Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 13275782575541890919 77 humterzook the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 16, 2024. Slain by an orc priest ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:13 (1540 turns). humterzook the Conjurer (Deep Elf Conjurer) Turns: 1540, Time: 00:03:16 Health: -1/24 AC: 3 Str: 2 XL: 4 Next: 13% Magic: 11/21 EV: 10 Int: 25 God: Gold: 113 SH: 0 Dex: 21 Spells: 4/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . n - +0 leather armour rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring "Tyg Xevo" {rElec rCorr MP+9 Str-2 Dex+8} HPRegen 0.24/turn h - ring of wizardry MPRegen 0.34/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Missiles d - 9 curare-tipped darts f - 11 poisoned darts i - 5 javelins Armour a - a +0 robe n - a +0 leather armour (worn) Jewellery h - a ring of wizardry (right hand) l - the ring "Tyg Xevo" (left hand) {rElec rCorr MP+9 Str-2 Dex+8} (You found it on level 2 of the Dungeon) [ring of resist corrosion] Str-2: It affects your strength (-2). Dex+8: It affects your dexterity (+8). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Scrolls g - a scroll of poison {unknown} j - a scroll of silence {unknown} m - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} e - 2 potions of heal wounds {unknown} k - 2 potions of ambrosia {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.4 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 26% 4 c - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 Dazzling Flash Hex/Fire 10% N/A 24% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 24% 3 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Silence Hex/Air 2% N/A 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest is heavily wounded. The searing ray misses the ribbon worm. You finish channelling your searing ray. The kobold throws a stone. The stone hits you but does no damage. An orc comes into view. It is wielding a +0 dagger. The orc priest hits you with a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold, p - orc priest Aim: a kobold, wielding a +0 dagger and quivering stones (74% to hit) The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The orc priest hits you with a +0 flail! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +4 scale mail (heavily wounded, 82% to hit) The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The searing ray hits the ribbon worm. The ribbon worm is almost dead. The searing ray misses the orc. (Press . to maintain the ray.) A quokka comes into view. The orc priest invokes the aid of Beogh against you. You barely resist. The dart slug launches a dart at you. The slug dart hits you. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The searing ray hits the ribbon worm! You kill the ribbon worm! The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 flail! You die... ### #.# #.# #<# #.# #.# ##.####.# #..[..).######.#.# #..#......@o)..r.. #........###o....# #.<#.#.)... #.#.. #. #.#.#.#.# # .. .......... # ##w..?...... #.#....#.##.. .#.#...... .. You could see an orc priest, a dart slug, an orc and a quokka. Vanquished Creatures 3 adders (D:2) 2 ribbon worms 2 dart slugs 2 orcs (D:3) 5 ball pythons 4 bats 3 endoplasms (D:2) 2 giant cockroaches 3 goblins 4 hobgoblins 4 kobolds 2 quokkas 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | humterzook the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 255 | D:1 | Learned a level 2 spell: Searing Ray 883 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 885 | D:2 | Identified the ring "Tyg Xevo" {rElec rCorr MP+9 Str-2 | Dex+8} 952 | D:2 | Found a faded altar of an unknown god. 1092 | D:2 | Reached skill level 5 in Conjurations 1187 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 1266 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1508 | D:3 | Noticed Ijyb 1540 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_webs, amcnicky_mini_pool_small D:3: layout_basic, serial_shops, nicolae_square_shop, minmay_circle_x, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 3 || 68 Searing Ray | 3 | 4 || 7 Armour: Robe | 4 | || 4 Leather armour | | 5 || 5 Dodge: Dodged | 2 | 3 || 5