hurafacha Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, -1, D:1) a ball python corpse (skeletalised by now) (2, -1, D:1) a hobgoblin corpse (skeletalised by now) (2, 0, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (2, 4, D:1) a +0 whip (3, 4, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (3, 34, D:1) a hobgoblin corpse (skeletalised by now) (4, 4, D:1) a hobgoblin corpse (skeletalised by now) (15, 14, D:1) a quokka skeleton (15, 18, D:1) a +0 robe (16, 0, D:1) a +0 short sword (17, 17, D:1) a +0 dagger 4 stones (18, -4, D:1) a +0 robe (18, 28, D:1) a +0 hand axe (33, 5, D:1) a spider talisman (44, 5, D:1) a ball python corpse (skeletalised by now) (44, 44, D:1) 8 stones (46, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, 42, D:1) a +0 robe (52, 38, D:1) a bat corpse (skeletalised by now) (55, 36, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, -34, D:2) a ball python corpse (2, -35, D:2) the +0 leather armour "Qoisiot" {rC- Will- Str+7 Dex+2} rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Str+7: It affects your strength (+7). Dex+2: It affects your dexterity (+2). a hobgoblin corpse (2, 13, D:2) a +0 ring mail (3, 2, D:2) a jackal corpse (skeletalised by now) (8, 13, D:2) a hobgoblin corpse (skeletalised by now) (12, -5, D:2) a +0 leather armour (20, 22, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, 5, D:2) 3 stones (42, -11, D:2) a +0 cloak (44, -6, D:2) a bat skeleton (46, 20, D:2) a +0 mace (49, -15, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) 3 gold pieces (7, 0, D:3) the +0 robe "Icria" {*Slow rElec Str+3 SInv} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). SInv: It lets you see invisible.