Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 4965655833477495848 229 humterzook the Conjurer (level 6, -9/44 HPs) Began as a Gnoll Conjurer on Oct 5, 2024. Mangled by a crocodile (16 damage) ... in a sewer. The game lasted 00:04:24 (2279 turns). humterzook the Conjurer (Gnoll Conjurer) Turns: 2279, Time: 00:04:25 Health: -9/44 AC: 2 Str: 7 XL: 6 Next: 3% Magic: 0/13 EV: 12 Int: 19 God: Gold: 113 SH: 0 Dex: 10 Spells: 8/15 levels left rFire . . . f - +4 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very slow A: fangs 1, strong nose, distributed training a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 127 gold pieces. You spent 14 gold pieces at shops. Inventory: Hand Weapons f - a +4 vampiric dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of teleportation g - 2 scrolls of identify {unknown} l - a scroll of torment {unknown} m - a scroll of fog {unknown} Potions b - a potion of magic c - 6 potions of enlightenment e - a potion of heal wounds {unknown} h - a potion of lignification {unknown} i - a potion of brilliance {unknown} j - a potion of invisibility {unknown} k - a potion of curing {unknown} Skills: + Level 1.8 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 5.3 Spellcasting + Level 7.2 Conjurations + Level 1.4 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Alchemy + Level 2.0 Invocations + Level 1.8 Evocations + Level 1.6 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 21% 4 c - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ashenzari Kikubaaqudgha Shops: D:2 =[* Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (76% to hit) Okay, then. Throw: throwing net Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (40% to hit) You throw a throwing net. The throwing net misses the crocodile. You hear a splash. The crocodile barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (76% to hit) The searing ray hits the crocodile! The crocodile is heavily wounded. (Press . to maintain the ray.) The crocodile bites you! The crocodile drags you backwards! The crocodile bites you. The crocodile drags you backwards! Splash! The crocodile bites you! The crocodile drags you backwards! Splash! You hear an angry hiss. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded, 76% to hit) The searing ray hits the crocodile. The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile bites you! * * * LOW HITPOINT WARNING * * * A frilled lizard comes into view. The searing ray hits the crocodile. The crocodile is almost dead. The crocodile barely misses you. You hit the crocodile. You feel better. The crocodile is almost dead. The crocodile bites you! You die... ### ..# ∆ ≈ #.# ∆∆ #### ≈≈ #.# ∆∆ #..# ~l≈ †≈## ∆ #..# ~~≈≈ †~≈#### #..###~~~~≈ .~†≈≈≈########..#l~~~~~~ ...~~#≈≈≈≈≈≈≈~~~@~~~~~~~ #...~#########.†#~~~~~~~ ###...†.~≈# #..###~~~~≈ ######~~# ##.## ~~≈≈ #..###..# ≈≈≈ ##.....## ≈≈ ####### ≈ You could see a crocodile and a frilled lizard. Vanquished Creatures An orc priest (D:3) A sickly merfolk siren (Sewer) A malarious merfolk avatar (Sewer) 3 gnolls (D:3) A river rat (Sewer) 3 adders A dart slug (D:1) 2 ribbon worms (D:2) 4 orcs (D:3) 4 endoplasms 6 giant cockroaches 5 goblins 5 hobgoblins 6 jackals (D:1) 3 quokkas 8 ball pythons 3 bats 3 frilled lizards (Sewer) 3 kobolds 24 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | humterzook the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 157 | D:1 | Learned a level 2 spell: Searing Ray 554 | D:1 | Reached skill level 5 in Spellcasting 554 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/9 687 | D:2 | Found Saoqius's General Store. 737 | D:2 | Bought a potion of degeneration for 14 gold pieces 894 | D:2 | Reached skill level 1 in Invocations 913 | D:2 | Found Saodygra's Antique Armour Shop. 1125 | D:2 | Found Ynnag's Jewellery Boutique. 1179 | D:2 | Reached skill level 1 in Fighting 1179 | D:2 | Reached skill level 1 in Short Blades 1179 | D:2 | Reached skill level 1 in Long Blades 1179 | D:2 | Reached skill level 1 in Axes 1179 | D:2 | Reached skill level 1 in Maces & Flails 1179 | D:2 | Reached skill level 1 in Polearms 1179 | D:2 | Reached skill level 1 in Staves 1179 | D:2 | Reached skill level 1 in Ranged Weapons 1179 | D:2 | Reached skill level 1 in Throwing 1179 | D:2 | Reached skill level 1 in Armour 1179 | D:2 | Reached skill level 1 in Shields 1179 | D:2 | Reached skill level 1 in Unarmed Combat 1179 | D:2 | Reached skill level 1 in Evocations 1417 | D:2 | Noticed Terence 1445 | D:3 | Reached skill level 1 in Hexes 1445 | D:3 | Reached skill level 1 in Summonings 1445 | D:3 | Reached skill level 1 in Necromancy 1445 | D:3 | Reached skill level 1 in Translocations 1445 | D:3 | Reached skill level 1 in Fire Magic 1445 | D:3 | Reached skill level 1 in Ice Magic 1445 | D:3 | Reached skill level 1 in Air Magic 1445 | D:3 | Reached skill level 1 in Earth Magic 1445 | D:3 | Reached skill level 1 in Alchemy 1445 | D:3 | Reached skill level 1 in Shapeshifting 1445 | D:3 | Reached XP level 4. HP: 25/32 MP: 2/11 1454 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1625 | D:3 | Found a broken altar of Ashenzari. 1683 | D:3 | Reached XP level 5. HP: 37/37 MP: 5/12 1802 | D:3 | Found a glowing drain. 1814 | Sewer | Entered a sewer 2000 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 2268 | Sewer | Reached XP level 6. HP: 39/44 MP: 5/13 2279 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms D:2: layout_basic, serial_shops, shop, nicolae_shop_crystal, shop, nicolae_shop_statue_plus, shop, grunt_ministairs_2, uniq_terence D:3: layout_loops_ring, cheibrodos_ashenzari_chains, nicolae_kikubaaqudgha_miasma_corner, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_alcove_1, portal_sewer_entry_d Sewer: sewer_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.0 Fighting | 1 | 1.8 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Ranged Weapons | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Evocations | 1 | 1.8 Hexes | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Alchemy | 1 | 1.4 Shapeshifting | 1 | 1.6 Dodging | | 4.9 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | || 32 Bite | 3 | || 3 Dagger | 2 | 8 || 10 Throw: Throwing net | | 1 || 1 Cast: Magic Dart | 74 | 34 || 108 Searing Ray | 3 | 14 || 17 Armour: Robe | 22 | 16 || 38 Dodge: Dodged | 29 | 8 || 37