hurafacha Level 1 of the Dungeon (7, 41, D:1) a +0 robe (9, 2, D:1) 3 darts of disjunction (11, 11, D:1) a +0 short sword 4 stones (21, 28, D:1) 6 stones (27, 9, D:1) a rat skeleton (35, 38, D:1) a +0 leather armour (44, 10, D:1) a +0 dagger (45, 9, D:1) 5 poisoned darts (45, 11, D:1) a rat skeleton (46, 37, D:1) a +0 club (51, 36, D:1) a +0 club (55, 30, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) 6 curare-tipped darts (16, -4, D:2) a stone a +0 quarterstaff (16, 32, D:2) 6 poisoned darts (18, 18, D:2) a +0 ring mail (21, 18, D:2) 8 stones (22, 24, D:2) a +0 dagger a +0 sling (26, 21, D:2) 2 flux baubles (26, 25, D:2) a +0 scale mail (29, 29, D:2) a +0 spear (34, 33, D:2) a +0 club (35, 33, D:2) a +0 whip 2 stones (38, -7, D:2) a +0 short sword (39, 5, D:2) a +0 whip (40, 3, D:2) a +0 club (45, 13, D:2) 5 stones (47, 30, D:2) a +0 club (51, 22, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Paso's Book Boutique a Treatise on Traps (390 gold) a book of Misfortune (650 gold) a Trismegistus Codex (468 gold) a book of the Grave (364 gold) a Trismegistus Codex (468 gold) a book of Spatial Translocations (234 gold) a book of Weapons (624 gold) the Annotations on Gusty Algor (416 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Vhi's Electric Charge Translocation/Air 4 c - Conjure Ball Lightning Conjuration/Air 6 a book of Maladies (442 gold) a book of Spectacle (520 gold) a book of Necromancy (234 gold) (28, -21, D:3) a +0 chain mail (30, -4, D:3) a +1 flail of draining a +0 morningstar a +0 leather armour (30, -3, D:3) 7 stones (31, -5, D:3) a +0 hand axe (38, -14, D:3) a +0 short sword a stone (38, -9, D:3) a +0 dagger a +0 club (38, -8, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 club a +0 leather armour a +0 dagger a +0 scale mail (45, -21, D:3) 3 atropa-tipped darts (45, -6, D:3) 4 stones (50, -16, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 club (0, 12, D:4) a +0 whip (2, -1, D:4) a +3 mace a +0 leather armour (5, 10, D:4) a +0 leather armour (5, 25, D:4) a +0 leather armour (13, -3, D:4) a +0 robe (21, 15, D:4) a +0 dagger (30, 9, D:4) 5 stones (41, 14, D:4) a +0 scale mail (43, 21, D:4) a +0 dagger (47, 23, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (23, 2, D:5) a +0 plate armour (30, -22, D:5) a +0 giant club (53, -3, D:5) a +0 robe Level 6 of the Dungeon [Shop] Doaz's Distillery a potion of might (93 gold) a potion of mutation (186 gold) a potion of brilliance (93 gold) a potion of lignification (70 gold) a potion of moonshine (23 gold) a potion of cancellation (186 gold) a potion of moonshine (23 gold) a potion of haste (233 gold) a potion of heal wounds (unknown) (186 gold) [Shop] Kiselops's Book Boutique a book of the Earth (468 gold) a book of Cryoformation (546 gold) Yxutenim's Textbook on Clockwork Cryomancy (546 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Sculpt Simulacrum Ice/Alchemy 6 d - Spellspark Servitor Conjuration/Forgecraft 7 a book of Weapons (624 gold) Great Wizards, Vol. II (494 gold) a book of Battle (572 gold) a book of Transmutation (520 gold) the Incunable of Wounds (624 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Hailstorm Conjuration/Ice 3 c - Fireball Conjuration/Fire 5 d - Fire Storm Conjuration/Fire 9 a manual of Polearms (1040 gold) a Compendium of Siegecraft (676 gold) a book of Beasts (598 gold) [Shop] Ystoagg's Jewellery Shoppe the ring "Xofauc" {rC+ Str+6 Dex+3} (1069 gold) [ring of strength] rC+: It protects you from cold. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). the amulet "Muigeo" {Spirit -Tele *Corrode rC++ Int+2} (875 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). a +6 ring of intelligence (unknown) (684 gold) the ring "Vithrami" {rF+ rC- Str+5 Fire} (807 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Fire: It increases the power of your Fire spells. the amulet "Catirol" {Reflect +Blink Int+3 Dex+2 SH+5 Stlth-} (1008 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Blink: It lets you blink. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). Stlth-: It makes you less stealthy. the amulet "Berahot" {Acrobat rF- rN+ Str+4} (809 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). a ring of resist corrosion (unknown) (380 gold) an amulet of guardian spirit (unknown) (570 gold) the ring "Diukinuq" {rN++ Dex+6 Stlth+} (885 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (0, 0, D:6) a +0 leather armour (20, 45, D:6) a +0 dagger (28, 10, D:6) a +0 club (39, 41, D:6) a +0 sling (42, 9, D:6) a +0 flail a +0 ring mail (43, 9, D:6) a +0 short sword a +0 leather armour a +0 falchion a +0 leather armour a +0 whip (43, 21, D:6) a +0 ring mail of fire resistance (44, 9, D:6) a +0 dagger (46, 34, D:6) a +0 club (47, 6, D:6) a +0 whip (48, 11, D:6) a +0 giant spiked club (50, 22, D:6) a +0 giant spiked club (57, 22, D:6) a +0 short sword 3 poisoned darts (57, 24, D:6) a +0 short sword 4 stones (58, 24, D:6) a +0 dagger (59, 35, D:6) a +0 ring mail (66, 1, D:6) a +2 heavy trident Level 7 of the Dungeon (6, 1, D:7) a book of Frost (7, -26, D:7) a +0 short sword (10, -19, D:7) a +0 club (13, 3, D:7) a +0 flail (29, 5, D:7) a +0 dagger a +0 robe (31, 2, D:7) a +0 dagger (32, 2, D:7) a +0 club a +0 scale mail