Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 12761306056962370303 140 humterzook the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Sept 26, 2024. Slain by a centaur (1 damage) ... on level 5 of the Dungeon. The game lasted 00:02:24 (910 turns). humterzook the Conjurer (Octopode Conjurer) Turns: 910, Time: 00:02:25 Health: 0/31 AC: 1 Str: 9 XL: 5 Next: 22% Magic: 8/10 EV: 12 Int: 20 God: Gold: 46 SH: 0 Dex: 16 Spells: 8/11 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Jewellery d - a +6 ring of dexterity (left tentacle) Scrolls c - a scroll of brand weapon {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 c - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Annotations: D:3 1 runed translucent door, whguseh43's ghost, amateur TrCK D:5 1 runed translucent door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow misses you. You start resting. The centaur shoots an arrow. The arrow hits you! The centaur unwields a +0 orcbow. The centaur hits you but does no damage. The centaur kicks you. You hit the centaur. Your squeeze misses the centaur. The centaur is moderately wounded. The centaur closely misses you. The centaur barely misses you. x2 The centaur misses you. You hit the centaur. You squeeze the centaur, but do no damage. The centaur is moderately wounded. The centaur hits you. The centaur misses you. You closely miss the centaur. The centaur is moderately wounded. The centaur barely misses you. The centaur kicks you. The centaur hits you. The centaur misses you. You hit the centaur but do no damage. The centaur is moderately wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (moderately wounded, 87% to hit) The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur completely misses you. The centaur misses you. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... .....#####.......##♣♣♣♣♣ .....................♣.♣ ........^...........P.♣..♣ ...........####......♣♣♣♣.+. .....#####.# ##....♣♣ #..) .....# #.# #[##♣♣ ## ###### #.# #.# #.# #.# #.#####@###### ......c..>...# #########+#### You could see a centaur. Vanquished Creatures A scorpion (D:4) An iguana (D:3) 2 adders A shadow imp (D:4) An orc (D:3) An endoplasm (D:1) 2 goblins (D:3) 2 hobgoblins 4 jackals (D:1) A kobold (D:1) 3 quokkas 2 ball pythons A frilled lizard (D:3) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | humterzook the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 82 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 161 | D:1 | Learned a level 2 spell: Searing Ray 207 | D:2 | Found Ifapp's Antique Armour Boutique. 506 | D:3 | Reached XP level 3. HP: 6/21 MP: 3/6 650 | D:3 | Found a runed translucent door. 655 | D:3 | Noticed whguseh43's ghost (amateur TrCK) 661 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/8 749 | D:4 | Noticed a scorpion 760 | D:4 | Killed a scorpion 761 | D:4 | Reached skill level 5 in Conjurations 761 | D:4 | Reached XP level 5. HP: 23/31 MP: 1/10 839 | D:4 | You fall into a shaft and drop 1 floor! 839 | D:5 | Entered Level 5 of the Dungeon 887 | D:5 | Found a runed translucent door. 898 | D:5 | Noticed a centaur 910 | D:5 | HP: 1/31 [centaur (2)] 910 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, nicolae_shop_overgrown_old_shop, nicolae_shop_dealshenge D:3: layout_basic, ebering_ghost_sewer_f, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_b, serial_bayou_shore_b, serial_bayou_ford_a, kennysheep_generic_room_2, uniq_sigmund, uniq_ijyb D:4: layout_rooms, mainiacjoe_overflow_alcove_4 D:5: layout_basic, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.2 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 27 | 3 || 30 Constrict | 11 | 2 || 13 Tentacles | 6 | 1 || 7 Punch | 1 | || 1 Dagger | | 8 || 8 Throw: Dart | | 2 || 2 Cast: Magic Dart | 19 | 3 || 22 Searing Ray | 2 | 3 || 5 Armour: Skin | 13 | 12 || 25 Dodge: Dodged | 16 | 17 || 33