hurafacha Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, -13, D:1) a +0 ring mail (9, -3, D:1) a quokka corpse (skeletalised by now) (10, -4, D:1) a +0 club (13, -13, D:1) a +0 robe (14, -39, D:1) a +0 sling (14, -35, D:1) a +0 short sword a +0 dagger a goblin skeleton (14, -19, D:1) a rat corpse (skeletalised by now) (17, -16, D:1) a rat skeleton (18, -41, D:1) a +0 hand axe (20, -17, D:1) 3 large rocks (30, -7, D:1) a bat skeleton (30, -2, D:1) a +0 cloak (31, -13, D:1) a hobgoblin skeleton (36, -45, D:1) a bat corpse (skeletalised by now) (41, 1, D:1) a frilled lizard corpse (skeletalised by now) (42, 1, D:1) a +0 short sword (43, -31, D:1) a +0 dagger a kobold skeleton (44, -41, D:1) a +0 rapier (46, -21, D:1) a bat skeleton (46, -3, D:1) a +0 club (47, -12, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (5, 4, D:2) a +0 club 2 stones a kobold skeleton (17, -2, D:2) a quokka skeleton (22, -2, D:2) 5 poisoned darts (25, 25, D:2) a +0 hand axe (27, 13, D:2) a +0 leather armour (28, -2, D:2) the +3 leather armour "Ephiakaz" {rElec rPois rN+ Dex-5} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). (28, -1, D:2) an adder skeleton (28, 18, D:2) a +0 pair of gloves (29, 3, D:2) a +0 spear (29, 27, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 26, D:2) a +0 short sword (33, 13, D:2) a +0 helmet (34, 41, D:2) 3 stones Level 3 of the Dungeon (6, 3, D:3) an adder corpse (skeletalised by now) (6, 45, D:3) a ball python corpse (skeletalised by now) (13, 57, D:3) a +3 flail a +0 chain mail (14, 45, D:3) a +0 plate armour (17, 9, D:3) 7 stones (19, 31, D:3) a +0 robe (20, 37, D:3) a rat corpse (skeletalised by now) (22, 36, D:3) a +0 dagger a goblin skeleton (25, 49, D:3) a bat corpse (skeletalised by now) (28, 49, D:3) a +0 club (44, 21, D:3) 6 stones (48, 46, D:3) a +0 dagger (50, 42, D:3) a +0 leather armour (55, 23, D:3) a +0 short sword 4 stones (55, 24, D:3) a +0 short sword (56, 24, D:3) a +0 dagger a stone (62, 44, D:3) a +0 mace Level 4 of the Dungeon (2, 6, D:4) 8 stones (2, 11, D:4) a +0 dagger (2, 12, D:4) a +0 club a +0 club an orc corpse (skeletalised by now) (2, 13, D:4) a +0 robe a +0 dagger (17, 26, D:4) a +0 leather armour a +2 hand axe of freezing an orc skeleton (18, 25, D:4) a hound skeleton (18, 26, D:4) a +0 short sword (19, -5, D:4) a +0 club (19, 25, D:4) a +0 ring mail a +0 trident (23, 26, D:4) a +0 giant club (25, -5, D:4) a river rat corpse (skeletalised by now) (28, -1, D:4) a +0 spear (33, 1, D:4) a +0 sling (46, 25, D:4) a +0 giant club (55, 16, D:4) a +0 mace Level 5 of the Dungeon [Shop] Bekhoudgh's General Store a +0 short sword (36 gold) a scroll of fear (48 gold) a wand of paralysis (2) (57 gold) a scroll of noise (12 gold) a +0 shortbow (36 gold) a scroll of butterflies (unknown) (114 gold) a scroll of identify (24 gold) 2 flux baubles (60 gold) a ring of positive energy (unknown) (240 gold) a +0 plate armour (216 gold) a phantom mirror (480 gold) (4, -33, D:5) a +0 mace (7, -9, D:5) a +0 club (16, -22, D:5) an orb of light (18, -26, D:5) a +0 short sword (23, -6, D:5) a +0 trident (29, -28, D:5) a +0 chain mail (32, -6, D:5) 5 poisoned darts (33, 4, D:5) a +0 leather armour a +0 hand axe an orc skeleton (34, 4, D:5) an iguana corpse (skeletalised by now) (42, -27, D:5) 3 flux baubles (42, -2, D:5) a +0 chain mail a +0 whip an orc corpse (skeletalised by now) (43, -18, D:5) a +0 giant club (45, -14, D:5) a +0 whip (49, 18, D:5) 6 stones (56, -12, D:5) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Level 6 of the Dungeon [Shop] Axzoheul's Weapon Shop a +0 flail (42 gold) the +9 staff of Olgreb {rPois∞} (1200 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +2 spectral quarterstaff (294 gold) a +0 short sword (36 gold) a +0 long sword (42 gold) a +0 flail (42 gold) (2, -5, D:6) a +1 broad axe of flaming +0 acid dragon scales (13, 3, D:6) a -3 eveningstar (13, 4, D:6) a -1 morningstar (13, 5, D:6) a -3 war axe (15, 1, D:6) a -3 mace (15, 2, D:6) a -1 mace (25, 0, D:6) a +0 dagger a +0 club 3 stones a +0 dagger a +0 dagger 4 poisoned darts a +0 dagger a +0 club (26, -1, D:6) a +0 short sword a curare-tipped dart (27, 26, D:6) a +0 dagger a +0 robe (27, 27, D:6) a +0 flail a +0 club (33, -15, D:6) a +0 short sword a +0 club (33, -14, D:6) a +0 hand axe 3 boomerangs a +0 whip a +0 club a +0 ring mail (44, 11, D:6) a +0 leather armour (46, 4, D:6) a +0 whip (46, 13, D:6) a +0 dagger a +0 robe a +0 trident (46, 14, D:6) a +0 falchion a +0 leather armour (48, 14, D:6) a +0 whip (51, -2, D:6) a +0 trident a +0 morningstar (51, -1, D:6) a +0 club a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +4 long sword a +0 robe (7, -16, D:7) a scroll of teleportation (9, 7, D:7) a potion of brilliance (9, 12, D:7) 15 gold pieces (10, -15, D:7) 14 gold pieces (10, 7, D:7) a scroll of identify (11, 8, D:7) 10 gold pieces (13, 7, D:7) 5 gold pieces (14, -15, D:7) a +0 ring mail (14, 7, D:7) 4 gold pieces the Ecumenical Temple