, 46, D:6) a +0 ring mail (38, 4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 robe (1, 2, D:7) a +0 spear a +0 heavy halberd (6, -8, D:7) a +0 whip a +0 scale mail a +0 short sword a +0 hand axe a +0 leather armour (8, -8, D:7) a +0 hand axe a +0 scale mail (8, -6, D:7) a +0 club (9, 2, D:7) a +0 battleaxe a +0 robe (10, -6, D:7) a +0 hand axe a +0 scale mail (17, -24, D:7) a +0 robe a +1 trident (17, -4, D:7) a +1 mace of protection a +0 chain mail (19, -25, D:7) a +3 short sword a +0 robe a +4 spear (20, -23, D:7) a +0 animal skin (23, -31, D:7) a +0 great sword (26, -25, D:7) a +0 dagger a +0 leather armour a +0 short sword (27, -21, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Heagg's Jewellery Shoppe an amulet of regeneration (unknown) (720 gold) the ring of the Mage {Wiz Archmagi} (1224 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. the ring "Zateops" {rElec rF- Str+6 Dex+3 SInv} (1284 gold) [ring of strength] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a ring of poison resistance (unknown) (480 gold) the ring "Sydie" {rN+ Int+6 Dex+4} (1334 gold) [ring of intelligence] rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). the amulet of Midsummer {Wildshape Str+7 Int-5 Stlth+} (1056 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. an amulet of wildshape (720 gold) a ring of protection from cold (unknown) (600 gold) (0, 0, D:8) a +0 giant club a +0 giant club (6, 5, D:8) a parchment of Flame Wave (6, 34, D:8) a +0 club (7, 34, D:8) a +0 short sword an orb of glass a +0 club a +0 leather armour a +0 club a +0 whip (13, 0, D:8) a +0 flail a +0 plate armour (14, 1, D:8) a +0 leather armour (23, 23, D:8) a +0 war axe (37, -2, D:8) the +0 ring mail "Turphokaq" {rC++ rN+} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (39, -7, D:8) a +0 shortbow Level 9 of the Dungeon (6, 5, D:9) 15 gold pieces the Ecumenical Temple