humterzook Level 1 of the Dungeon (0, 6, D:1) a quill talisman (7, -5, D:1) a +0 short sword (36, 14, D:1) a frilled lizard corpse (skeletalised by now) (44, 22, D:1) a +0 club Level 2 of the Dungeon (2, -7, D:2) a bat corpse (skeletalised by now) (5, -22, D:2) a ball python skeleton (7, -22, D:2) a +0 chain mail (9, -27, D:2) a ball python corpse (skeletalised by now) (9, -12, D:2) a +0 war axe (10, -38, D:2) a +0 whip (11, 1, D:2) an adder corpse (skeletalised by now) (17, -46, D:2) a +0 short sword 5 stones an adder corpse (skeletalised by now) (18, -45, D:2) a ball python corpse (skeletalised by now) (19, -30, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -31, D:2) a +0 short sword a hobgoblin skeleton (34, -19, D:2) a +0 trident (43, 0, D:2) a +2 mace of draining (46, -39, D:2) a scarf of repulsion (49, -40, D:2) 2 stones a kobold skeleton (50, -40, D:2) a frilled lizard skeleton (54, -38, D:2) a +0 leather armour (58, -28, D:2) a +0 robe (62, -30, D:2) a +2 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (0, 50, D:3) a +0 hammer (0, 51, D:3) a +0 hammer (0, 52, D:3) a +0 hammer (1, 48, D:3) a +0 hammer (1, 49, D:3) a +0 cloak (1, 50, D:3) a +0 hammer (1, 51, D:3) a +0 hammer (2, 23, D:3) a boomerang a +0 dagger an orc skeleton (2, 46, D:3) a +0 hammer (2, 47, D:3) a +0 hammer (2, 50, D:3) a +0 hammer (2, 51, D:3) a +3 hammer (3, 20, D:3) a +0 robe a +0 dagger an orc skeleton (3, 43, D:3) a +0 hammer (3, 45, D:3) a +0 hammer (4, 20, D:3) a +0 hand axe (4, 21, D:3) a +0 robe a +0 dagger (7, 12, D:3) a +0 chain mail (12, 17, D:3) a +0 robe (17, 24, D:3) a +0 flail an orc skeleton (28, 36, D:3) a +0 spear (29, 33, D:3) a +0 short sword (30, 8, D:3) a +0 spear a +0 flail (30, 9, D:3) a +0 whip (37, 35, D:3) a +0 chain mail (38, 23, D:3) a +0 dagger (38, 24, D:3) a +0 club a +0 dagger (39, 25, D:3) a +0 flail (39, 26, D:3) a +0 dagger a +0 flail a +0 leather armour (49, 8, D:3) the +5 ring mail "Hadwos Neba" {Harm Rampage *Silence Dex+4} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 4 of the Dungeon (1, 18, D:4) a +0 long sword (3, 14, D:4) a +0 trident (4, 31, D:4) a +0 club (10, -5, D:4) a +0 robe (18, -7, D:4) a +0 tower shield (20, 23, D:4) a +0 dagger (21, 40, D:4) 2 stones a +0 short sword (26, -10, D:4) a +0 club (32, 1, D:4) a +0 ring mail (44, 28, D:4) a rat skeleton (46, 31, D:4) a goblin skeleton (48, 9, D:4) a +0 whip a +0 dagger 2 stones a +0 short sword (48, 11, D:4) a +0 club (48, 16, D:4) a +0 dagger (48, 28, D:4) a bat skeleton (51, 19, D:4) a +0 ring mail (51, 25, D:4) a +0 whip 2 stones (51, 30, D:4) a bat skeleton (52, 27, D:4) a rat skeleton (52, 32, D:4) a human skeleton (61, 13, D:4) a +0 dagger Level 5 of the Dungeon (19, -1, D:5) a +1 glaive of protection (40, -40, D:5) a +0 short sword (45, -27, D:5) a +0 falchion (46, -27, D:5) a +0 ring mail (48, -41, D:5) a +0 leather armour (59, -37, D:5) a +0 hand axe Level 6 of the Dungeon (3, 9, D:6) a +0 war axe (4, 2, D:6) 6 gold pieces the Ecumenical Temple