hurafacha Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -24, D:1) 7 stones (5, -10, D:1) a ball python skeleton (9, 8, D:1) a +0 club (13, -3, D:1) a ball python corpse (skeletalised by now) (14, -21, D:1) a +0 whip (14, 8, D:1) a +0 robe (15, -13, D:1) a quokka skeleton (16, -16, D:1) a staff of death (19, 1, D:1) a +0 ring mail (25, -5, D:1) 2 poisoned darts (26, -13, D:1) a +0 club (27, 7, D:1) a bat skeleton (28, -19, D:1) 5 stones (32, -6, D:1) a quokka skeleton (35, -27, D:1) a +0 short sword (36, -25, D:1) a +0 club (38, 11, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (42, -11, D:1) a +0 club (45, -23, D:1) 5 stones (46, 1, D:1) 10 gold pieces (47, -23, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (47, 3, D:1) a scroll of teleportation (48, 2, D:1) a scroll of identify (48, 3, D:1) a +1 robe of cold resistance (unseen) Level 2 of the Dungeon (4, -4, D:2) a frilled lizard corpse (skeletalised by now) (7, 17, D:2) a +0 dagger (13, 24, D:2) an inkwell talisman (16, 12, D:2) a +0 leather armour (17, 23, D:2) a ball python corpse (skeletalised by now) (19, 24, D:2) a staff of fire (21, 24, D:2) a +0 dagger (22, 31, D:2) a hobgoblin corpse (skeletalised by now) (25, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, -7, D:2) the quill talisman of Zubb {Rampage Will++} [quill talisman] Rampage: It bestows one free step when moving towards enemies. Will++: It greatly increases your willpower. (30, 28, D:2) a frilled lizard corpse (skeletalised by now) (31, 10, D:2) the inkwell talisman "Luiry" {rN+ Int+3 Dex+3} [inkwell talisman] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (33, -1, D:2) a rat corpse (skeletalised by now) (33, 8, D:2) a +0 dagger a goblin skeleton (33, 9, D:2) a +0 club a +0 dagger a frilled lizard skeleton a hobgoblin skeleton a quokka skeleton (35, 14, D:2) 3 stones (41, 30, D:2) a stone (42, 21, D:2) 4 stones (45, 13, D:2) a +0 dagger 4 stones (45, 26, D:2) a hobgoblin corpse (skeletalised by now) (48, 11, D:2) a +0 whip (48, 13, D:2) a quill talisman Level 3 of the Dungeon (5, 40, D:3) a +0 club a goblin skeleton (6, 35, D:3) 2 flux baubles (7, 0, D:3) a +0 dagger (12, 9, D:3) the spider talisman of Qigupsar {Str+3 Dex+5} [spider talisman] Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). (13, 12, D:3) a +0 club a kobold corpse (skeletalised by now) (15, 32, D:3) a bat corpse (skeletalised by now) (16, 38, D:3) a +0 dagger a +0 sling a goblin skeleton (17, -2, D:3) 5 poisoned darts (17, 41, D:3) the +7 spear of Voeguros {flame, rF++ Will+ MP+7} rF++: It greatly protects you from fire. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). (20, 20, D:3) a +0 whip (26, -2, D:3) 6 stones (27, 5, D:3) an adder corpse (skeletalised by now) (28, 44, D:3) a +0 ring mail (36, 42, D:3) a +0 robe (41, 45, D:3) a +0 club a +0 sling (42, 33, D:3) 6 stones (45, -4, D:3) 4 stones (49, 46, D:3) a +0 whip a kobold skeleton (50, 46, D:3) a frilled lizard skeleton (54, 9, D:3) a +0 club a goblin corpse (skeletalised by now) (57, 31, D:3) a +0 robe (58, 23, D:3) a +0 club (60, 33, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 7, D:4) a bombardier beetle corpse (1, 7, D:4) a quokka corpse (9, -5, D:4) a +0 short sword a stone (20, -22, D:4) a ring of see invisible (29, -5, D:4) a +0 flail a goblin corpse (29, 8, D:4) 3 poisoned darts (30, -5, D:4) a +0 club 2 boomerangs an orc corpse (31, -5, D:4) a jackal corpse a jackal corpse (32, -7, D:4) a +0 whip