hyaphyap Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, 3, D:1) a +0 leather armour (9, 9, D:1) a quokka corpse (skeletalised by now) (11, 10, D:1) a +0 leather armour (17, 3, D:1) a frilled lizard corpse (skeletalised by now) (18, 3, D:1) a hobgoblin corpse (skeletalised by now) (34, -30, D:1) a +0 mace (46, -16, D:1) a +0 hand axe (46, -14, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, 8, D:2) a hobgoblin corpse (skeletalised by now) (3, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (11, 4, D:3) an orb of guile (27, 28, D:3) a +0 ring mail (33, -5, D:3) a +0 falchion (36, -2, D:3) a scroll of enchant armour (45, 2, D:3) 10 gold pieces Level 4 of the Dungeon [Shop] Oguat Izu's Distillery a potion of attraction (30 gold) a potion of heal wounds (80 gold) a potion of mutation (80 gold) a potion of enlightenment (50 gold) a potion of brilliance (unknown) (40 gold) a potion of enlightenment (50 gold) a potion of ambrosia (80 gold) [Shop] Gozag's Platinum Reserve the +2 robe of Ciorchuwu {Int+3 Dex+4} (3260 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the +7 hand axe "Efikan" {flame, *Corrode rElec rC++ Stlth+} (6910 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. the ring of Puhaykh {rCorr Int+4 Slay+4} (5700 gold) [ring of slaying] rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Xenekhu {Fly Str+5 Int+6} (5560 gold) [ring of intelligence] Fly: It grants you flight. Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). the +5 leather armour of Theistic Finitism {Harm Dex+3 Slay-2} (3190 gold) Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the +9 short sword of Iqick {speed, rF+} (6800 gold) rF+: It protects you from fire. the +4 robe "Qoonurgh" {rN+++ MP-9 Dex+3} (3630 gold) rN+++: It renders you almost immune to negative energy. MP-9: It affects your magic capacity (-9). Dex+3: It affects your dexterity (+3). the conjuration staff "Doliemedgh" {Fly rElec Conj} (4110 gold) [staff of conjuration] Fly: It grants you flight. rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. the fortress talisman of Context {rElec} (9000 gold) [fortress talisman] rElec: It insulates you from electricity. the ring of Dibujeg {rF+ Will+ Int+3} (4390 gold) [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). the amulet "Jufruum" {rC+ Regen+} (4400 gold) [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. the +9 spear of the Summoning Augurer {distort, rN+ Stlth+} (6650 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the +2 robe of Rotini {rC+++ Str-3 Dex-4 Stlth+} (4100 gold) rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. the +2 leather armour of Incorporation {^Drain Str+6} (2600 gold) ^Drain: It drains your maximum health when unequipped. Str+6: It affects your strength (+6). the +0 ring mail of Uskayaw's Whim {Int+4} (1940 gold) Int+4: It affects your intelligence (+4). the +6 ring mail of Meme Emu {Dex+4} (4940 gold) Dex+4: It affects your dexterity (+4). the +1 pair of gloves of Duty {rElec Str-2 Int+4} (2770 gold) rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). the conjuration staff of Cocytus {Str+3 Conj Necro} (4390 gold) [staff of conjuration] Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. the amulet "Xyub" {Reflect Fly rN+ Dex-4 SH+5} (3490 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Fly: It grants you flight. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). SH+5: It affects your SH (+5). the fire staff of Jeinijed {^Drain rF+ rN+ Will+ Forge Fire} (4180 gold) [staff of fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. (6, -28, D:4) a +0 sling (6, 21, D:4) a +0 dagger (8, 15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (15, -3, D:4) a +0 robe (16, -1, D:4) an adder corpse (skeletalised by now) (28, -9, D:4) an iguana corpse (skeletalised by now) (29, 11, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (32, 4, D:4) a +0 short sword (33, -15, D:4) a +1 rapier of protection (unseen) (39, 0, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 1, D:4) a +0 war axe (41, -2, D:4) a +0 flail an orc corpse (skeletalised by now) (41, -1, D:4) a +0 short sword a +0 scale mail a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (50, -21, D:4) a +0 robe (53, -17, D:4) a +0 ring mail Level 5 of the Dungeon (4, 0, D:5) a +0 dagger a +0 robe (5, -1, D:5) a +0 club an orc corpse (skeletalised by now) (6, -1, D:5) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (9, 15, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (17, 21, D:5) a +0 scale mail (34, 7, D:5) a +0 hand axe Level 6 of the Dungeon (2, -7, D:6) a +0 scale mail Level 7 of the Dungeon (5, 5, D:7) a +0 dagger (9, 6, D:7) a +3 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +4 long sword a +0 robe (15, -30, D:7) a +0 leather armour (24, -3, D:7) a water moccasin corpse (skeletalised by now) (26, -24, D:7) a +0 club a +0 dagger a +0 robe an orc skeleton an orc skeleton (26, -22, D:7) a +0 dagger a +0 leather armour (28, -24, D:7) a +0 hand axe a +0 leather armour (34, 1, D:7) a lupine talisman (39, -15, D:7) a +0 hand axe a +0 chain mail (39, -6, D:7) a +0 whip a ring of protection from fire (39, -5, D:7) a +0 short sword (39, -4, D:7) a +0 short sword a kobold corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 robe (8, -5, D:8) a +0 scale mail a +0 whip an orc skeleton (19, -2, D:8) a +0 ring mail a howler monkey corpse (skeletalised by now) (22, -14, D:8) a +0 mace (25, -12, D:8) a +0 mace (28, 6, D:8) a bullfrog corpse (skeletalised by now) (30, -9, D:8) a +0 hand axe (33, 7, D:8) a +0 hand axe (47, 11, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, 10, D:8) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (48, 11, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (48, 12, D:8) a +0 halberd a +0 chain mail (49, 4, D:8) a +0 hand axe a +0 leather armour (49, 12, D:8) a +0 short sword (50, 4, D:8) a +0 dagger a +0 robe a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) Level 9 of the Dungeon (8, 40, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (26, 22, D:9) a +0 flail a +0 ring mail a +0 hand axe an orc skeleton (26, 23, D:9) a +0 leather armour a +0 mace (27, 18, D:9) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (27, 19, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 11, D:9) a howler monkey skeleton (42, 8, D:9) a +0 robe a +0 dagger an orc skeleton (42, 10, D:9) a +2 mace of protection (still there?) a +0 ring mail (still there?) a +0 club (still there?) a +0 whip (still there?) an orc skeleton (still there?) an orc skeleton (still there?) (42, 13, D:9) a howler monkey skeleton (43, 10, D:9) a +0 hand axe a +0 plate armour a +0 glaive Level 10 of the Dungeon (1, 1, D:10) a +0 robe a +0 giant club the ogre corpse of Erolcha (skeletalised by now) (2, 10, D:10) a +0 short sword (7, 2, D:10) a +0 sling (13, -20, D:10) a +0 falchion a +0 mace a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (17, 6, D:10) a +0 halberd a +0 orcbow a +0 chain mail (20, 23, D:10) a +0 robe a +0 dagger an orc skeleton (21, -20, D:10) a troll corpse (skeletalised by now) (21, 18, D:10) a +0 falchion an orc skeleton (24, -4, D:10) a wyvern skeleton (30, -10, D:10) a +0 leather armour (31, -8, D:10) a +0 club (49, -13, D:10) a +0 whip (49, -12, D:10) a +0 ring mail a +0 short sword an orc skeleton (49, -7, D:10) a +0 orcbow a centaur skeleton (50, -12, D:10) a +0 robe (still there?) a +1 dagger of speed (still there?) (51, 24, D:10) a ring of resist corrosion Level 11 of the Dungeon (5, -16, D:11) a +3 dagger an orc corpse (6, -15, D:11) a +0 dagger a +0 robe (6, -14, D:11) a +0 whip a +0 leather armour (14, -2, D:11) a wolf corpse (15, -2, D:11) a +0 falchion an orc corpse (16, -21, D:11) a blade talisman (16, -3, D:11) a +0 dagger a +0 robe (16, -2, D:11) a +0 war axe (17, 2, D:11) a warg corpse (24, 2, D:11) a +0 leather armour a tengu corpse (31, 2, D:11) a wolf corpse (34, 13, D:11) a +0 falchion (40, 2, D:11) a potion of heal wounds the Ecumenical Temple