hurafacha Level 1 of the Dungeon (2, 9, D:1) a rat corpse (skeletalised by now) (2, 11, D:1) a stone (3, 0, D:1) an inkwell talisman (3, 9, D:1) a +0 club (5, 9, D:1) a +2 short sword of venom (6, 11, D:1) a ball python corpse (skeletalised by now) (11, 11, D:1) a +0 dagger a kobold skeleton (16, 11, D:1) 5 poisoned darts (24, 12, D:1) a hobgoblin corpse (skeletalised by now) (27, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 12, D:1) a rat skeleton (32, 14, D:1) a ball python skeleton (32, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 12, D:1) a +0 whip a gnoll skeleton (34, 13, D:1) a +0 club a goblin skeleton (34, 14, D:1) a quokka skeleton (36, 16, D:1) a +0 leather armour (40, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 26, D:1) a +0 short sword a kobold skeleton (44, 31, D:1) a frilled lizard corpse (skeletalised by now) (46, 45, D:1) a bat corpse (skeletalised by now) (49, -3, D:1) a +0 ring mail Level 2 of the Dungeon (11, 14, D:2) the +10 short sword "Dieppima" {flame, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (18, 15, D:2) a giant cockroach corpse (18, 18, D:2) a ribbon worm corpse (25, 20, D:2) 7 stones