Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 13239453112808540507 81 humterzook the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Sept 18, 2024. Incinerated by a bombardier beetle (3 damage) ... with a burning spray ... on level 4 of the Dungeon. The game lasted 00:01:43 (1150 turns). humterzook the Conjurer (Deep Elf Conjurer) Turns: 1150, Time: 00:01:44 Health: -1/24 AC: 2 Str: 1 (4) XL: 4 Next: 19% Magic: 6/12 EV: 11 Int: 24 (25) God: Gold: 108 SH: 0 Dex: 10 (13) Spells: 8/11 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: mighty, brilliant, on fire, glowing A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} h - 3 scrolls of identify {unknown} i - a scroll of fear {unknown} Potions b - a potion of magic j - a potion of lignification {unknown} Skills: + Level 3.4 Dodging + Level 3.5 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d8 34% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A bombardier beetle is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (moderately wounded, 87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle closely misses you. The searing ray hits the bombardier beetle. You kill the bombardier beetle! You finish channelling your searing ray. The liquid fire burns you! Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. Okay, then. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The liquid fire burns you! You die... ..##.. ##...## ###..... ....... #.#.#..# ##B...... .......###........ #.. #.....##.!.....# ...####............# ..##.................#. ..........†##......... ...........@.......... #.................... #.................... .#.#.....<.........# #.##...##.....##... #.............# ... #......##....... .# #............... #.##...##.###... There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:4) A ribbon worm (D:2) 3 bats 8 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins 8 kobolds 4 ball pythons 3 frilled lizards 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | humterzook the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 232 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 236 | D:1 | Learned a level 2 spell: Searing Ray 843 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1057 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1148 | D:4 | Reached XP level 4. HP: 11/24 MP: 6/12 1150 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, hangedman_decor_clover_reticule, hangedman_decor_growths D:2: kennysheep_big_flooded_room, layout_rooms, hellmonk_ecumenical_altar_crossroads D:3: layout_basic, gammafunk_temple_overflow_forgotten, nicolae_kikubaaqudgha_miasma_corner, minmay_misc_feat_tower, uniq_terence, uniq_grinder D:4: layout_cave_pools, nicolae_overflow_guarded_unrand_okawaru_victory, minmay_temple_entry_mist, uniq_eustachio, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.4 Spellcasting | 4 | 4.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 66 | || 66 Searing Ray | 1 | || 1 Use: Potion | | 3 || 3 Armour: Robe | 4 | || 4 Dodge: Dodged | 3 | || 3