hurafacha Level 1 of the Dungeon (0, 0, D:1) 7 stones (7, 9, D:1) a +0 dagger (8, 3, D:1) an inkwell talisman (10, -8, D:1) a hobgoblin corpse (skeletalised by now) (20, -7, D:1) a +0 short sword (21, 16, D:1) a +0 cloak (31, 12, D:1) a staff of cold (34, 11, D:1) a hobgoblin corpse (skeletalised by now) (34, 30, D:1) a ring of resist corrosion (36, -4, D:1) a +0 spear (36, 27, D:1) a rat corpse (skeletalised by now) (36, 29, D:1) a frilled lizard corpse (skeletalised by now) (36, 30, D:1) a rat corpse (skeletalised by now) (39, -3, D:1) a bat corpse (skeletalised by now) (40, 11, D:1) a +0 flail (45, -9, D:1) a +0 club a kobold skeleton (46, -1, D:1) a hobgoblin corpse (skeletalised by now) (52, -3, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 whip (18, -2, D:2) a +0 club (46, -10, D:2) a +0 spear (47, -10, D:2) a +0 spear (48, -31, D:2) 2 stones a +0 whip (49, -35, D:2) a +0 spear of venom (54, -29, D:2) a +0 flail (60, -10, D:2) the quill talisman "Plog" {Harm} [quill talisman] Harm: It increases damage dealt and taken. (60, -8, D:2) a +0 dagger of distortion 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (10, -9, D:3) a +0 falchion (15, -22, D:3) 5 stones (19, -5, D:3) a +0 club a +0 leather armour a +0 whip a +0 club a +0 flail (32, -25, D:3) a +0 whip 2 boomerangs (33, 2, D:3) a +0 falchion (33, 4, D:3) a +0 short sword a +0 scale mail (35, 2, D:3) a +0 falchion a boomerang (35, 3, D:3) a +0 dagger a +0 leather armour (45, -8, D:3) a +0 leather armour (49, -23, D:3) a +0 short sword Level 4 of the Dungeon (6, 6, D:4) a +0 dagger (9, -3, D:4) a medusa talisman