Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 12646584366193851868 47 hurafacha the Chiller (level 3, 0/21 HPs) Began as a Poltergeist Ice Elementalist on May 18, 2025. Slain by a shadow imp (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:12 (1808 turns). hurafacha the Chiller (PoIE) Turns: 1808, Time: 00:05:13 Health: 0/21 AC: 3 Str: 4 XL: 3 Next: 70% Magic: 5/6 EV: 12 Int: 19 God: Gold: 126 SH: 0 Dex: 20 Spells: 5/6 levels left rFire . . . d - staff of death rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ e - +0 pair of boots rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn j - +6 ring of dexterity MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Armour a - a +1 cloak (haunted) e - a +0 pair of boots (haunted) Magical Staves d - a staff of death (weapon) Jewellery j - a +6 ring of dexterity (worn) Scrolls h - a scroll of revelation {unknown} l - a scroll of teleportation {unknown} m - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} f - a potion of mutation {unknown} g - 2 potions of haste {unknown} i - a potion of berserk rage {unknown} k - 2 potions of attraction {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting * Level 5.8 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 48% 1d8 4% 3 Ozocubu's Armour Ice 24% N/A 4% 3 Summon Ice Beast Ice/Summ 13% N/A 16% 3 Construct Spike Launche Frge 2% 2d3 26% 2 Sigil of Binding Hex 1% N/A 45% 3 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (lightly wounded, 100% to hit) You freeze the shadow imp but do no damage. The shadow imp completely resists. You hit the shadow imp but do no damage. The shadow imp is lightly wounded. The shadow imp barely misses you. x2 You hit the shadow imp but do no damage. The shadow imp hits you. You hit the shadow imp. The shadow imp is lightly wounded. The shadow imp hits you. You closely miss the shadow imp. The shadow imp is lightly wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the shadow imp. The shadow imp is lightly wounded. The shadow imp closely misses you. You hit the shadow imp. The shadow imp is moderately wounded. The shadow imp closely misses you. The shadow imp barely misses you. You hit the shadow imp but do no damage. The shadow imp is moderately wounded. The shadow imp picks up a beetle and eats it. The shadow imp closely misses you. You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp barely misses you. You barely miss the shadow imp. The shadow imp is heavily wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You hit the shadow imp. The shadow imp is almost dead. The shadow imp hits you. You die... #+# # #.# #.### #.# <..##.# ####....# .....J.J#.# #5#.# #@#.##### ###.#.....# #....####.# #.#...#... #.#...#.###.# #.#.#>......# #.#.#[....# #.....##### #####.####### You could see a shadow imp and an endoplasm. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas 6 ball pythons 5 bats A frilled lizard (D:1) 6 goblins 4 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hurafacha the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 302 | D:1 | Reached skill level 5 in Ice Magic 806 | D:1 | Reached XP level 3. HP: 20/21 MP: 0/6 1808 | D:3 | Slain by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, serial_glass, glass_columns_a, glass_columns_b D:2: layout_loops_ring D:3: layout_basic, basic_ecumenical_altar, due_unseen_surprise Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.8 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 14 Staff || 29 Cast: Freeze || 60 Armour: Skin || 43 Dodge: Dodged || 44