hurafacha Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (4, 5, D:1) a bat corpse (skeletalised by now) (6, -7, D:1) a +0 club (7, -7, D:1) a rat skeleton (14, -34, D:1) a +0 flail (17, -22, D:1) a ball python corpse (skeletalised by now) (23, -1, D:1) a bat skeleton (24, 0, D:1) a hobgoblin skeleton (25, -31, D:1) a +1 pair of boots (27, -29, D:1) a +0 whip (29, 5, D:1) a bat corpse (skeletalised by now) (31, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -37, D:1) a +0 short sword (34, -2, D:1) a bat corpse (skeletalised by now) (40, 16, D:1) a +0 club (43, -19, D:1) 6 stones (44, 17, D:1) a ball python corpse (skeletalised by now) (48, -5, D:1) a bat skeleton (50, -30, D:1) a bat corpse (skeletalised by now) (55, -13, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (3, 8, D:2) a +0 robe (7, -1, D:2) a bat corpse (skeletalised by now) (14, 4, D:2) a hobgoblin skeleton (20, -7, D:2) an orb of energy (22, -11, D:2) a +0 plate armour (29, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, -7, D:2) a +0 falchion (37, -12, D:2) a +0 falchion a +3 leather armour of cold resistance a +0 short sword (41, 17, D:2) a +0 club (42, -18, D:2) a +0 dagger a +0 ring mail an orc skeleton (42, -16, D:2) a +2 vampiric whip a +0 ring mail an orc skeleton (49, 11, D:2) a ball python skeleton (50, 27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, 29, D:2) a bat corpse (skeletalised by now) (52, 19, D:2) a +0 sling (55, 14, D:2) a +0 chain mail (55, 19, D:2) a +0 dagger (60, 12, D:2) a +0 whip Level 3 of the Dungeon (9, -38, D:3) a bat corpse (skeletalised by now) (11, -36, D:3) a +0 club (11, -17, D:3) a hound skeleton (12, -18, D:3) a quokka skeleton (13, -19, D:3) a ball python skeleton (15, -13, D:3) a +0 chain mail (18, -29, D:3) a +0 dagger a stone a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (20, -29, D:3) an adder corpse (skeletalised by now) (20, -28, D:3) a +0 dagger of protection a +0 leather armour (20, -12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (21, -51, D:3) 6 stones (22, -20, D:3) the inkwell talisman of Wyd Bomn {-Tele rF+ Will- Dex+6} [inkwell talisman] -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). (23, -43, D:3) 3 poisoned darts (28, -42, D:3) 6 poisoned darts (29, -38, D:3) a rat corpse (skeletalised by now) (31, -22, D:3) a staff of earth (40, -11, D:3) a +0 club a +0 leather armour the goblin skeleton of Ijyb (52, -17, D:3) a rat corpse a bat corpse Level 4 of the Dungeon (4, -3, D:4) a quokka corpse (5, -4, D:4) a +0 flail (5, -3, D:4) a +0 flail a +0 leather armour (6, -4, D:4) a +0 short sword a +0 leather armour an orc corpse (6, -3, D:4) a +0 dagger