Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-b1-24-g2e2e0191d4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13566903574412309719, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name humterzook -rc /dgldir/rcfiles/crawl-0.34/humterzook.rc -macro /dgldir/rcfiles/crawl-0.34/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2026-02-05.23:39:14.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x59876fb46a9e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x59876fb54cda]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x59876fb46f7a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7992d1797330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7992d178d6a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x59876fd5fef0]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z19fire_item_no_quiverP4dist+0x185) [0x59877020b005]: fire_item_no_quiver(dist*) /usr/games/crawl-0.34(+0xcbef32) [0x598770310f32]: /usr/games/crawl-0.34(+0xcbf975) [0x598770311975]: /usr/games/crawl-0.34(main+0x1f7) [0x59876fa78657]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7992d177c1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7992d177c28b]: /usr/games/crawl-0.34(_start+0x25) [0x59876fa79145]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007992d18627d7 in __GI___wait4 (pid=1660907, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007992d18627d7 in __GI___wait4 (pid=1660907, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000059876fb4714c in call_gdb (file=0x7992d19564e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1633907\000\000\000\000\000" #2 0x000059876fb54cf8 in do_crash_dump () at dbg-asrt.cc:673 t = 1770335028 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20260205-234348.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7992d19564e0 <_IO_2_1_stderr_> #3 0x000059876fb46f7a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007992d178d6a2 in isspace (c=-1006) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 2 Level id: Lair:2 Level build method = , level layout type = corridors, absdepth0 = 11 Level vaults: layout_misc_corridors minmay_swamp_entry_worms spider_nest_entry_a infiniplex_staircase_pool nicolae_lair_percent_stairs uniq_harold Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (53, 49): Terrain change marker (33->7, 30000) Marker #1, type 9 at (53, 50): Terrain change marker (33->7, 30000) Marker #2, type 4 at (54, 49): Tomb (340, 27001, 27001) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You constrict Urug! Urug squints, then shrugs and mutters, "Close enough." Urug barely misses you. You hit Urug but do no damage. Urug looks as sick as possible! Urug becomes as fragile as glass! You squeeze Urug! Urug is severely wounded. You constrict Urug! Urug looks even more glass-like. Urug hits you with a +4 partisan of venom!! You are poisoned. You hit Urug but do no damage. Urug looks as sick as possible! You squeeze Urug. Urug is almost dead. You constrict Urug, but do no damage. You feel very sick. Urug hits you with a +4 partisan of venom. You are more poisoned. You hit Urug. You squeeze Urug, but do no damage. Urug is almost dead. You constrict Urug! You kill Urug! You feel extremely sick. You feel very sick. Things that are here: a +4 partisan of venom; 6 javelins; a +3 chain mail of cold resistance b - 6 javelins You feel very sick. You feel very sick. Unknown command. You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You see here a parchment of Mercury Arrow. You pick up a parchment of Mercury Arrow and begin reading... Unfortunately, you learned nothing new or useful. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You start resting. A bullfrog comes into view. The bullfrog gives a loud, deep croak! You are too injured to fight recklessly! Throw: 6 javelins Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (63% to hit) You throw a javelin. The javelin closely misses the bullfrog. The bullfrog is struck by your quills. The bullfrog barely misses you. You hit the bullfrog. The bullfrog is poisoned. Your grab misses the bullfrog. The bullfrog is moderately wounded. The bullfrog misses you. The bullfrog hits you. You barely miss the bullfrog. Your grab misses the bullfrog. You squeeze the bullfrog! You kill the bullfrog! HP restored. You see here a bullfrog corpse. b - 6 javelins (gained 1) k - 21 poisoned darts (gained 1) f - a wand of mindburst (22) (gained 8 charges) You encounter 2 yaks. Welcome back, humterzook the Octopode Monk. Nemelex Xobeh says: It's all in the cards! Welcome back, humterzook the Octopode Monk. Nemelex Xobeh says: It's all in the cards! Press ? for a list of commands and other information. You encounter 2 yaks. The yak bellows! You encounter a yak. x2 The yak leaves your sight. The yak bellows! You hear a bellow! The yak bellows! The yak bellows! You hit the yak. The yak is poisoned. You squeeze the yak. The yak is moderately wounded. The yak bellows! The yak closely misses you. You closely miss the yak. The yak is moderately wounded. The yak is struck by your quills. The yak misses you. You barely miss the yak. The yak is moderately wounded. The yak is struck by your quills. The yak gores you! x2 You hit the yak. You squeeze the yak! The yak is severely wounded. The yak completely misses you. The yak closely misses you. The yak completely misses you. You draw a card... You have drawn the Orb. Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, very poisoned) Okay, then. Aiming: the Orb Press: ? - help, Shift-Dir - straight line Aim: a yak The wavering orb of destruction weakly hits the yak! You blow up the yak! The yak gores you! The yak closely misses you. You draw a card... You have drawn the Storm. A mighty gale blasts forth from the card! The yak is knocked back by the gust of wind. x2 The yak slams into the rock wall! The yak is moderately wounded. The yak is knocked back by the gust of wind. The yak slams into the rock wall. The yak is lightly wounded. The yak is knocked back by the gust of wind. The electrical discharge engulfs the fungus!! The fungus becomes as fragile as glass! The fungus begins to die. The fungus is lightly damaged. The electrical discharge engulfs the fungus! The fungus is moderately damaged. The electrical discharge engulfs the plant!! The plant begins to die. The plant is lightly damaged. You hear violent peals of thunder! The yak barely misses you. You draw a card... You have drawn the Rangers. The yak misses you. The yak gores you! A nearby fungus withers and dies. A nearby plant withers and dies. The yak attacks as it pursues you! The yak misses you. The yak gores your centaur warrior. Your naga sharpshooter unwields a +0 battleaxe. Your naga sharpshooter wields a +0 shortbow. Your naga sharpshooter casts a spell at the yak. Your naga sharpshooter magically shoots an arrow. The arrow misses the yak. You hit the yak. The yak is lightly wounded. Your centaur warrior hits the yak! Your centaur warrior barely misses the yak. The yak misses you. The yak gores you. The yak gores your centaur warrior! x2 Your centaur warrior completely misses the yak. Your centaur warrior kicks the yak. You hit the yak. You squeeze the yak! The yak is almost dead. Your naga sharpshooter shoots an arrow. The arrow hits the yak!! Your centaur warrior hits the yak! Your centaur warrior kicks the yak but does no damage. The yak closely misses you. The yak gores your centaur warrior. You hit the yak. You kill the yak! Your centaur warrior barely misses the yak. x2 Your naga sharpshooter shoots an arrow. The arrow closely misses the yak. The yak closely misses you. x2; Your centaur warrior hits the yak! Your centaur warrior kicks the yak but does no damage. The yak gores your centaur warrior! You barely miss the yak. The yak is severely wounded. Your naga sharpshooter points at the yak and mumbles some strange words. Your naga sharpshooter magically shoots an arrow. The arrow hits the yak!!! The yak dies! The yak gores you! Your centaur warrior hits the yak! Your centaur warrior kicks the yak. The yak completely misses you. The yak barely misses your centaur warrior. You puncture the yak! The yak is poisoned. You squeeze the yak! The yak is heavily wounded. Your centaur warrior hits the yak! The yak dies! Your naga sharpshooter spits poison at the yak. The splash of poison hits the yak!! The yak barely misses you. The yak closely misses you. Your centaur warrior hits the yak. The yak dies! Your Invocations skill increases to level 11! You hit the yak. The yak is severely wounded. Your naga sharpshooter shoots an arrow. The arrow hits the yak! The yak dies! Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! Found 13 gold pieces. Found an escape hatch in the floor. Found 20 gold pieces. Found a stone staircase leading down. Your centaur warrior disappears in a puff of smoke! You now have 712 gold pieces (gained 13). There are no items here. You encounter a water moccasin. Your naga sharpshooter spits poison at the water moccasin. The splash of poison hits the water moccasin. Your naga sharpshooter shoots an arrow. The arrow closely misses the water moccasin. You barely miss the water moccasin. You grab the water moccasin. You squeeze the water moccasin! The water moccasin is moderately wounded. You constrict the water moccasin. Your naga sharpshooter shoots an arrow. The arrow hits the water moccasin! The water moccasin dies! You see here a water moccasin corpse. Your naga sharpshooter disappears in a puff of smoke! HP restored. You now have 732 gold pieces (gained 20). You encounter a boulder beetle. Throw: 21 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (asleep, 98% to hit) You throw a dart. The dart hits the boulder beetle. The boulder beetle is poisoned. The boulder beetle curls into a ball and begins rolling! You throw a dart. The dart hits the boulder beetle. The boulder beetle is lightly wounded. You throw a dart. The dart hits the boulder beetle. The boulder beetle is lightly wounded. You throw a dart. The dart hits the boulder beetle. The boulder beetle looks even sicker. The boulder beetle is lightly wounded. You hit the boulder beetle but do no damage. The boulder beetle looks even sicker. Your squeeze misses the boulder beetle. The boulder beetle is lightly wounded. The boulder beetle misses you. The boulder beetle stops rolling and uncurls. You hit the boulder beetle. The boulder beetle looks as sick as possible! You squeeze the boulder beetle. The boulder beetle is moderately wounded. The boulder beetle bites you!! You hit the boulder beetle but do no damage. You squeeze the boulder beetle! The boulder beetle is heavily wounded. The boulder beetle leaps! You throw a dart. The dart hits the boulder beetle. The boulder beetle is heavily wounded. You puncture the boulder beetle! The boulder beetle looks as sick as possible! The boulder beetle is severely wounded. The boulder beetle leaps! You throw a dart. The dart hits the boulder beetle. The boulder beetle is severely wounded. The boulder beetle curls into a ball and begins rolling! You kill the boulder beetle! Your Shapeshifting skill increases to level 4! k - 16 poisoned darts (gained 1) Found a stone staircase leading down. k - 17 poisoned darts (gained 1) k - 19 poisoned darts (gained 2) k - 20 poisoned darts (gained 1) Nemelex Xobeh deals you some cards! You now have 12 escape cards, 21 destruction cards and 13 summoning cards. Okay, then. Unknown command. Okay, then. Unknown command. l - a scroll labelled ERINUM ITHRU There is an open door here. You encounter a water moccasin. Cast which spell? (? or * to list) Okay, then. You throw a dart. The dart hits the water moccasin. You throw a dart. The dart hits the water moccasin. You puncture the water moccasin! Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You hit the water moccasin. The water moccasin is poisoned. You grab the water moccasin. You squeeze the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. You hit the water moccasin. You kill the water moccasin! You feel very sick. You feel very sick. You feel sick. You feel sick. k - 19 poisoned darts (gained 1) You feel sick. No target in view! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. There is an open door here. You pick up a parchment of Sculpt Simulacrum and begin reading... You add the spell Sculpt Simulacrum to your library. You see here a black mamba skeleton. Done exploring. Search for what [? for help]? . Unknown command. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a bullfrog. There is a stone staircase leading up here. A bullfrog is nearby! The helpless bullfrog fails to defend itself. You puncture the bullfrog! The bullfrog looks as sick as possible! You grab the bullfrog. The bullfrog is heavily wounded. Welcome back, humterzook the Octopode Monk. Nemelex Xobeh says: It's all in the cards! Press ? for a list of commands and other information. You hit the bullfrog. You kill the bullfrog! There is a stone staircase leading up here. Found a flail. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. You encounter a skyshark and an electric eel. You encounter a raven. Found a stone staircase leading down. There is a stone staircase leading up here. The helpless electric eel fails to defend itself. You puncture the electric eel! The electric eel becomes as fragile as glass! The electric eel looks as sick as possible! Your grab misses the electric eel. You squeeze the electric eel! You kill the electric eel! You hear a splash. Cast which spell? (? or * to list) Okay, then. You draw a card... You have drawn the Rangers. You draw a card... You have drawn the Dance. The skyshark misses you. The skyshark completely misses you. The skyshark misses you. Your centaur warrior wields a +0 shortbow. Your centaur warrior shoots an arrow. The arrow hits the skyshark! Your naga sharpshooter spits poison at the skyshark. The splash of poison hits the skyshark!! The skyshark is poisoned. You hit the skyshark but do no damage. The skyshark looks even sicker. The skyshark is heavily wounded. The raven barely misses you. The skyshark bites you! The skyshark tastes blood and grows stronger! The skyshark tail-slaps you. The skyshark closely misses you. Your centaur warrior shoots an arrow. The arrow barely misses the skyshark. The raven is struck by your quills. The raven pecks you. Your naga sharpshooter unwields a +0 dire flail. Your naga sharpshooter wields a +0 arbalest. Your naga sharpshooter shoots a bolt. The bolt closely misses the skyshark. You barely miss the skyshark. You squeeze the skyshark! The skyshark is heavily wounded. Your dancing -1 hand axe "Omoch" {elec, rPois} hits the skyshark! Lightning courses through the skyshark! Your centaur warrior shoots an arrow. The arrow hits the skyshark! The skyshark dies! The raven is struck by your quills. The raven misses you. Your centaur warrior shoots an arrow. The arrow hits the raven!! The raven completely misses you. You encounter a cane toad. You closely miss the raven. You grab the raven. The raven is severely wounded. You constrict the raven. Your dancing -1 hand axe "Omoch" {elec, rPois} hits the raven! The raven dies! Your centaur warrior looks at you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your naga sharpshooter casts a spell at the cane toad. Your naga sharpshooter magically shoots a bolt. The bolt misses the cane toad. Your dancing -1 hand axe "Omoch" {elec, rPois} closely misses the cane toad. Your centaur warrior shoots an arrow. The arrow hits the cane toad!! The cane toad misses your dancing -1 hand axe "Omoch" {elec, rPois}. Your dancing -1 hand axe "Omoch" {elec, rPois} closely misses the cane toad. Your naga sharpshooter gestures at the cane toad while chanting. Your naga sharpshooter magically shoots a bolt. The bolt misses the cane toad. Your centaur warrior shoots an arrow. The arrow hits the cane toad! The cane toad dies! You swap places with your dancing -1 hand axe "Omoch" {elec, rPois}. Found a leather armour. Found an escape hatch in the ceiling. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! You encounter a yak. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The yak bellows! You hear a bellow! x5 You encounter a yak. You encounter a yak. You encounter a yak. Your dancing -1 hand axe "Omoch" {elec, rPois} fades away. Cast which spell? (? or * to list) Okay, then. Okay, then. Okay, then. Cast which spell? (? or * to list) Okay, then. Okay, then. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your centaur warrior shoots an arrow. The arrow hits the yak!! Your centaur warrior shoots an arrow. The arrow hits the yak! You closely miss the yak. The yak is almost dead. Your naga sharpshooter spits poison at the yak. The splash of poison hits the yak!! The yak is poisoned. The yak dies! Your centaur warrior shoots an arrow. The arrow hits the yak!! You encounter a yak. Your centaur warrior unwields a +0 shortbow. Your centaur warrior hits the yak! Your centaur warrior kicks the yak. Your naga sharpshooter shoots a bolt. The bolt hits the yak!! The yak dies! Your centaur warrior wields a +0 shortbow. Your centaur warrior shoots an arrow. The arrow barely misses the yak. You encounter a yak. The yak misses you. Your naga sharpshooter shoots a bolt. The bolt hits the yak!! You encounter a black mamba. The yak gores you. The yak leaves your sight. You see here a yak corpse. You hit the yak. You squeeze the yak, but do no damage. The yak is almost dead. The yak gores you but does no damage. Your naga sharpshooter shoots a bolt. The bolt hits the yak! The yak dies! You hit the yak. You squeeze the yak! The yak is heavily wounded. Your centaur warrior unwields a +0 shortbow. Your centaur warrior hits the yak! Your centaur warrior kicks the yak but does no damage. The yak gores you. Your naga sharpshooter spits poison at the yak. The splash of poison hits the yak!! The yak is poisoned. The yak dies! Your centaur warrior wields a +0 shortbow. Your centaur warrior shoots an arrow. The arrow hits the yak!! Cast which spell? (? or * to list) Okay, then. Your naga sharpshooter gestures at the yak while chanting. Your naga sharpshooter magically shoots a bolt. The bolt misses the yak. Your centaur warrior shoots an arrow. The arrow barely misses the yak. The yak gores you. You closely miss the yak. You squeeze the yak! The yak is heavily wounded. Your centaur warrior shoots an arrow. The arrow hits the yak! The yak completely misses you. Your centaur warrior shoots an arrow. The arrow hits the black mamba! You hit the black mamba. Your grab misses the black mamba. The black mamba is moderately wounded. The black mamba bites you. The black mamba barely misses you. Your centaur warrior shoots an arrow. The arrow hits the black mamba!! Your naga sharpshooter gestures at the yak while chanting. Your naga sharpshooter magically shoots a bolt. The bolt misses the yak. The yak barely misses you. You puncture the black mamba! You kill the black mamba! Your centaur warrior shoots an arrow. The arrow hits the yak!! The yak dies! Your naga sharpshooter casts a spell at the yak. Your naga sharpshooter magically shoots a bolt. The bolt hits the yak!!! The yak dies! You swap places with your centaur warrior. You see here a yak corpse. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! Your centaur warrior disappears in a puff of smoke! Found an arbalest. Your naga sharpshooter disappears in a puff of smoke! Found a scroll of enchant weapon. You encounter 2 redbacks. Cast which spell? (? or * to list) Okay, then. You encounter a jumping spider and a redback. Found a hole to the Spider Nest. You encounter a jumping spider. You draw a card... You have drawn Wild Magic. The redback shivers with cold. Multicoloured lights dance around the redback. The redback seems to slow down. The jumping spider is blasted with cinnabar dust. The jumping spider is poisoned. Dim flames ripple over the jumping spider's body! You feel a surge of magic. You hit the redback. The redback is poisoned. Your grab misses the redback. The redback is lightly wounded. The redback bites you. You barely miss the redback. You grab the redback. You squeeze the redback! The redback is severely wounded. You constrict the redback! The jumping spider leaps! The redback completely misses you. The redback bites you! Cast which spell? (? or * to list) Aiming: Mercury Arrow (dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a redback (almost dead, constricted by you, very poisoned, chance to weaken: 40%) Okay, then. Unknown command. You draw a card... You have drawn the Dance. You constrict the redback. You kill the redback! The redback is no longer moving slowly. The jumping spider leaps! Press: ? - help, v - describe, . - travel Here: a dancing +0 long sword "Werchituh" {flame, Int+2} (friendly) Some shallow water. Unknown command. Unknown command. You hit the jumping spider but do no damage. The jumping spider is poisoned. You grab the jumping spider. You squeeze the jumping spider! The jumping spider is heavily wounded. You constrict the jumping spider! The jumping spider pounces on you! You are caught in a web! The jumping spider bites you! Your dancing +0 long sword "Werchituh" {flame, Int+2} hits the redback. Your dancing +0 long sword "Werchituh" {flame, Int+2} burns the redback. The redback is struck by your quills. The redback bites you! You draw a card... You have drawn the Storm. A fierce wind blows from the card. The redback is knocked back by the gust of wind. Your dancing +0 long sword "Werchituh" {flame, Int+2} is knocked back by the gust of wind. The jumping spider is knocked back by the gust of wind. You lose your grip on the jumping spider. The redback is knocked back by the gust of wind. The electrical discharge engulfs the plant! The plant begins to die. The plant is lightly damaged. The electrical discharge engulfs the plant!! The plant begins to die. The plant is lightly damaged. The electrical discharge engulfs the plant! The plant is lightly damaged. The electrical discharge engulfs the plant!! The plant is moderately damaged. You hear mighty peals of thunder! You hear an angry hiss. x2; You hear a bellow! You draw a card... You have drawn the Storm. A mighty gale blasts forth from the card! Your dancing +0 long sword "Werchituh" {flame, Int+2} is knocked back by the gust of wind. The redback is knocked back by the gust of wind. x2 The redback collides with your dancing +0 long sword "Werchituh" {flame, Int+2}! Your dancing +0 long sword "Werchituh" {flame, Int+2} is heavily damaged. The redback is severely wounded. The electrical discharge engulfs your dancing +0 long sword "Werchituh" {flame, Int+2}. Your dancing +0 long sword "Werchituh" {flame, Int+2} completely resists. Your dancing +0 long sword "Werchituh" {flame, Int+2} is heavily damaged. The electrical discharge engulfs the fungus!! The fungus begins to die. The fungus is lightly damaged. The electrical discharge engulfs your dancing +0 long sword "Werchituh" {flame, Int+2}. Your dancing +0 long sword "Werchituh" {flame, Int+2} completely resists. Your dancing +0 long sword "Werchituh" {flame, Int+2} is heavily damaged. The electrical discharge engulfs the redback!! You kill the redback! The electrical discharge engulfs the redback!! You kill the redback! The electrical discharge engulfs the jumping spider! The jumping spider is severely wounded. The electrical discharge engulfs the fungus!! The fungus is moderately damaged. The electrical discharge engulfs the plant!! The plant is moderately damaged. The electrical discharge engulfs the plant!! The plant is moderately damaged. You hear violent peals of thunder! You hear an angry hiss. x2 You feel a bit more experienced. The jumping spider leaps! Your Shapeshifting skill increases to level 5! You disentangle yourself. The jumping spider leaps! You hit the jumping spider but do no damage. The jumping spider looks as sick as possible! You grab the jumping spider. You squeeze the jumping spider. The jumping spider is almost dead. You constrict the jumping spider. You kill the jumping spider! A nearby plant withers and dies. You start resting. A nearby plant withers and dies. A nearby fungus withers and dies. You encounter a komodo dragon. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a komodo dragon (wandering, hasn't noticed you) Attack! The komodo dragon hisses angrily. Your dancing +0 long sword "Werchituh" {flame, Int+2} closely misses the komodo dragon. Your dancing +0 long sword "Werchituh" {flame, Int+2} hits the komodo dragon. Your dancing +0 long sword "Werchituh" {flame, Int+2} burns the komodo dragon. Your dancing +0 long sword "Werchituh" {flame, Int+2} hits the komodo dragon! Your dancing +0 long sword "Werchituh" {flame, Int+2} burns the komodo dragon. Your dancing +0 long sword "Werchituh" {flame, Int+2} hits the komodo dragon! Your dancing +0 long sword "Werchituh" {flame, Int+2} burns the komodo dragon. Your dancing +0 long sword "Werchituh" {flame, Int+2} hits the komodo dragon! Your dancing +0 long sword "Werchituh" {flame, Int+2} burns the komodo dragon. You hit the komodo dragon. You kill the komodo dragon! You hear a splash. Your dancing +0 long sword "Werchituh" {flame, Int+2} fades away. You encounter a water moccasin. You throw a dart. The dart barely misses the water moccasin. Casting: Mercury Arrow (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The water moccasin hisses angrily. Casting: Mercury Arrow (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You hit the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin is struck by your quills. The water moccasin bites you but does no damage. The water moccasin is struck by your quills. The water moccasin closely misses you. You hit the water moccasin. Your grab misses the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is poisoned. You grab the water moccasin. You squeeze the water moccasin! You kill the water moccasin! You hear a splash. You enter the shallow water. You see here a water moccasin corpse. w - 2 scrolls of enchant weapon (gained 1) k - 19 poisoned darts (gained 1) Okay, then. You encounter a cane toad. The cane toad stings you! You hit the cane toad. You grab the cane toad. You squeeze the cane toad, but do no damage. The cane toad is lightly wounded. You constrict the cane toad. The cane toad stings you! You hit the cane toad. The cane toad is poisoned. The cane toad is moderately wounded. You constrict the cane toad. The cane toad stings you! The cane toad closely misses you. You hit the cane toad. The cane toad becomes as fragile as glass! You squeeze the cane toad, but do no damage. The cane toad is severely wounded. You constrict the cane toad. The cane toad completely misses you. You hit the cane toad. You kill the cane toad! You encounter a bullfrog. The bullfrog croaks. The bullfrog barely misses you. The bullfrog is struck by your quills. The bullfrog closely misses you. You miss the bullfrog. You grab the bullfrog. The bullfrog is moderately wounded. You constrict the bullfrog. The bullfrog barely misses you. You hit the bullfrog. Your squeeze misses the bullfrog. The bullfrog is severely wounded. You constrict the bullfrog. The bullfrog is struck by your quills. You kill the bullfrog! You see here a bullfrog corpse. HP restored. You encounter a tyrant leech. A tyrant leech is nearby! You throw a dart. The dart closely misses the tyrant leech. You throw a dart. The dart hits the tyrant leech. The tyrant leech is poisoned. You barely miss the tyrant leech. You squeeze the tyrant leech. The tyrant leech is lightly wounded. The tyrant leech closely misses you. You hit the tyrant leech but do no damage. You squeeze the tyrant leech! The tyrant leech is moderately wounded. You puncture the tyrant leech! The tyrant leech is heavily wounded. The tyrant leech closely misses you. You puncture the tyrant leech! Your squeeze misses the tyrant leech. The tyrant leech is severely wounded. The tyrant leech bites you!! The tyrant leech draws vitality from your injuries! You hit the tyrant leech. The tyrant leech becomes as fragile as glass! The tyrant leech looks even sicker. The tyrant leech is heavily wounded. The tyrant leech misses you. You hit the tyrant leech. The tyrant leech looks as sick as possible! The tyrant leech is severely wounded. The tyrant leech bites you!! The tyrant leech draws vitality from your injuries! You hit the tyrant leech. The tyrant leech looks as sick as possible! The tyrant leech is severely wounded. You puncture the tyrant leech! The tyrant leech looks as sick as possible! You squeeze the tyrant leech! You kill the tyrant leech! You see here a tyrant leech corpse. k - 18 poisoned darts (gained 1) Casting: Mercury Arrow (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. You encounter a water moccasin. You start resting. A water moccasin comes into view. The water moccasin bites the fungus! The fungus begins to die. The fungus is poisoned. The water moccasin poisons the fungus! The water moccasin hisses angrily. The water moccasin is struck by your quills. The water moccasin completely misses you. You puncture the water moccasin! Your grab misses the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. The water moccasin misses you. You hit the water moccasin. The water moccasin is poisoned. Your grab misses the water moccasin. You squeeze the water moccasin! The water moccasin is almost dead. The water moccasin bites you. You closely miss the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is almost dead. A nearby fungus withers and dies. The water moccasin is struck by your quills. You kill the water moccasin! You encounter Harold the Weathered. He is wielding a +0 mace of venom and quivering a throwing net. Harold barely misses you. You puncture Harold! Harold is poisoned. You grab Harold. You squeeze Harold. Harold is lightly wounded. You constrict Harold. Harold says, "Do you have any idea what people are willing to pay to have you killed, humterzook?" Harold hits you with a +0 mace of venom. You are poisoned. You hit Harold. Harold looks as sick as possible! You squeeze Harold! Harold is moderately wounded. You constrict Harold. You feel very sick. Harold hits you with a +0 mace of venom! You hit Harold. Harold looks as sick as possible! You squeeze Harold! Harold is severely wounded. You constrict Harold. You feel very sick. Harold hits you with a +0 mace of venom. You are more poisoned. You hit Harold but do no damage. Harold looks as sick as possible! You squeeze Harold. Harold is almost dead. You constrict Harold. You feel very sick. You kill Harold! You feel very sick. You now have 749 gold pieces (gained 17). o - a throwing net Things that are here: a +0 mace of venom; a +0 scale mail You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You encounter a tyrant leech. You throw a dart. The dart misses the tyrant leech. You throw a dart. The dart hits the tyrant leech. The tyrant leech is poisoned. You throw a dart. The dart hits the tyrant leech. The tyrant leech looks even sicker. The tyrant leech is lightly wounded. You throw a dart. The dart hits the tyrant leech. The tyrant leech is lightly wounded. You throw a dart. The dart misses the tyrant leech. You throw a dart. The dart misses the tyrant leech. You hit the tyrant leech. The tyrant leech becomes as fragile as glass! The tyrant leech looks as sick as possible! The tyrant leech is lightly wounded. The tyrant leech misses you. You hit the tyrant leech. The tyrant leech looks as sick as possible! Your squeeze misses the tyrant leech. The tyrant leech is moderately wounded. The tyrant leech misses you. You hit the tyrant leech. The tyrant leech looks as sick as possible! You squeeze the tyrant leech. The tyrant leech is heavily wounded. You miss the tyrant leech. You squeeze the tyrant leech! The tyrant leech is severely wounded. The tyrant leech completely misses you. You hit the tyrant leech. The tyrant leech is severely wounded. The tyrant leech bites you!! The tyrant leech draws vitality from your injuries! You hit the tyrant leech. The tyrant leech is severely wounded. The tyrant leech is struck by your quills. The tyrant leech bites you!! * * * LOW HITPOINT WARNING * * * The tyrant leech draws vitality from your injuries! Casting: Mercury Arrow (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel Here: a tyrant leech (moderately wounded, extremely poisoned, fragile as glass) The floor. Casting: Mercury Arrow (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You draw a card... You have drawn the Elixir. You begin rapidly regenerating health and magic. The tyrant leech bites you! * * * LOW HITPOINT WARNING * * * The tyrant leech draws vitality from your injuries! Press: ? - help, v - describe, . - travel The floor, spattered with blood. Okay, then. Okay, then. You draw a card... You have drawn Exile. The tyrant leech is devoured by a tear in reality. Your Invocations skill increases to level 12! Unknown command. Things that are here: a +0 mace of venom; a +0 scale mail HP restored. k - 13 poisoned darts (gained 1) k - 14 poisoned darts (gained 1) k - 15 poisoned darts (gained 1) k - 17 poisoned darts (gained 2) k - 18 poisoned darts (gained 1) Found an escape hatch in the floor. You encounter a yak. The yak leaves your sight. You encounter a yak. The yak bellows! You encounter a yak. x2 The yak bellows! x2 You encounter a yak. Casting: Mercury Arrow (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to weaken: 64%) The glob of mercury misses the yak. The glob of mercury hits the yak. The yak looks weaker. The mercury splashes! The yak looks weaker. The yak is lightly wounded. You puncture the yak! The yak is lightly wounded. The yak closely misses you. You hit the yak. The yak is poisoned. The yak is moderately wounded. The yak becomes as fragile as glass! The yak closely misses you. Casting: Mercury Arrow (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to weaken: 64%) You miscast Mercury Arrow. Nothing appears to happen. The yak closely misses you. You barely miss the yak. You squeeze the yak! The yak is moderately wounded. The yak is no longer weakened. The yak closely misses you. x2 You barely miss the yak. Your squeeze misses the yak. The yak gores you. x2 You hit the yak. The yak is poisoned. The yak is lightly wounded. The yak gores you. The yak completely misses you. You puncture the yak! The yak looks as sick as possible! The yak is moderately wounded. The yak is struck by your quills. The yak becomes as fragile as glass! The yak closely misses you. The yak gores you! You barely miss the yak. The yak is moderately wounded. The yak gores you! The yak closely misses you. You completely miss the yak. The yak is moderately wounded. The yak is no longer weakened. The yak gores you! The yak barely misses you. You hit the yak. The yak looks as sick as possible! You squeeze the yak. The yak is severely wounded. The yak becomes as fragile as glass! The yak gores you! The yak gores you. You hit the yak. The yak is almost dead. The yak closely misses you. The yak gores you but does no damage. You hit the yak but do no damage. The yak is almost dead. The yak barely misses you. x2 You hit the yak. The yak is poisoned. You squeeze the yak! The yak is severely wounded. The yak gores you. The yak barely misses you. Casting: Mercury Arrow (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (almost dead, extremely poisoned, fragile as glass, chance to weaken: 64%) You miscast Mercury Arrow. Nothing appears to happen. You kill the yak! The yak closely misses you. Casting: Mercury Arrow (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, very poisoned, fragile as glass, chance to weaken: 64%) The glob of mercury hits the yak. The yak looks weaker. The mercury splashes! The yak looks weaker. x3 The yak is almost dead. The yak looks more healthy. The yak gores you. The yak closely misses you. You hit the yak but do no damage. You squeeze the yak! The yak is moderately wounded. You kill the yak! The yak gores you. You barely miss the yak. Your squeeze misses the yak. The yak is heavily wounded. The yak gores you. The yak is struck by your quills. The yak gores you. You puncture the yak! The yak is poisoned. The yak becomes as fragile as glass! You squeeze the yak! The yak is almost dead. The yak barely misses you. The yak closely misses you. You closely miss the yak. The yak is severely wounded. The yak is no longer weakened. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak misses you. You draw a card... You have drawn the Tomb. Walls emerge from the floor! The yak is no longer weakened. The yak closely misses you. The yak gores you. * * * LOW HITPOINT WARNING * * * You hit the yak. You kill the yak! The yak misses you. You hit the yak. The yak is poisoned. The yak is severely wounded. The yak is struck by your quills. The yak misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * You hit the yak. The yak looks even sicker. The yak is almost dead. You kill the yak! The yak is struck by your quills. The yak gores you! * * * LOW HITPOINT WARNING * * * You feel much better. The yak barely misses you. You closely miss the yak. The yak is lightly wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Mercury Arrow (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Unknown command. Casting: Mercury Arrow (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) Okay, then. Okay, then. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-b1-24-g2e2e0191d4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Octopode Job: Monk HP: 4/99; mods: 0/0 MP: 17/21; mod: 0 Stats: 15 13 14 Position: (54, 49), god: Nemelex Xobeh (11), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 34 | 15 | 7314 | 789/975 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 3 | 301 | 1/200 Stealth | X | 0 | 0 | 0 | 0 | 0/25 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 3 | 301 | 1/200 Spellcasting | X | 0 | 0 | 5 | 891 | 0/357 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 3 | 389 | 89/200 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 1 | 33 | 12 | 3474 | 69/631 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 33 | 5 | 1143 | 252/357 Spell bugs: Durations: #33: 1 Attributes: #12: 749 #23: 9692 #24: 6849667 #49: 804 #73: 133501 #74: 1 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #10, inv slot #2: amulet of the acrobat eq slot #2, inv slot #3: orb of glass eq slot #9, inv slot #4: +5 ring of evasion eq slot #1, inv slot #6: +2 dagger of venom eq slot #9, inv slot #8: ring of poison resistance eq slot #9, inv slot #19: +4 ring of slaying }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...##...# #......♣ #.###...####..#...♣ ..P###...##.......# ............##.#.## . .......P###......# #.. ###..#.###...#.### .... ........##....## ### .Y.# ........#.....####.##....# ...............#@Y....# ...............##†...## .####...###.#.>.#.##.# ##.. ####..... ... ## ####....### #..... ###... #... dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 3 at (59, 40): {{{{ CLASS: FogMachine pow_min: 8 triggerers: 1: CLASS: DgnTriggerer listener_only: true buildup_turns: 0 sub_type: tick countdown: 5 delay_min: 25 type: turn delay_max: 25 2: CLASS: DgnTriggerer type: entered_level listener_only: false activated: true kill_cat: other size_min: 2 spread_buildup_time: 1 start_clouds: 1 spread_rate: 33 buildup_turns: 1 excl_rad: 1 spread_buildup_amnt: 0 activating: false size_max: 2 cloud_type: thin mist pow_max: 12 listeners: size_buildup_amnt: 0 pow_rolls: 3 size_buildup_time: 1 props: walk_dist: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 }}}} >>>>>>>>>>>>>>>>>>>>>>