hurafacha Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -18, D:1) 5 stones (12, -10, D:1) a +0 short sword (13, -25, D:1) a +0 robe (13, 2, D:1) 5 stones (19, 8, D:1) a spriggan corpse (skeletalised by now) (19, 9, D:1) an elf corpse (skeletalised by now) (20, 8, D:1) a merfolk corpse (skeletalised by now) (21, -2, D:1) a +0 robe (21, 5, D:1) an oni corpse (skeletalised by now) (21, 8, D:1) a barachi corpse (skeletalised by now) (22, -24, D:1) a quokka corpse (skeletalised by now) (23, 2, D:1) a +0 robe (23, 7, D:1) an elf corpse (skeletalised by now) (25, -27, D:1) a +0 club (25, 7, D:1) a rat corpse (skeletalised by now) (26, -27, D:1) 2 poisoned darts (27, -14, D:1) a +0 hand axe of electrocution (27, -13, D:1) an inkwell talisman (28, -28, D:1) a hobgoblin skeleton (28, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 5, D:1) 5 atropa-tipped darts (43, 0, D:1) a +0 robe a human skeleton (59, -3, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Viom's Distillery a potion of invisibility (unknown) (88 gold) a potion of haste (unknown) (110 gold) 2 potions of might (88 gold) a potion of curing (unknown) (33 gold) a potion of curing (unknown) (33 gold) a potion of magic (unknown) (88 gold) a potion of magic (unknown) (88 gold) (6, 5, D:2) a +0 club (9, -4, D:2) a +0 dagger (12, -27, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (13, -27, D:2) a hobgoblin corpse (skeletalised by now) (13, 2, D:2) 4 poisoned darts (19, 7, D:2) a +0 short sword a +0 club a goblin corpse (skeletalised by now) (25, 6, D:2) a +0 long sword (30, -15, D:2) a ball python skeleton (31, -14, D:2) a ball python corpse (skeletalised by now) (32, -15, D:2) a quokka skeleton (32, -13, D:2) a bat corpse (skeletalised by now) (36, 1, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (39, -12, D:2) the +0 robe of the Leaf {rPois rF+ Will+ Int-2} rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). (40, -2, D:2) a +0 quarterstaff Level 3 of the Dungeon (8, 2, D:3) a +0 club 4 stones (9, 13, D:3) a +0 robe (9, 33, D:3) a +0 partisan (11, 11, D:3) a +0 spear (11, 26, D:3) a +0 short sword a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (13, -2, D:3) a +0 robe (13, 35, D:3) a hobgoblin corpse (skeletalised by now) (14, 25, D:3) a +0 ring mail (16, 12, D:3) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) (16, 14, D:3) a rat corpse (skeletalised by now) (18, 35, D:3) a frilled lizard corpse (skeletalised by now) (20, 21, D:3) a rat skeleton (21, 20, D:3) a +0 short sword a +0 plate armour (26, 29, D:3) 5 stones (30, 5, D:3) a jackal corpse (31, 20, D:3) a giant cockroach corpse (32, 35, D:3) a +2 falchion of holy wrath (36, -1, D:3) a bat corpse (36, 6, D:3) a +0 pair of boots (40, 17, D:3) a +0 whip (41, 33, D:3) a quokka skeleton (43, 33, D:3) a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a throwing net (1, 0, D:4) a throwing net