Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3220398783126048987 35 humterzook the Conjurer (level 3, -10/19 HPs) Began as a Deep Elf Conjurer on Jan 6, 2026. Mangled by an ogre ... wielding a +0 giant club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:02:47 (1507 turns). humterzook the Conjurer (Deep Elf Conjurer) Turns: 1507, Time: 00:02:48 Health: -10/19 AC: 2 Str: 4 XL: 3 Next: 17% Magic: 5/10 EV: 11 Int: 24 God: Gold: 57 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . c - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Missiles o - 3 atropa-tipped darts Armour a - a +0 robe (worn) m - +0 ice dragon scales Magical Staves d - a staff of cold Jewellery f - a +4 ring of slaying (worn) Scrolls l - a scroll of noise {unknown} n - 2 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} g - a potion of ambrosia {unknown} h - 2 potions of resistance {unknown} i - a potion of moonshine {unknown} j - a potion of berserk rage {unknown} Talismans k - a scarab talisman Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found an escape hatch in the ceiling. A hobgoblin comes into view. There is a stone staircase leading down here. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You climb downwards. The ogre shouts! You hear a shout! There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. A hobgoblin comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre barely misses you. Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. The giant cockroach bites you. The giant cockroach bites you but does no damage. The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ...... ..... .... ## ... .. g. .# #. .# #O#.## #.@..# #..B..# #.....# #.....# #.....# #...#.# ##..... ...#.#. You could see an ogre, a giant cockroach and a hobgoblin. Vanquished Creatures A gnoll (D:1) A dart slug (D:2) 3 endoplasms A giant cockroach (D:1) 5 hobgoblins A quokka (D:1) A ball python (D:1) A frilled lizard (D:2) 9 goblins A kobold (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | humterzook the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 444 | D:1 | Reached XP level 2. HP: 3/15 MP: 2/8 1120 | D:2 | Noticed Sigmund 1178 | D:1 | Learned a level 2 spell: Searing Ray 1352 | D:2 | Reached skill level 5 in Conjurations 1352 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1501 | D:4 | Noticed an ogre 1507 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: cheibrodos_greedy_goblins, layout_basic, serial_shops, nicolae_shop_hallway_stairs, uniq_jessica, uniq_sigmund D:3: layout_basic, uniq_grinder D:4: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_basic, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 34 Searing Ray || 4 Armour: Robe || 6 Dodge: Dodged || 2