hurafacha Level 1 of the Dungeon [Shop] Maoweynn's Weapon Shop the +5 shortbow "Amoimuull" {heavy, *Corrode Dex+3 SInv} (592 gold) *Corrode: It may corrode you when you take damage. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 falchion (42 gold) a +0 hand axe (42 gold) the +1 long sword of Responsibility {flame, Fly rC+++ rCorr Dex-2} (795 gold) Fly: It grants you flight. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). a +0 short sword (42 gold) a +0 dagger (28 gold) a +0 mace of protection (78 gold) [Shop] Mithrehi's Distillery a potion of brilliance (40 gold) a potion of attraction (30 gold) a potion of curing (30 gold) 2 potions of magic (unknown) (160 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of heal wounds (unknown) (80 gold) 2 potions of brilliance (80 gold) [Shop] Qecorah's Antique Weapon Emporium a +4 morningstar of freezing (885 gold) a +0 mace (81 gold) a +0 dagger (54 gold) a +0 dagger (54 gold) a +0 short sword (81 gold) the +2 shortbow "Todamein" {flame, rN+ Int+6} (1058 gold) rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). a +0 spear (81 gold) the +4 dagger "Riariz" {heavy, ^Fragile rCorr Int+5} (1109 gold) ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). a +3 hand axe of electrocution (661 gold) a +0 sling (40 gold) [Shop] Jodaxt's Armour Shoppe the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (660 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. a +0 ring mail (56 gold) a +3 leather armour of fire resistance (336 gold) the +5 chain mail of Botealom {rCorr} (610 gold) rCorr: It protects you from acid and corrosion. a +0 ring mail (56 gold) the +1 leather armour of Impermeability {-Tele Dex+6} (274 gold) -Tele: It prevents most forms of teleportation. Dex+6: It affects your dexterity (+6). a +1 scale mail of willpower (224 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) the +0 robe "Ymuoshro" {rElec rF+ Dex-3} (218 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). a +0 leather armour (28 gold) [Shop] Poat Alu's Antique Weapon Boutique a +0 mace (48 gold) a +0 mace (48 gold) a +0 war axe (56 gold) a +0 sling (24 gold) a +0 dagger (32 gold) a +0 mace (48 gold) a +0 mace (48 gold) a +0 quarterstaff (80 gold) a +0 club (8 gold) the +11 battleaxe "Ypsot" {pain, rPois rF- rCorr Str+3} (1537 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (12, 3, D:1) 5 poisoned darts (14, 11, D:1) 3 large rocks (18, 5, D:1) a +0 dagger a goblin skeleton (22, 7, D:1) a +0 whip (26, -9, D:1) a +0 short sword (26, 19, D:1) a +0 club 4 stones a kobold skeleton (33, -13, D:1) a +0 pair of boots (42, -15, D:1) a +0 dagger (44, -14, D:1) a frilled lizard skeleton a bat skeleton a bat skeleton (44, 24, D:1) a hobgoblin corpse (skeletalised by now) (45, 21, D:1) 5 stones (49, -16, D:1) a +0 pair of boots (50, 25, D:1) a +0 club Level 2 of the Dungeon (2, -9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (3, -4, D:2) a +0 robe (7, 2, D:2) a +0 dagger (20, 15, D:2) a jackal corpse (skeletalised by now) (23, 11, D:2) 4 stones (27, 6, D:2) an adder skeleton (32, -5, D:2) a kobold skeleton (34, 23, D:2) a hobgoblin skeleton (39, -17, D:2) an adder corpse (skeletalised by now) (44, -5, D:2) a hobgoblin skeleton (49, 6, D:2) a +0 dagger 5 stones (55, -9, D:2) a jackal corpse (skeletalised by now) (57, -9, D:2) a jackal corpse (skeletalised by now) (57, -8, D:2) a jackal corpse (skeletalised by now) (58, -8, D:2) a jackal corpse (skeletalised by now) (65, 18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 stones (2, 23, D:3) a +0 short sword (8, -9, D:3) 2 poisoned darts (14, -5, D:3) a hobgoblin corpse (skeletalised by now) (20, 23, D:3) a rat corpse (21, -11, D:3) a +3 short sword a kobold skeleton (22, 14, D:3) a +0 hand axe (30, 33, D:3) a +0 hammer (31, 30, D:3) a +4 quarterstaff of chaos a +0 cloak (33, 12, D:3) a +0 short sword (33, 21, D:3) a +0 hammer (37, -1, D:3) a +0 whip 5 stones (42, -13, D:3) a +0 arbalest (43, -18, D:3) a +0 whip (43, 10, D:3) a +0 plate armour (49, -19, D:3) a +0 club (54, -13, D:3) a +0 club (54, -10, D:3) a +0 whip (55, -6, D:3) 7 stones (57, 21, D:3) a +0 robe Level 4 of the Dungeon (3, 4, D:4) a potion of might (5, 7, D:4) 9 gold pieces (7, 12, D:4) a scroll of enchant armour (11, 6, D:4) 5 stones (17, -2, D:4) a +0 chain mail Level 5 of the Dungeon (14, -15, D:5) a +0 club an iguana corpse (14, -11, D:5) a +0 dagger (23, -12, D:5) a +2 mace of protection (unseen)