Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 10846084563968308211 1099 humterzook the Magician (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Sept 22, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:07:39 (2473 turns). humterzook the Magician (Deep Elf Conjurer) Turns: 2473, Time: 00:07:40 Health: 0/41 AC: 2 Str: 2 (4) XL: 8 Next: 10% Magic: 14/21 EV: 11 Int: 23 (26) God: Gold: 117 SH: 0 Dex: 10 (13) Spells: 15/22 levels left rFire . . . g - staff of alchemy rCold . . . (no shield) rNeg + . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ i - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: no passive effects @: lethally poisoned (0 -> -5), enlightened, flying A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons o - the +3 sling of Compound Interest {flame, rF- rC+ rCorr} (You found it on level 5 of the Dungeon) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. q - a +0 short sword of protection Missiles m - 2 javelins Armour a - a +0 robe (worn) Magical Staves g - a staff of alchemy (weapon) Jewellery i - a ring of positive energy (left hand) Talismans f - a serpent talisman Scrolls c - 4 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} k - 3 scrolls of enchant weapon {unknown} l - 2 scrolls of fog {unknown} n - a scroll of blinking {unknown} p - a scroll of teleportation {unknown} Potions b - 2 potions of magic Skills: - Level 3.0 Dodging - Level 5.0 Stealth + Level 7.7 Spellcasting + Level 7.4 Conjurations + Level 4.3 Translocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 6% 4 c - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 19% 3d10 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Zin Annotations: D:5 Eustachio, Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The water moccasin poisons you! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 70% to hit) The searing ray hits the water moccasin! The water moccasin is severely wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin barely misses you. The searing ray hits the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. You have reached level 8! You feel clever. Unknown command. Your +0 short sword of protection goes still. g - a staff of alchemy (weapon) * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #................. #.################ #.# ... ## #.# ## #. ... #.# ...#. .... #.# ##.#. ..... #.# ..... ......#.#####.# ##.#. .......@....... #... ......†........ #... ............... #... ............... .<... .....#.....##.. ..... ...>.+...... . ..... .....#.....#. ....+ .... ......+.. .... ... There were no monsters in sight! Vanquished Creatures A water moccasin (D:6) An orc warrior (D:6) 2 black bears (D:5) An ogre (D:5) A bullfrog (D:6) 2 scorpions (D:6) 2 bombardier beetles A hound (D:5) An orc priest (D:6) A jelly (D:5) A sleepcap (D:6) Jessica (D:3) 2 iguanas (D:5) An orc wizard (D:5) 4 gnolls 5 adders 2 ufetubi A dart slug (D:1) A ribbon worm (D:3) 17 orcs A bat (D:3) 4 endoplasms (D:3) A giant cockroach (D:2) 2 goblins 2 hobgoblins 4 quokkas 2 ball pythons (D:3) 4 frilled lizards 4 kobolds 2 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | humterzook the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 242 | D:1 | Learned a level 2 spell: Searing Ray 403 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 664 | D:3 | Noticed Jessica 671 | D:3 | Killed Jessica 672 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 714 | D:3 | Reached skill level 5 in Conjurations 1207 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 1286 | D:5 | Entered Level 5 of the Dungeon 1286 | D:5 | Noticed a black bear 1290 | D:5 | Noticed a black bear 1433 | D:5 | Reached skill level 5 in Spellcasting 1505 | D:5 | Reached skill level 5 in Stealth 1505 | D:5 | Reached XP level 6. HP: 32/32 MP: 12/16 1525 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 1603 | D:5 | Reached skill level 1 in Translocations 1787 | D:5 | Noticed Eustachio 1820 | D:5 | Identified the +3 sling of Compound Interest {flame, rF- | rC+ rCorr} 1877 | D:5 | Reached XP level 7. HP: 36/36 MP: 11/18 1933 | D:5 | Noticed Sigmund 2158 | D:5 | Found a glowing silver altar of Zin. 2468 | D:6 | Reached XP level 8. HP: 11/41 MP: 12/21 2471 | D:6 | HP: 2/41 [poisoned by a water moccasin] 2473 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, hangedman_glass_teeth, st_stairs_5, serial_bayou_pond_c D:2: layout_loops_corners, serial_shops, nicolae_shop_peninsula, uniq_terence, uniq_robin D:3: layout_basic, uniq_jessica D:4: layout_cave_pools, nicolae_hepliaklqana_hippocampus, grunt_ministairs_7, uniq_pikel D:5: layout_basic, zin_treasury, uniq_sigmund, uniq_eustachio D:6: layout_basic, fedhas_altar_3, gammafunk_temple_overflow_forgotten, minmay_temple_entry_statues_fountains, minmay_between Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 | 3.0 Spellcasting | 4 5 6 7 | 7.7 Conjurations | 5 6 7 | 7.4 Translocations | 2 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 41 | 63 | 31 || 135 Searing Ray | 3 | 16 | 9 || 28 Iskenderun's Myst | | | 1 || 1 Use: Potion | | | 2 || 2 Armour: Robe | 1 | 13 | 15 || 29 Dodge: Dodged | 3 | 17 | 32 || 52