hurafacha Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (11, 32, D:1) a +0 whip a kobold corpse (skeletalised by now) (18, 5, D:1) a frilled lizard corpse (skeletalised by now) (21, -2, D:1) a +0 dagger (25, -2, D:1) a +0 whip of electrocution (30, 2, D:1) a +0 club (31, 2, D:1) a frilled lizard corpse (skeletalised by now) (31, 39, D:1) a +0 whip (32, 19, D:1) a bat skeleton (37, 12, D:1) a bat corpse (skeletalised by now) (39, 10, D:1) a +0 club a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, 26, D:1) a +0 dagger (39, 40, D:1) a +0 whip (40, 11, D:1) a jackal corpse (skeletalised by now) (41, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 46, D:1) a +0 hand axe (49, 35, D:1) a medusa talisman Level 2 of the Dungeon (0, 0, D:2) a scarab talisman (11, 7, D:2) a +0 spear (23, 3, D:2) 4 poisoned darts (23, 12, D:2) a +0 leather armour (24, 23, D:2) a hobgoblin skeleton (24, 30, D:2) an inkwell talisman (28, 26, D:2) a +0 leather armour (29, 42, D:2) a +0 spear (31, -7, D:2) a bat corpse (skeletalised by now) (33, 39, D:2) an adder skeleton (34, -1, D:2) a hobgoblin corpse (skeletalised by now) (42, 2, D:2) a +0 ring mail (43, 33, D:2) 3 stones a +0 dagger a kobold skeleton (45, 22, D:2) the +0 ring mail of the Gloaming {Harm Rampage rElec rC+ Int-3} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 4, D:3) a +0 dagger a +0 leather armour (0, 5, D:3) a +0 dagger (0, 6, D:3) a +0 whip a +0 leather armour a +0 club a rat corpse an orc corpse (5, 17, D:3) 5 large rocks (11, 17, D:3) a +0 dagger an orc corpse (11, 18, D:3) a quokka corpse (19, 14, D:3) a +0 hand axe a +0 leather armour an orc corpse (26, 15, D:3) a +0 club