Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9728116969544293457 35 hurafacha the Chiller (level 3, -1/21 HPs) Began as an Octopode Ice Elementalist on July 10, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (1012 turns). hurafacha the Chiller (Octopode Ice Elementalist) Turns: 1012, Time: 00:03:08 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 33% Magic: 3/6 EV: 12 Int: 19 God: Gold: 42 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Scrolls b - a scroll of teleportation {unknown} c - 2 scrolls of immolation {unknown} Potions a - a potion of magic d - a potion of mutation {unknown} e - a potion of curing {unknown} f - 2 potions of brilliance {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 42% 1d7 6% 3 Ozocubu's Armour Ice 21% N/A 6% 3 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm. The endoplasm is moderately wounded. You constrict the jackal. The jackal bites you but does no damage. The jackal closely misses you. The endoplasm misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) You freeze the endoplasm. The endoplasm is heavily wounded. You constrict the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The endoplasm misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) You freeze the endoplasm. The endoplasm is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) You freeze the endoplasm. You kill the endoplasm! The jackal misses you. The jackal bites you. You die... ######### #.......# #.......# #.......# #.......# #.......# #.....@†# #......h# #.......# #.......# #........ ..>...####. ...... # ...... You could see a jackal. Vanquished Creatures 2 dart slugs (D:1) 5 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas (D:1) 8 ball pythons (D:1) 3 bats (D:1) 2 endoplasms 2 frilled lizards (D:1) 2 goblins (D:1) 6 kobolds (D:1) 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hurafacha the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 131 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 509 | D:1 | Reached XP level 3. HP: 20/21 MP: 6/6 575 | D:1 | Reached skill level 5 in Ice Magic 784 | D:1 | Found Iveul's Armour Emporium. 1011 | D:2 | HP: 1/21 [jackal (2)] 1012 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_corners, serial_shops, shop D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 77 Constrict || 29 Tentacles || 22 Punch || 1 Cast: Freeze || 3 Stab: Sleeping || 14 Armour: Skin || 45 Dodge: Dodged || 53