hurafacha Level 1 of the Dungeon (10, 2, D:1) a +0 robe (12, 3, D:1) a +0 barding (14, 1, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (16, 24, D:1) a +0 hand axe a rat corpse (skeletalised by now) (17, 19, D:1) a +0 club (20, 34, D:1) a +0 short sword 2 stones (21, -25, D:1) a hobgoblin corpse (skeletalised by now) (22, 26, D:1) a rat corpse (skeletalised by now) (25, 15, D:1) 5 datura-tipped darts (26, -17, D:1) a +0 whip (26, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -3, D:1) a +0 whip 2 stones (27, 35, D:1) 5 stones (36, 4, D:1) a +0 club (39, 27, D:1) a +0 ring mail (40, 15, D:1) a rat corpse (skeletalised by now) (42, 16, D:1) a frilled lizard corpse (skeletalised by now) (44, 15, D:1) a frilled lizard corpse (skeletalised by now) (57, -10, D:1) a +0 robe (59, 11, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 5 stones (10, -16, D:2) a +0 dagger a goblin skeleton (15, -14, D:2) 6 stones (17, 5, D:2) a +0 sling (18, 3, D:2) a ball python skeleton (20, -11, D:2) a +0 dagger of venom a +0 robe the human skeleton of Jessica (23, 2, D:2) a jackal skeleton (24, 2, D:2) a jackal skeleton (24, 20, D:2) a bat skeleton (32, 21, D:2) a +0 ring mail (37, 10, D:2) a bat skeleton (38, -5, D:2) 4 poisoned darts (40, -27, D:2) a frilled lizard corpse (skeletalised by now) (40, 0, D:2) a quokka skeleton (40, 3, D:2) a +0 sling (44, -13, D:2) a +0 whip (46, -22, D:2) a ball python skeleton (48, 14, D:2) a +0 leather armour (51, -20, D:2) 5 poisoned darts (52, 4, D:2) 3 poisoned darts Level 3 of the Dungeon (0, 0, D:3) the quill talisman of Cadeih {rN+ Will+} [quill talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. (3, 6, D:3) a +0 robe (5, -17, D:3) a Handbook of Applied Construction (18, 9, D:3) a +0 ring mail (20, 14, D:3) 7 stones (21, -12, D:3) a +0 cloak (21, -11, D:3) a +0 hand axe (24, -11, D:3) a +0 club a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 chain mail a +0 trident an orc skeleton (25, -11, D:3) a +0 club an orc skeleton (25, -8, D:3) a +0 robe (26, -12, D:3) a +0 short sword a stone a +0 trident a +0 leather armour an orc skeleton (27, -9, D:3) a +0 dagger (28, -7, D:3) a +0 short sword (31, -19, D:3) 7 stones (31, -7, D:3) a +0 scimitar an orc skeleton (33, -15, D:3) a +0 short sword (34, -15, D:3) a +0 dagger (34, -14, D:3) a +0 club a +0 buckler (34, -7, D:3) a +0 scale mail (37, -14, D:3) an adder skeleton (37, -9, D:3) a bat skeleton (37, 1, D:3) a rimehorn talisman (39, -12, D:3) a +0 mace (39, -6, D:3) a +0 short sword a boomerang a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (39, 7, D:3) a staff of earth (40, -6, D:3) a +0 dagger an orc skeleton Level 4 of the Dungeon [Shop] Ziffece's Weapon Emporium a +4 heavy halberd (379 gold) a +0 whip (32 gold) 5 stones (6 gold) a +5 shortbow of electrocution (448 gold) a +0 flail (45 gold) 6 stones (7 gold) 5 stones (6 gold) [Shop] Eteuwn's Magic Scroll Shop a scroll of teleportation (unknown) (36 gold) a scroll of revelation (90 gold) a scroll of identify (24 gold) a scroll of teleportation (unknown) (36 gold) a scroll of identify (24 gold) a scroll of blinking (114 gold) a scroll of identify (24 gold) (0, 0, D:4) a +0 shortbow (3, -5, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (3, -4, D:4) 4 stones (13, 7, D:4) a +2 heavy falchion (17, -41, D:4) a +0 dagger (17, -34, D:4) a +0 whip an orc skeleton (17, -33, D:4) a +0 dagger a +0 robe a +0 whip of flaming a +0 robe the kobold skeleton of Pikel (17, -32, D:4) a +0 club a +0 chain mail an orc skeleton (20, -32, D:4) a +0 dagger 5 poisoned darts (21, -13, D:4) a quokka skeleton (21, -2, D:4) an iguana corpse (skeletalised by now) (22, -42, D:4) a +0 short sword (26, -34, D:4) a quokka skeleton (27, -8, D:4) a jackal skeleton (28, -9, D:4) a jackal skeleton (29, -35, D:4) a +0 short sword a +0 ring mail (30, -36, D:4) a +0 club a goblin skeleton (31, -38, D:4) a +0 whip an orc skeleton (32, -42, D:4) the +2 robe "Okhomak" {rN++ Int+2 Stlth+} rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (32, -37, D:4) a +0 short sword (32, -36, D:4) a +0 club (33, -36, D:4) a +0 dagger a +0 robe an orc skeleton (34, -36, D:4) a +0 club a +0 scale mail an orc skeleton (34, 6, D:4) 3 javelins (38, -11, D:4) 4 stones (45, -5, D:4) a +0 long sword (50, -19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (3, -47, D:5) a +0 club an orc corpse (skeletalised by now) (12, -45, D:5) an adder corpse (skeletalised by now) (21, -7, D:5) 2 poisoned darts (24, -39, D:5) 6 stones (56, -2, D:5) a +0 robe Level 6 of the Dungeon (1, 49, D:6) an adder corpse (5, 46, D:6) the +10 quarterstaff of Cypseama {spect, +Blink rElec rF+} +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. (13, 13, D:6) a +0 giant spiked club (13, 18, D:6) a +0 giant spiked club an ogre corpse