hurafacha Level 1 of the Dungeon (2, -1, D:1) a +0 club (6, -6, D:1) 3 stones (13, 16, D:1) a +0 robe (14, 38, D:1) a +2 dagger of electrocution a goblin corpse (skeletalised by now) (23, -2, D:1) a +0 whip a kobold skeleton a ball python skeleton (23, 6, D:1) 3 stones (27, 16, D:1) a bat skeleton (27, 34, D:1) a quokka corpse (skeletalised by now) (30, 53, D:1) a +0 dagger (34, 45, D:1) a frilled lizard corpse (skeletalised by now) (37, 22, D:1) a +0 spear (40, 21, D:1) a ball python skeleton a hobgoblin skeleton (40, 25, D:1) a +0 mace (41, 23, D:1) a rat skeleton (42, 46, D:1) a bat corpse (43, 10, D:1) a +0 ring mail (43, 40, D:1) a rat skeleton (49, 37, D:1) a +0 club (49, 40, D:1) a bat corpse (skeletalised by now) (53, 12, D:1) a frilled lizard corpse (skeletalised by now) (55, 23, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Usaut's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of teleportation (unknown) (30 gold) a scroll of noise (unknown) (10 gold) a scroll of identify (20 gold) a scroll of teleportation (unknown) (30 gold) a scroll of enchant weapon (unknown) (75 gold) 3 scrolls of identify (60 gold) a scroll of identify (20 gold) a scroll of enchant weapon (unknown) (75 gold) (0, 0, D:2) a +0 club a gnoll corpse (12, -23, D:2) the inkwell talisman of Dusm {rN+ rCorr SInv} [inkwell talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (24, -32, D:2) a bat corpse